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# ***************************************************************************
# * Copyright (c) 2017 Pekka Roivainen <pekkaroi@gmail.com> *
# * *
# * This program is free software; you can redistribute it and/or modify *
# * it under the terms of the GNU Lesser General Public License (LGPL) *
# * as published by the Free Software Foundation; either version 2 of *
# * the License, or (at your option) any later version. *
# * for detail see the LICENCE text file. *
# * *
# * This program is distributed in the hope that it will be useful, *
# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
# * GNU Library General Public License for more details. *
# * *
# * You should have received a copy of the GNU Library General Public *
# * License along with this program; if not, write to the Free Software *
# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
# * USA *
# * *
# ***************************************************************************
from PathScripts import PathUtils
from PySide.QtCore import QT_TRANSLATE_NOOP
import copy
import FreeCAD
import Path
import Path.Dressup.Utils as PathDressup
import math
# lazily loaded modules
from lazy_loader.lazy_loader import LazyLoader
Part = LazyLoader("Part", globals(), "Part")
if FreeCAD.GuiUp:
import FreeCADGui
translate = FreeCAD.Qt.translate
if False:
Path.Log.setLevel(Path.Log.Level.DEBUG, Path.Log.thisModule())
Path.Log.trackModule(Path.Log.thisModule())
else:
Path.Log.setLevel(Path.Log.Level.INFO, Path.Log.thisModule())
class AnnotatedGCode:
def __init__(self, command, start_point):
self.start_point = start_point
self.command = command
self.end_point = (
command.Parameters.get("X", start_point[0]),
command.Parameters.get("Y", start_point[1]),
command.Parameters.get("Z", start_point[2]),
)
self.is_line = command.Name in Path.Geom.CmdMoveStraight
self.is_arc = command.Name in Path.Geom.CmdMoveArc
self.xy_length = None
if self.is_line:
self.xy_length = (
(start_point[0] - self.end_point[0]) ** 2
+ (start_point[1] - self.end_point[1]) ** 2
) ** 0.5
elif self.is_arc:
self.center_xy = (
start_point[0] + command.Parameters.get("I", 0),
start_point[1] + command.Parameters.get("J", 0),
)
self.start_angle = math.atan2(
start_point[1] - self.center_xy[1],
start_point[0] - self.center_xy[0],
)
self.end_angle = math.atan2(
self.end_point[1] - self.center_xy[1],
self.end_point[0] - self.center_xy[0],
)
if self.command.Name in Path.Geom.CmdMoveCCW and self.end_angle < self.start_angle:
self.end_angle += 2 * math.pi
if self.command.Name in Path.Geom.CmdMoveCW and self.end_angle > self.start_angle:
self.end_angle -= 2 * math.pi
self.radius = (
(start_point[0] - self.center_xy[0]) ** 2
+ (start_point[1] - self.center_xy[1]) ** 2
) ** 0.5
self.xy_length = self.radius * abs(self.end_angle - self.start_angle)
"""Makes a copy of this annotated gcode at the given z height"""
def clone(self, z_start=None, z_end=None, reverse=False):
z_start = z_start if z_start is not None else self.start_point[2]
z_end = z_end if z_end is not None else self.end_point[2]
other = copy.copy(self)
otherParams = copy.copy(self.command.Parameters)
otherCommandName = self.command.Name
other.start_point = (self.start_point[0], self.start_point[1], z_start)
other.end_point = (self.end_point[0], self.end_point[1], z_end)
otherParams.update({"Z": z_end})
if reverse:
other.start_point, other.end_point = other.end_point, other.start_point
otherParams.update(
{"X": other.end_point[0], "Y": other.end_point[1], "Z": other.end_point[2]}
)
if other.is_arc:
other.start_angle, other.end_angle = other.end_angle, other.start_angle
otherCommandName = (
Path.Geom.CmdMoveCW[0]
if self.command.Name in Path.Geom.CmdMoveCCW
else Path.Geom.CmdMoveCCW[0]
)
otherParams.update(
{
"I": other.center_xy[0] - other.start_point[0],
"J": other.center_xy[1] - other.start_point[1],
}
)
other.command = Path.Command(otherCommandName, otherParams)
return other
"""Splits the edge into two parts, the first split_length (if less than xy_length) long. Only supported for lines and arcs (no rapids)"""
def split(self, split_length):
split_length = min(split_length, self.xy_length)
p = split_length / self.xy_length
firstParams = copy.copy(self.command.Parameters)
secondParams = copy.copy(self.command.Parameters)
split_point = None
if self.is_line:
split_point = (
self.start_point[0] * (1 - p) + self.end_point[0] * p,
self.start_point[1] * (1 - p) + self.end_point[1] * p,
self.start_point[2] * (1 - p) + self.end_point[2] * p,
)
elif self.is_arc:
angle = self.start_angle * (1 - p) + self.end_angle * p
split_point = (
self.center_xy[0] + self.radius * math.cos(angle),
self.center_xy[1] + self.radius * math.sin(angle),
self.start_point[2] * (1 - p) + self.end_point[2] * p,
)
secondParams.update(
{
"I": self.center_xy[0] - split_point[0],
"J": self.center_xy[1] - split_point[1],
}
)
else:
raise Exception("Invalid type, can only split (non-rapid) lines and arcs")
firstParams.update({"X": split_point[0], "Y": split_point[1], "Z": split_point[2]})
first_command = Path.Command(self.command.Name, firstParams)
second_command = Path.Command(self.command.Name, secondParams)
return AnnotatedGCode(first_command, self.start_point), AnnotatedGCode(
second_command, split_point
)
class ObjectDressup:
def __init__(self, obj):
self.obj = obj
obj.addProperty(
"App::PropertyLink",
"Base",
"Path",
QT_TRANSLATE_NOOP("App::Property", "The base toolpath to modify"),
)
obj.addProperty(
"App::PropertyAngle",
"Angle",
"Path",
QT_TRANSLATE_NOOP("App::Property", "Angle of ramp"),
)
obj.addProperty(
"App::PropertyEnumeration",
"Method",
"Path",
QT_TRANSLATE_NOOP("App::Property", "Ramping Method"),
)
obj.addProperty(
"App::PropertyBool",
"UseStartDepth",
"StartDepth",
QT_TRANSLATE_NOOP(
"App::Property",
"Should the dressup ignore motion commands above DressupStartDepth",
),
)
obj.addProperty(
"App::PropertyDistance",
"DressupStartDepth",
"StartDepth",
QT_TRANSLATE_NOOP(
"App::Property",
"The depth where the ramp dressup is enabled. Above this ramps are not generated, but motion commands are passed through as is.",
),
)
# populate the enumerations
for n in self.propertyEnumerations():
setattr(obj, n[0], n[1])
obj.Proxy = self
self.setEditorProperties(obj)
# initialized later
self.wire = None
self.angle = None
self.rapids = None
self.method = None
self.outedges = None
self.ignoreAboveEnabled = None
self.ignoreAbove = None
@classmethod
def propertyEnumerations(self, dataType="data"):
"""PropertyEnumerations(dataType="data")... return property enumeration lists of specified dataType.
Args:
dataType = 'data', 'raw', 'translated'
Notes:
'data' is list of internal string literals used in code
'raw' is list of (translated_text, data_string) tuples
'translated' is list of translated string literals
"""
enums = {
"Method": [
(translate("CAM_DressupRampEntry", "RampMethod1"), "RampMethod1"),
(translate("CAM_DressupRampEntry", "RampMethod2"), "RampMethod2"),
(translate("CAM_DressupRampEntry", "RampMethod3"), "RampMethod3"),
(translate("CAM_DressupRampEntry", "Helix"), "Helix"),
],
}
if dataType == "raw":
return enums
data = list()
idx = 0 if dataType == "translated" else 1
Path.Log.debug(enums)
for k, v in enumerate(enums):
data.append((v, [tup[idx] for tup in enums[v]]))
Path.Log.debug(data)
return data
def dumps(self):
return None
def loads(self, state):
return None
def onChanged(self, obj, prop):
if prop in ["UseStartDepth"]:
self.setEditorProperties(obj)
if prop == "Path" and obj.ViewObject:
obj.ViewObject.signalChangeIcon()
def setEditorProperties(self, obj):
if hasattr(obj, "UseStartDepth"):
if obj.UseStartDepth:
obj.setEditorMode("DressupStartDepth", 0)
else:
obj.setEditorMode("DressupStartDepth", 2)
def onDocumentRestored(self, obj):
self.setEditorProperties(obj)
# Remove RampFeedRate + CustomFeedRate properties, but keep the values around temporarily
# This is required for tool controller migration: if a TC migrates with onDocumentRestored
# called after this, the prior ramp feed rate still needs to be accessible.
if hasattr(obj, "RampFeedRate"):
obj.Proxy.RampFeedRate = obj.RampFeedRate
obj.removeProperty("RampFeedRate")
if hasattr(obj, "CustomFeedRate"):
tmp = obj.CustomFeedRate.Value
for prop, exp in obj.ExpressionEngine:
if prop == "CustomFeedRate":
tmp = exp
obj.Proxy.CustomFeedRate = tmp
obj.removeProperty("CustomFeedRate")
def setup(self, obj):
obj.Angle = 60
obj.Method = 2
if PathDressup.baseOp(obj.Base).StartDepth is not None:
obj.DressupStartDepth = PathDressup.baseOp(obj.Base).StartDepth
def execute(self, obj):
if not obj.Base:
return
if not obj.Base.isDerivedFrom("Path::Feature"):
return
if not obj.Base.Path:
return
if not PathDressup.baseOp(obj.Base).Active:
path = Path.Path("(inactive operation)")
obj.Path = path
return
if obj.Angle >= 90:
obj.Angle = 89.9
elif obj.Angle <= 0:
obj.Angle = 0.1
if hasattr(obj, "UseStartDepth"):
self.ignoreAboveEnabled = obj.UseStartDepth
self.ignoreAbove = obj.DressupStartDepth
else:
self.ignoreAboveEnabled = False
self.ignoreAbove = 0
self.angle = obj.Angle
self.method = obj.Method
positioned_path = PathUtils.getPathWithPlacement(obj.Base)
cmds = positioned_path.Commands if hasattr(positioned_path, "Commands") else []
self.edges = []
start_point = (0, 0, 0)
last_params = {}
for cmd in cmds:
# Skip repeat move commands
params = cmd.Parameters
if (
cmd.Name in Path.Geom.CmdMoveAll
and len(self.edges) > 0
and cmd.Name == self.edges[-1].command.Name
):
found_diff = False
for k, v in params.items():
if last_params.get(k, None) != v:
found_diff = True
break
if not found_diff:
continue
last_params.update(params)
annotated = AnnotatedGCode(cmd, start_point)
self.edges.append(annotated)
start_point = annotated.end_point
if self.method in ["RampMethod1", "RampMethod2", "RampMethod3"]:
self.outedges = self.generateRamps()
else:
self.outedges = self.generateHelix()
obj.Path = self.createCommands(obj, self.outedges)
def generateRamps(self):
edges = self.edges
outedges = []
for edgei, edge in enumerate(edges):
if edge.is_line or edge.is_arc:
rampangle = self.angle
# check for plunge
if edge.xy_length < 1e-6 and edge.end_point[2] < edge.start_point[2]:
# check if above ignoreAbove parameter - do not generate ramp if it is
noramp_edge, edge = self.processIgnoreAbove(edge)
if noramp_edge is not None:
outedges.append(noramp_edge)
if edge is None:
continue
plungelen = abs(edge.start_point[2] - edge.end_point[2])
projectionlen = plungelen * math.tan(
math.radians(rampangle)
) # length of the forthcoming ramp projected to XY plane
# Path.Log.debug(
# "Found plunge move at X:{} Y:{} From Z:{} to Z{}, length of ramp: {}".format(
# p0.x, p0.y, p0.z, p1.z, projectionlen
# )
# )
if self.method == "RampMethod3":
projectionlen = projectionlen / 2
# next need to determine how many edges in the path after
# plunge are needed to cover the length:
covered = False
coveredlen = 0
rampedges = []
i = edgei + 1
while not covered and i < len(edges):
candidate = edges[i]
if abs(candidate.start_point[2] - candidate.end_point[2]) > 1e-6 or (
not candidate.is_line and not candidate.is_arc
):
# this edge is not an edge/arc in the XY plane; not qualified for ramping
break
# Path.Log.debug("Next edge length {}".format(candidate.Length))
rampedges.append(candidate)
coveredlen = coveredlen + candidate.xy_length
if coveredlen > projectionlen:
covered = True
i = i + 1
if len(rampedges) == 0:
Path.Log.warning(
"No suitable edges for ramping, plunge will remain as such"
)
outedges.append(edge)
else:
# Path.Log.debug("Doing ramp to edges: {}".format(rampedges))
if self.method == "RampMethod1":
outedges.extend(
self.createRampMethod1(
rampedges, edge.start_point, projectionlen, rampangle
)
)
elif self.method == "RampMethod2":
outedges.extend(
self.createRampMethod2(
rampedges, edge.start_point, projectionlen, rampangle
)
)
else:
# if the ramp cannot be covered with Method3, revert to Method1
# because Method1 support going back-and-forth and thus results in same path as Method3 when
# length of the ramp is smaller than needed for single ramp.
if not covered:
projectionlen = projectionlen * 2
outedges.extend(
self.createRampMethod1(
rampedges, edge.start_point, projectionlen, rampangle
)
)
else:
outedges.extend(
self.createRampMethod3(
rampedges, edge.start_point, projectionlen, rampangle
)
)
else:
outedges.append(edge)
else:
outedges.append(edge)
return outedges
def generateHelix(self):
edges = self.edges
minZ = self.findMinZ(edges)
Path.Log.debug("Minimum Z in this path is {}".format(minZ))
outedges = []
i = 0
while i < len(edges):
edge = edges[i]
if edge.is_line or edge.is_arc:
if edge.xy_length < 1e-6 and edge.end_point[2] < edge.start_point[2]:
noramp_edge, edge = self.processIgnoreAbove(edge)
if noramp_edge is not None:
outedges.append(noramp_edge)
if edge is None:
i = i + 1
continue
# next need to find a loop
loopFound = False
rampedges = []
j = i + 1
while j < len(edges) and not loopFound:
candidate = edges[j]
if abs(candidate.start_point[2] - candidate.end_point[2]) > 1e-6:
# this edge is not parallel to XY plane, not qualified for ramping.
# exit early, no loop found
break
if (
Path.Geom.isRoughly(edge.end_point[0], candidate.end_point[0])
and Path.Geom.isRoughly(edge.end_point[1], candidate.end_point[1])
and Path.Geom.isRoughly(edge.end_point[2], candidate.end_point[2])
):
loopFound = True
rampedges.append(candidate)
j = j + 1
if not loopFound:
Path.Log.warning("No suitable helix found, leaving as a plunge")
outedges.append(edge)
else:
outedges.extend(self.createHelix(rampedges, edge.start_point[2]))
if not Path.Geom.isRoughly(edge.end_point[2], minZ):
# the edges covered by the helix not handled again,
# unless reached the bottom height
i = j - 1
else:
outedges.append(edge)
else:
outedges.append(edge)
i = i + 1
return outedges
"""
Edges, or parts of edges, above self.ignoreAbove should not be ramped.
This method is a helper for splitting edges into a portion that should be
ramped and a portion that should not be ramped.
Returns (noramp_edge, ramp_edge). Either of these variables may be None
"""
def processIgnoreAbove(self, edge):
if not self.ignoreAboveEnabled:
return None, edge
z0, z1 = edge.start_point[2], edge.end_point[2]
if z0 > self.ignoreAbove.Value:
if z1 > self.ignoreAbove.Value or Path.Geom.isRoughly(z1, self.ignoreAbove.Value):
# Entire plunge is above ignoreAbove
return edge, None
elif not Path.Geom.isRoughly(z0, self.ignoreAbove.Value):
# Split the edge into regions above and below
return (
edge.clone(z0, self.ignoreAbove.Value),
edge.clone(self.ignoreAbove.Value, z1),
)
# Entire plunge is below ignoreAbove
return None, edge
def createHelix(self, rampedges, startZ):
outedges = []
ramplen = 0
for redge in rampedges:
ramplen = ramplen + redge.xy_length
rampheight = abs(startZ - rampedges[-1].end_point[2])
max_rise_over_run = 1 / math.tan(math.radians(self.angle))
num_loops = math.ceil(rampheight / ramplen / max_rise_over_run)
rampedges *= num_loops
ramplen *= num_loops
rampangle_rad = math.atan(ramplen / rampheight)
curZ = startZ
for i, redge in enumerate(rampedges):
deltaZ = redge.xy_length / math.tan(rampangle_rad)
# compute new z, or clamp to end segment to avoid rounding error
newZ = curZ - deltaZ if i < len(rampedges) - 1 else rampedges[-1].end_point[2]
outedges.append(redge.clone(curZ, newZ))
curZ = newZ
return outedges
def findMinZ(self, edges):
minZ = 99999999999
for edge in edges:
if edge.command.Name in Path.Geom.CmdMoveAll and edge.end_point[2] < minZ:
minZ = edge.end_point[2]
return minZ
def createRampMethod1(self, rampedges, p0, projectionlen, rampangle):
"""
This method generates ramp with following pattern:
1. Start from the original startpoint of the plunge
2. Ramp down along the path that comes after the plunge
3. When reaching the Z level of the original plunge, return back to the beginning
by going the path backwards until the original plunge end point is reached
4. Continue with the original path
"""
ramp, reset = self._createRampMethod1(rampedges, p0, projectionlen, rampangle)
return ramp + reset
def _createRampMethod1(self, rampedges, p0, projectionlen, rampangle):
"""
Helper method for generating ramps. Computes ramp method 1, but returns the result in pieces to allow for implementing the other ramp methods.
Returns (ramp, reset)
- ramp: array of commands ramping down
- reset: array of commands returning from the bottom of the ramp to the bottom of the original plunge
"""
ramp = []
reset = []
reversed_edges = [redge.clone(reverse=True) for redge in rampedges]
rampremaining = projectionlen
z = p0[2] # start from the upper point of plunge
goingForward = True
i = 0 # current position = start of this edge. May be len(rampremaining) if going backwards
while rampremaining > 0:
redge = rampedges[i] if goingForward else reversed_edges[i - 1]
# for i, redge in enumerate(rampedges):
if redge.xy_length > rampremaining:
# will reach end of ramp within this edge, needs to be split
split_first, split_remaining = redge.split(rampremaining)
ramp.append(split_first.clone(z_start=z))
# now we have reached the end of the ramp. Go back to plunge position with constant Z
# start that by going to the beginning of this splitEdge
if goingForward:
reset.append(split_first.clone(reverse=True))
else:
# if we were reversing, we continue to the same direction as the ramp
reset.append(split_remaining)
i = i - 1
rampremaining = 0
break
else:
deltaZ = redge.xy_length / math.tan(math.radians(rampangle))
new_z = z - deltaZ
ramp.append(redge.clone(z, new_z))
z = new_z
rampremaining = rampremaining - redge.xy_length
i = i + 1 if goingForward else i - 1
if i == 0:
goingForward = True
if i == len(rampedges):
goingForward = False
# now we need to return to original position.
while i >= 1:
reset.append(reversed_edges[i - 1])
i = i - 1
return ramp, reset
def createRampMethod3(self, rampedges, p0, projectionlen, rampangle):
"""
This method generates ramp with following pattern:
1. Start from the original startpoint of the plunge
2. Ramp down along the path that comes after the plunge until
traveled half of the Z distance
3. Change direction and ramp backwards to the original plunge end point
4. Continue with the original path
This path is computed using ramp method 1.
"""
z_half = (p0[2] + rampedges[0].start_point[2]) / 2
r1_rampedges = [redge.clone(z_half, z_half) for redge in rampedges]
ramp, _ = self._createRampMethod1(r1_rampedges, p0, projectionlen, rampangle)
ramp_back = [
redge.clone(
2 * z_half - redge.start_point[2], 2 * z_half - redge.end_point[2], reverse=True
)
for redge in ramp[::-1]
]
return ramp + ramp_back
def createRampMethod2(self, rampedges, p0, projectionlen, rampangle):
"""
This method generates ramp with following pattern:
1. Start from the original startpoint of the plunge
2. Travel at start depth along the path, for a distance required for step 3
3. Ramp backwards along the path at rampangle, arriving exactly at the bottom of the plunge
4. Continue with the original path
This path is computed using ramp method 1:
1. Move all edges up to the start height
2. Perform ramp method 1 from the bottom of the plunge *up* to the relocated path
3. Reverse the resulting path (both edge order and direction)
"""
r1_rampedges = [redge.clone(p0[2], p0[2]) for redge in rampedges]
r1_p0 = rampedges[0].start_point
r1_rampangle = -rampangle
r1_result = self.createRampMethod1(r1_rampedges, r1_p0, projectionlen, r1_rampangle)
outedges = [redge.clone(reverse=True) for redge in r1_result[::-1]]
return outedges
def createCommands(self, obj, edges):
commands = [edge.command for edge in edges]
outCommands = []
tc = PathDressup.toolController(obj.Base)
horizFeed = tc.HorizFeed.Value
vertFeed = tc.VertFeed.Value
horizRapid = tc.HorizRapid.Value
vertRapid = tc.VertRapid.Value
rampFeed = tc.RampFeed.Value
lastX = lastY = lastZ = 0
for cmd in commands:
params = cmd.Parameters
x = params.get("X", lastX)
y = params.get("Y", lastY)
z = params.get("Z", lastZ)
z = z and round(z, 8)
if cmd.Name in ["G1", "G2", "G3", "G01", "G02", "G03"]:
if lastZ != z:
if Path.Geom.isRoughly(x, lastX) and Path.Geom.isRoughly(y, lastY):
params["F"] = vertFeed
else:
params["F"] = rampFeed
else:
params["F"] = horizFeed
elif cmd.Name in ["G0", "G00"]:
if lastZ != z:
params["F"] = vertRapid
else:
params["F"] = horizRapid
lastX, lastY, lastZ = x, y, z
outCommands.append(Path.Command(cmd.Name, params))
return Path.Path(outCommands)
class ViewProviderDressup:
def __init__(self, vobj):
self.obj = vobj.Object
def attach(self, vobj):
self.obj = vobj.Object
def claimChildren(self):
if hasattr(self.obj.Base, "InList"):
for i in self.obj.Base.InList:
if hasattr(i, "Group"):
group = i.Group
for g in group:
if g.Name == self.obj.Base.Name:
group.remove(g)
i.Group = group
print(i.Group)
# FreeCADGui.ActiveDocument.getObject(obj.Base.Name).Visibility = False
return [self.obj.Base]
def onDelete(self, arg1=None, arg2=None):
"""this makes sure that the base operation is added back to the project and visible"""
Path.Log.debug("Deleting Dressup")
if arg1.Object and arg1.Object.Base:
FreeCADGui.ActiveDocument.getObject(arg1.Object.Base.Name).Visibility = True
job = PathUtils.findParentJob(self.obj)
if job:
job.Proxy.addOperation(arg1.Object.Base, arg1.Object)
arg1.Object.Base = None
return True
def dumps(self):
return None
def loads(self, state):
return None
def getIcon(self):
if getattr(PathDressup.baseOp(self.obj), "Active", True):
return ":/icons/CAM_Dressup.svg"
else:
return ":/icons/CAM_OpActive.svg"
class CommandPathDressupRampEntry:
def GetResources(self):
return {
"Pixmap": "CAM_Dressup",
"MenuText": QT_TRANSLATE_NOOP("CAM_DressupRampEntry", "Ramp Entry"),
"ToolTip": QT_TRANSLATE_NOOP(
"CAM_DressupRampEntry",
"Creates a ramp entry dress-up object from a selected toolpath",
),
}
def IsActive(self):
op = PathDressup.selection()
if op:
return not PathDressup.hasEntryMethod(op)
return False
def Activated(self):
# check that the selection contains exactly what we want
selection = FreeCADGui.Selection.getSelection()
if len(selection) != 1:
Path.Log.error(translate("CAM_DressupRampEntry", "Select one toolpath object") + "\n")
return
baseObject = selection[0]
if not baseObject.isDerivedFrom("Path::Feature"):
Path.Log.error(
translate("CAM_DressupRampEntry", "The selected object is not a toolpath") + "\n"
)
return
if baseObject.isDerivedFrom("Path::FeatureCompoundPython"):
Path.Log.error(translate("CAM_DressupRampEntry", "Select a Profile object"))
return
# everything ok!
FreeCAD.ActiveDocument.openTransaction("Create RampEntry Dress-up")
FreeCADGui.addModule("Path.Dressup.Gui.RampEntry")
FreeCADGui.addModule("PathScripts.PathUtils")
FreeCADGui.doCommand(
'obj = FreeCAD.ActiveDocument.addObject("Path::FeaturePython", "RampEntryDressup")'
)
FreeCADGui.doCommand("dbo = Path.Dressup.Gui.RampEntry.ObjectDressup(obj)")
FreeCADGui.doCommand("base = FreeCAD.ActiveDocument." + selection[0].Name)
FreeCADGui.doCommand("job = PathScripts.PathUtils.findParentJob(base)")
FreeCADGui.doCommand("obj.Base = base")
FreeCADGui.doCommand("job.Proxy.addOperation(obj, base)")
FreeCADGui.doCommand(
"obj.ViewObject.Proxy = Path.Dressup.Gui.RampEntry.ViewProviderDressup(obj.ViewObject)"
)
FreeCADGui.doCommand("Gui.ActiveDocument.getObject(base.Name).Visibility = False")
FreeCADGui.doCommand("dbo.setup(obj)")
# FreeCAD.ActiveDocument.commitTransaction() # Final `commitTransaction()` called via TaskPanel.accept()
FreeCAD.ActiveDocument.recompute()
if FreeCAD.GuiUp:
# register the FreeCAD command
FreeCADGui.addCommand("CAM_DressupRampEntry", CommandPathDressupRampEntry())
Path.Log.notice("Loading CAM_DressupRampEntry… done\n")
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