File size: 4,129 Bytes
90f0b29 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 |
//=====================================================
// File : blitz_interface.hh
// Author : L. Plagne <laurent.plagne@edf.fr)>
// Copyright (C) EDF R&D, lun sep 30 14:23:30 CEST 2002
// Copyright (C) 2008 Gael Guennebaud <gael.guennebaud@inria.fr>
//=====================================================
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
#ifndef BLITZ_INTERFACE_HH
#define BLITZ_INTERFACE_HH
#include <blitz/blitz.h>
#include <blitz/array.h>
#include <blitz/vector-et.h>
#include <blitz/vecwhere.h>
#include <blitz/matrix.h>
#include <vector>
BZ_USING_NAMESPACE(blitz)
template<class real>
class blitz_interface{
public :
typedef real real_type ;
typedef std::vector<real> stl_vector;
typedef std::vector<stl_vector > stl_matrix;
typedef blitz::Array<real, 2> gene_matrix;
typedef blitz::Array<real, 1> gene_vector;
// typedef blitz::Matrix<real, blitz::ColumnMajor> gene_matrix;
// typedef blitz::Vector<real> gene_vector;
static inline std::string name() { return "blitz"; }
static void free_matrix(gene_matrix & A, int N){}
static void free_vector(gene_vector & B){}
static inline void matrix_from_stl(gene_matrix & A, stl_matrix & A_stl){
A.resize(A_stl[0].size(),A_stl.size());
for (int j=0; j<A_stl.size() ; j++){
for (int i=0; i<A_stl[j].size() ; i++){
A(i,j)=A_stl[j][i];
}
}
}
static inline void vector_from_stl(gene_vector & B, stl_vector & B_stl){
B.resize(B_stl.size());
for (int i=0; i<B_stl.size() ; i++){
B(i)=B_stl[i];
}
}
static inline void vector_to_stl(gene_vector & B, stl_vector & B_stl){
for (int i=0; i<B_stl.size() ; i++){
B_stl[i]=B(i);
}
}
static inline void matrix_to_stl(gene_matrix & A, stl_matrix & A_stl){
int N=A_stl.size();
for (int j=0;j<N;j++){
A_stl[j].resize(N);
for (int i=0;i<N;i++)
A_stl[j][i] = A(i,j);
}
}
static inline void matrix_matrix_product(const gene_matrix & A, const gene_matrix & B, gene_matrix & X, int N)
{
firstIndex i;
secondIndex j;
thirdIndex k;
X = sum(A(i,k) * B(k,j), k);
}
static inline void ata_product(const gene_matrix & A, gene_matrix & X, int N)
{
firstIndex i;
secondIndex j;
thirdIndex k;
X = sum(A(k,i) * A(k,j), k);
}
static inline void aat_product(const gene_matrix & A, gene_matrix & X, int N)
{
firstIndex i;
secondIndex j;
thirdIndex k;
X = sum(A(i,k) * A(j,k), k);
}
static inline void matrix_vector_product(gene_matrix & A, gene_vector & B, gene_vector & X, int N)
{
firstIndex i;
secondIndex j;
X = sum(A(i,j)*B(j),j);
}
static inline void atv_product(gene_matrix & A, gene_vector & B, gene_vector & X, int N)
{
firstIndex i;
secondIndex j;
X = sum(A(j,i) * B(j),j);
}
static inline void axpy(const real coef, const gene_vector & X, gene_vector & Y, int N)
{
firstIndex i;
Y = Y(i) + coef * X(i);
//Y += coef * X;
}
static inline void copy_matrix(const gene_matrix & source, gene_matrix & cible, int N){
cible = source;
//cible.template operator=<gene_matrix>(source);
// for (int i=0;i<N;i++){
// for (int j=0;j<N;j++){
// cible(i,j)=source(i,j);
// }
// }
}
static inline void copy_vector(const gene_vector & source, gene_vector & cible, int N){
//cible.template operator=<gene_vector>(source);
cible = source;
}
};
#endif
|