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#include <fastsignals/function.h>
#include <array>
using namespace fastsignals;
namespace
{
int Abs(int x)
{
return x >= 0 ? x : -x;
}
int Sum(int a, int b)
{
return a + b;
}
void InplaceAbs(int& x)
{
x = Abs(x);
}
std::string GetStringHello()
{
return "hello";
}
class AbsFunctor
{
public:
int operator()(int x) const
{
return Abs(x);
}
};
class SumFunctor
{
public:
int operator()(int a, int b) const
{
return Sum(a, b);
}
};
class InplaceAbsFunctor
{
public:
void operator()(int& x) /* non-const */
{
if (m_calledOnce)
{
abort();
}
m_calledOnce = true;
InplaceAbs(x);
}
private:
bool m_calledOnce = false;
};
class GetStringFunctor
{
public:
explicit GetStringFunctor(const std::string& value)
: m_value(value)
{
}
std::string operator()() /* non-const */
{
if (m_calledOnce)
{
abort();
}
m_calledOnce = true;
return m_value;
}
private:
bool m_calledOnce = false;
std::string m_value;
};
} // namespace
TEST_CASE("Can use free function with 1 argument", "[function]")
{
function<int(int)> fn = Abs;
REQUIRE(fn(10) == 10);
REQUIRE(fn(-10) == 10);
REQUIRE(fn(0) == 0);
}
TEST_CASE("Can use free function with 2 arguments", "[function]")
{
function<int(int, int)> fn = Sum;
REQUIRE(fn(10, 5) == 15);
REQUIRE(fn(-10, 0) == -10);
}
TEST_CASE("Can use free function without arguments", "[function]")
{
function<std::string()> fn = GetStringHello;
REQUIRE(fn() == "hello");
}
TEST_CASE("Can use free function without return value", "[function]")
{
function<void(int&)> fn = InplaceAbs;
int a = -10;
fn(a);
REQUIRE(a == 10);
}
TEST_CASE("Can use lambda with 1 argument", "[function]")
{
function<int(int)> fn = [](int value) {
return Abs(value);
};
REQUIRE(fn(10) == 10);
REQUIRE(fn(-10) == 10);
REQUIRE(fn(0) == 0);
}
TEST_CASE("Can use lambda with 2 arguments", "[function]")
{
function<int(int, int)> fn = [](auto&& a, auto&& b) {
return Sum(a, b);
};
REQUIRE(fn(10, 5) == 15);
REQUIRE(fn(-10, 0) == -10);
}
TEST_CASE("Can use lambda without arguments", "[function]")
{
function<std::string()> fn = [] {
return GetStringHello();
};
REQUIRE(fn() == "hello");
}
TEST_CASE("Can use lambda without return value", "[function]")
{
bool calledOnce = false;
function<void(int&)> fn = [calledOnce](auto& value) mutable {
if (calledOnce)
{
abort();
}
calledOnce = true;
InplaceAbs(value);
};
int a = -10;
fn(a);
REQUIRE(a == 10);
}
TEST_CASE("Can use functor with 1 argument", "[function]")
{
function<int(int)> fn = AbsFunctor();
REQUIRE(fn(10) == 10);
REQUIRE(fn(-10) == 10);
REQUIRE(fn(0) == 0);
}
TEST_CASE("Can use functor with 2 arguments", "[function]")
{
function<int(int, int)> fn = SumFunctor();
REQUIRE(fn(10, 5) == 15);
REQUIRE(fn(-10, 0) == -10);
}
TEST_CASE("Can use functor without arguments", "[function]")
{
function<std::string()> fn = GetStringFunctor("hello");
REQUIRE(fn() == "hello");
}
TEST_CASE("Can use functor without return value", "[function]")
{
function<void(int&)> fn = InplaceAbsFunctor();
int a = -10;
fn(a);
REQUIRE(a == 10);
}
TEST_CASE("Can construct function with cons std::function<>&", "[function]")
{
using BoolCallback = std::function<void(bool succeed)>;
bool value = false;
const BoolCallback& cb = [&value](bool succeed) {
value = succeed;
};
function<void(bool)> fn = cb;
fn(true);
REQUIRE(value == true);
fn(false);
REQUIRE(value == false);
fn(true);
REQUIRE(value == true);
}
TEST_CASE("Can copy function", "[function]")
{
unsigned calledCount = 0;
bool value = false;
function<void(bool)> callback = [&](bool gotValue) {
++calledCount;
value = gotValue;
};
auto callback2 = callback;
REQUIRE(calledCount == 0);
CHECK(!value);
callback(true);
REQUIRE(calledCount == 1);
CHECK(value);
callback2(false);
REQUIRE(calledCount == 2);
CHECK(!value);
}
TEST_CASE("Can move function", "[function]")
{
bool called = false;
function<void()> callback = [&] {
called = true;
};
auto callback2(std::move(callback));
REQUIRE_THROWS(callback());
REQUIRE(!called);
callback2();
REQUIRE(called);
}
TEST_CASE("Works when copying self", "[function]")
{
bool called = false;
function<void()> callback = [&] {
called = true;
};
callback = callback;
callback();
REQUIRE(called);
}
TEST_CASE("Can release packed function", "[function]")
{
function<int()> iota = [v = 0]() mutable {
return v++;
};
REQUIRE(iota() == 0);
auto packedFn = std::move(iota).release();
REQUIRE_THROWS_AS(iota(), std::bad_function_call);
auto&& proxy = packedFn.get<int()>();
REQUIRE(proxy() == 1);
REQUIRE(proxy() == 2);
}
TEST_CASE("Function copy has its own packed function", "[function]")
{
function<int()> iota = [v = 0]() mutable {
return v++;
};
REQUIRE(iota() == 0);
auto iotaCopy(iota);
REQUIRE(iota() == 1);
REQUIRE(iota() == 2);
REQUIRE(iotaCopy() == 1);
REQUIRE(iotaCopy() == 2);
}
TEST_CASE("can work with callables that have vtable", "[function]")
{
class Base
{
};
class Interface : public Base
{
public:
virtual ~Interface() = default;
virtual void operator()() const = 0;
};
class Class : public Interface
{
public:
Class(bool* destructorCalled)
: m_destructorCalled(destructorCalled)
{
}
~Class()
{
*m_destructorCalled = true;
}
void operator()() const override
{
}
bool* m_destructorCalled = nullptr;
};
bool destructorCalled = false;
{
function<void()> f = Class(&destructorCalled);
f();
auto packed = f.release();
destructorCalled = false;
}
CHECK(destructorCalled);
}
TEST_CASE("can work with callables with virtual inheritance", "[function]")
{
struct A
{
void operator()() const
{
m_called = true;
}
~A()
{
*m_destructorCalled = true;
}
mutable bool m_called = false;
bool* m_destructorCalled = nullptr;
};
struct B : public virtual A
{
};
struct C : public virtual A
{
};
struct D : virtual public B
, virtual public C
{
D(bool* destructorCalled)
{
m_destructorCalled = destructorCalled;
}
using A::operator();
};
bool destructorCalled = false;
{
function<void()> f = D(&destructorCalled);
f();
auto packed = f.release();
destructorCalled = false;
}
CHECK(destructorCalled);
}
TEST_CASE("uses copy constructor if callable's move constructor throws", "[function]")
{
struct Callable
{
Callable() = default;
Callable(Callable&&)
{
throw std::runtime_error("throw");
}
Callable(const Callable& other) = default;
void operator()() const
{
}
};
Callable c;
function<void()> f(c);
auto f2 = std::move(f);
f2();
CHECK_THROWS(f());
}
TEST_CASE("uses move constructor if it is noexcept", "[function]")
{
struct Callable
{
Callable() = default;
Callable(Callable&& other) noexcept = default;
Callable(const Callable&)
{
throw std::runtime_error("throw");
}
void operator()() const
{
}
};
Callable c;
function<void()> f(std::move(c));
auto f2 = std::move(f);
f2();
CHECK_THROWS(f());
}
TEST_CASE("can copy and move empty function", "[function]")
{
function<void()> f;
auto f2 = f;
auto f3 = std::move(f);
}
TEST_CASE("properly copies callable on assignment", "[function]")
{
struct Callable
{
Callable(int& aliveCounter)
: m_aliveCounter(&aliveCounter)
{
++*m_aliveCounter;
}
Callable(const Callable& other)
: m_aliveCounter(other.m_aliveCounter)
{
if (m_aliveCounter)
{
++*m_aliveCounter;
}
}
Callable(Callable&& other) noexcept
: m_aliveCounter(other.m_aliveCounter)
{
other.m_aliveCounter = nullptr;
}
~Callable()
{
if (m_aliveCounter)
{
--*m_aliveCounter;
}
}
void operator()() const
{
}
int* m_aliveCounter = nullptr;
};
int aliveCounter1 = 0;
int aliveCounter2 = 0;
function<void()> f = Callable(aliveCounter1);
function<void()> f2 = Callable(aliveCounter2);
CHECK(aliveCounter1 == 1);
CHECK(aliveCounter2 == 1);
f = f2;
CHECK(aliveCounter1 == 0);
CHECK(aliveCounter2 == 2);
f = function<void()>();
f2 = function<void()>();
CHECK(aliveCounter1 == 0);
CHECK(aliveCounter2 == 0);
}
TEST_CASE("copy assignment operator provides strong exception safety", "[function]")
{
struct State
{
int callCount = 0;
bool throwOnCopy = false;
};
struct Callable
{
Callable(State& state)
: state(&state)
{
}
void operator()()
{
++state->callCount;
}
Callable(const Callable& other)
: state(other.state)
{
if (state->throwOnCopy)
{
throw std::runtime_error("throw on request");
}
}
State* state = nullptr;
};
static_assert(!detail::can_use_inplace_buffer<Callable>);
State srcState;
State dstState;
function<void()> srcFn(Callable{ srcState });
function<void()> dstFn(Callable{ dstState });
srcFn();
dstFn();
REQUIRE(srcState.callCount == 1);
REQUIRE(dstState.callCount == 1);
srcState.throwOnCopy = true;
REQUIRE_THROWS_AS(dstFn = srcFn, std::runtime_error);
// srcFn and dstFn must not be emptied even if assignment throws
REQUIRE_NOTHROW(srcFn());
REQUIRE_NOTHROW(dstFn());
// srcFn and dstFn must keep their state
REQUIRE(srcState.callCount == 2);
REQUIRE(dstState.callCount == 2);
// The next copy will succeed
srcState.throwOnCopy = false;
REQUIRE_NOTHROW(dstFn = srcFn);
// Both functions are usable
REQUIRE_NOTHROW(srcFn());
REQUIRE_NOTHROW(dstFn());
// After assignment, dstFn and srcFn refer the same state - srcState
REQUIRE(srcState.callCount == 4);
REQUIRE(dstState.callCount == 2);
}
TEST_CASE("assignment of variously allocated functions", "[function]")
{
int heapCalls = 0;
auto onHeap = [&heapCalls, largeVar = std::array<std::string, 1000>()]() mutable {
std::fill(largeVar.begin(), largeVar.end(), "large string to be allocated on heap instead of stack");
++heapCalls;
};
int stackCalls = 0;
auto onStack = [&stackCalls] {
++stackCalls;
};
static_assert(detail::can_use_inplace_buffer<detail::function_proxy_impl<decltype(onStack), void>>);
static_assert(!detail::can_use_inplace_buffer<detail::function_proxy_impl<decltype(onHeap), void>>);
using Fn = function<void()>;
{
Fn heap(onHeap);
Fn stack(onStack);
heap = stack;
heap();
REQUIRE(stackCalls == 1);
REQUIRE(heapCalls == 0);
}
{
Fn heap(onHeap);
Fn stack(onStack);
stack = heap;
stack();
REQUIRE(stackCalls == 1);
REQUIRE(heapCalls == 1);
}
{
Fn heap(onHeap);
Fn heap1(onHeap);
heap = heap1;
heap();
REQUIRE(stackCalls == 1);
REQUIRE(heapCalls == 2);
}
{
Fn stack(onStack);
Fn stack1(onStack);
stack = stack1;
stack();
REQUIRE(stackCalls == 2);
REQUIRE(heapCalls == 2);
}
{
Fn heap(onHeap);
Fn empty;
heap = empty;
REQUIRE_THROWS(heap());
REQUIRE(stackCalls == 2);
REQUIRE(heapCalls == 2);
}
{
Fn stack(onStack);
Fn empty;
stack = empty;
REQUIRE_THROWS(stack());
REQUIRE(stackCalls == 2);
REQUIRE(heapCalls == 2);
}
{
Fn empty;
Fn heap(onHeap);
empty = heap;
empty();
REQUIRE(stackCalls == 2);
REQUIRE(heapCalls == 3);
}
{
Fn empty;
Fn stack(onStack);
empty = stack;
empty();
REQUIRE(stackCalls == 3);
REQUIRE(heapCalls == 3);
}
{
Fn empty;
Fn empty1;
empty = empty1;
REQUIRE_THROWS(empty());
REQUIRE(stackCalls == 3);
REQUIRE(heapCalls == 3);
}
}
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