File size: 3,156 Bytes
985c397 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 | // SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2024 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of FreeCAD. *
* *
* FreeCAD is free software: you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 2.1 of the *
* License, or (at your option) any later version. *
* *
* FreeCAD is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with FreeCAD. If not, see *
* <https://www.gnu.org/licenses/>. *
* *
**************************************************************************/
#include <Inventor/actions/SoCallbackAction.h>
#include <Inventor/actions/SoGetBoundingBoxAction.h>
#include <Inventor/actions/SoGetPrimitiveCountAction.h>
#include <Inventor/actions/SoGLRenderAction.h>
#include <Inventor/actions/SoPickAction.h>
#include <Inventor/elements/SoModelMatrixElement.h>
#include "SoFCTransform.h"
using namespace Gui;
SO_NODE_SOURCE(SoFCTransform)
void SoFCTransform::initClass()
{
SO_NODE_INIT_CLASS(SoFCTransform, SoTransform, "Transform");
}
SoFCTransform::SoFCTransform()
{
SO_NODE_CONSTRUCTOR(SoFCTransform);
}
void SoFCTransform::GLRender(SoGLRenderAction* action)
{
SoFCTransform::doAction(action);
}
void SoFCTransform::callback(SoCallbackAction* action)
{
SoFCTransform::doAction(action);
}
void SoFCTransform::pick(SoPickAction* action)
{
SoFCTransform::doAction(action);
}
void SoFCTransform::getPrimitiveCount(SoGetPrimitiveCountAction* action)
{
SoFCTransform::doAction(action);
}
void SoFCTransform::getBoundingBox(SoGetBoundingBoxAction* action)
{
SoFCTransform::doAction(action);
}
void SoFCTransform::doAction(SoAction* action)
{
SbMatrix matrix;
matrix.setTransform(
this->translation.getValue(),
this->rotation.getValue(),
this->scaleFactor.getValue(),
this->scaleOrientation.getValue(),
this->center.getValue()
);
// This is different to SoTransform::doAction() where model matrix
// is always set
if (matrix != SbMatrix::identity()) {
SoModelMatrixElement::mult(action->getState(), this, matrix);
}
}
|