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#include <iostream> |
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#include <iomanip> |
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#include <Eigen/Core> |
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#include <Eigen/Geometry> |
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#include <bench/BenchTimer.h> |
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using namespace Eigen; |
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using namespace std; |
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#ifndef REPEAT |
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#define REPEAT 1000000 |
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#endif |
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enum func_opt |
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{ |
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TV, |
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TMATV, |
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TMATVMAT, |
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}; |
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template <class res, class arg1, class arg2, int opt> |
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struct func; |
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template <class res, class arg1, class arg2> |
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struct func<res, arg1, arg2, TV> |
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{ |
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static EIGEN_DONT_INLINE res run( arg1& a1, arg2& a2 ) |
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{ |
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asm (""); |
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return a1 * a2; |
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} |
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}; |
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template <class res, class arg1, class arg2> |
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struct func<res, arg1, arg2, TMATV> |
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{ |
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static EIGEN_DONT_INLINE res run( arg1& a1, arg2& a2 ) |
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{ |
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asm (""); |
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return a1.matrix() * a2; |
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} |
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}; |
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template <class res, class arg1, class arg2> |
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struct func<res, arg1, arg2, TMATVMAT> |
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{ |
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static EIGEN_DONT_INLINE res run( arg1& a1, arg2& a2 ) |
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{ |
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asm (""); |
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return res(a1.matrix() * a2.matrix()); |
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} |
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}; |
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template <class func, class arg1, class arg2> |
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struct test_transform |
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{ |
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static void run() |
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{ |
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arg1 a1; |
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a1.setIdentity(); |
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arg2 a2; |
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a2.setIdentity(); |
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BenchTimer timer; |
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timer.reset(); |
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for (int k=0; k<10; ++k) |
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{ |
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timer.start(); |
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for (int k=0; k<REPEAT; ++k) |
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a2 = func::run( a1, a2 ); |
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timer.stop(); |
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} |
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cout << setprecision(4) << fixed << timer.value() << "s " << endl;; |
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} |
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}; |
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#define run_vec( op, scalar, mode, option, vsize ) \ |
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std::cout << #scalar << "\t " << #mode << "\t " << #option << " " << #vsize " "; \ |
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{\ |
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typedef Transform<scalar, 3, mode, option> Trans;\ |
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typedef Matrix<scalar, vsize, 1, option> Vec;\ |
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typedef func<Vec,Trans,Vec,op> Func;\ |
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test_transform< Func, Trans, Vec >::run();\ |
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} |
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#define run_trans( op, scalar, mode, option ) \ |
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std::cout << #scalar << "\t " << #mode << "\t " << #option << " "; \ |
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{\ |
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typedef Transform<scalar, 3, mode, option> Trans;\ |
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typedef func<Trans,Trans,Trans,op> Func;\ |
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test_transform< Func, Trans, Trans >::run();\ |
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} |
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int main(int argc, char* argv[]) |
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{ |
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cout << "vec = trans * vec" << endl; |
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run_vec(TV, float, Isometry, AutoAlign, 3); |
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run_vec(TV, float, Isometry, DontAlign, 3); |
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run_vec(TV, float, Isometry, AutoAlign, 4); |
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run_vec(TV, float, Isometry, DontAlign, 4); |
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run_vec(TV, float, Projective, AutoAlign, 4); |
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run_vec(TV, float, Projective, DontAlign, 4); |
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run_vec(TV, double, Isometry, AutoAlign, 3); |
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run_vec(TV, double, Isometry, DontAlign, 3); |
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run_vec(TV, double, Isometry, AutoAlign, 4); |
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run_vec(TV, double, Isometry, DontAlign, 4); |
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run_vec(TV, double, Projective, AutoAlign, 4); |
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run_vec(TV, double, Projective, DontAlign, 4); |
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cout << "vec = trans.matrix() * vec" << endl; |
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run_vec(TMATV, float, Isometry, AutoAlign, 4); |
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run_vec(TMATV, float, Isometry, DontAlign, 4); |
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run_vec(TMATV, double, Isometry, AutoAlign, 4); |
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run_vec(TMATV, double, Isometry, DontAlign, 4); |
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cout << "trans = trans1 * trans" << endl; |
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run_trans(TV, float, Isometry, AutoAlign); |
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run_trans(TV, float, Isometry, DontAlign); |
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run_trans(TV, double, Isometry, AutoAlign); |
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run_trans(TV, double, Isometry, DontAlign); |
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run_trans(TV, float, Projective, AutoAlign); |
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run_trans(TV, float, Projective, DontAlign); |
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run_trans(TV, double, Projective, AutoAlign); |
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run_trans(TV, double, Projective, DontAlign); |
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cout << "trans = trans1.matrix() * trans.matrix()" << endl; |
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run_trans(TMATVMAT, float, Isometry, AutoAlign); |
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run_trans(TMATVMAT, float, Isometry, DontAlign); |
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run_trans(TMATVMAT, double, Isometry, AutoAlign); |
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run_trans(TMATVMAT, double, Isometry, DontAlign); |
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} |
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