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// Area.cpp
// Copyright 2011, Dan Heeks
// This program is released under the BSD license. See the file COPYING for details.
#include "Area.h"
#include "AreaOrderer.h"
#include <limits>
#include <map>
double CArea::m_accuracy = 0.01;
double CArea::m_units = 1.0;
bool CArea::m_clipper_simple = false;
double CArea::m_clipper_clean_distance = 0.0;
bool CArea::m_fit_arcs = true;
int CArea::m_min_arc_points = 4;
int CArea::m_max_arc_points = 100;
double CArea::m_single_area_processing_length = 0.0;
double CArea::m_processing_done = 0.0;
bool CArea::m_please_abort = false;
double CArea::m_MakeOffsets_increment = 0.0;
double CArea::m_split_processing_length = 0.0;
bool CArea::m_set_processing_length_in_split = false;
double CArea::m_after_MakeOffsets_length = 0.0;
// static const double PI = 3.1415926535897932;
#define _CAREA_PARAM_DEFINE(_class, _type, _name) \
_type CArea::get_##_name() \
{ \
return _class::_name; \
} \
void CArea::set_##_name(_type _name) \
{ \
_class::_name = _name; \
}
#define CAREA_PARAM_DEFINE(_type, _name) \
_type CArea::get_##_name() \
{ \
return m_##_name; \
} \
void CArea::set_##_name(_type _name) \
{ \
m_##_name = _name; \
}
_CAREA_PARAM_DEFINE(Point, double, tolerance)
CAREA_PARAM_DEFINE(bool, fit_arcs)
CAREA_PARAM_DEFINE(bool, clipper_simple)
CAREA_PARAM_DEFINE(double, clipper_clean_distance)
CAREA_PARAM_DEFINE(double, accuracy)
CAREA_PARAM_DEFINE(double, units)
CAREA_PARAM_DEFINE(short, min_arc_points)
CAREA_PARAM_DEFINE(short, max_arc_points)
CAREA_PARAM_DEFINE(double, clipper_scale)
void CArea::append(const CCurve& curve)
{
m_curves.push_back(curve);
}
void CArea::move(CCurve&& curve)
{
m_curves.push_back(std::move(curve));
}
void CArea::FitArcs()
{
for (std::list<CCurve>::iterator It = m_curves.begin(); It != m_curves.end(); It++) {
CCurve& curve = *It;
curve.FitArcs();
}
}
Point CArea::NearestPoint(const Point& p) const
{
double best_dist = 0.0;
Point best_point = Point(0, 0);
for (std::list<CCurve>::const_iterator It = m_curves.begin(); It != m_curves.end(); It++) {
const CCurve& curve = *It;
Point near_point = curve.NearestPoint(p);
double dist = near_point.dist(p);
if (It == m_curves.begin() || dist < best_dist) {
best_dist = dist;
best_point = near_point;
}
}
return best_point;
}
void CArea::ChangeStartToNearest(const Point* point, double min_dist)
{
for (std::list<CCurve>::iterator It = m_curves.begin(), ItNext = It; It != m_curves.end();
It = ItNext) {
++ItNext;
if (It->m_vertices.size() <= 1) {
m_curves.erase(It);
}
}
if (m_curves.empty()) {
return;
}
std::list<CCurve> curves;
Point p;
if (point) {
p = *point;
}
if (min_dist < Point::tolerance) {
min_dist = Point::tolerance;
}
while (m_curves.size()) {
std::list<CCurve>::iterator It = m_curves.begin();
std::list<CCurve>::iterator ItBest = It++;
Point best_point = ItBest->NearestPoint(p);
double best_dist = p.dist(best_point);
for (; It != m_curves.end(); ++It) {
const CCurve& curve = *It;
Point near_point;
double dist;
if (min_dist > Point::tolerance && !curve.IsClosed()) {
double d1 = curve.m_vertices.front().m_p.dist(p);
double d2 = curve.m_vertices.back().m_p.dist(p);
if (d1 < d2) {
dist = d1;
near_point = curve.m_vertices.front().m_p;
}
else {
dist = d2;
near_point = curve.m_vertices.back().m_p;
}
}
else {
near_point = curve.NearestPoint(p);
dist = near_point.dist(p);
}
if (dist < best_dist) {
best_dist = dist;
best_point = near_point;
ItBest = It;
}
}
if (ItBest->IsClosed()) {
ItBest->ChangeStart(best_point);
}
else {
double dfront = ItBest->m_vertices.front().m_p.dist(best_point);
double dback = ItBest->m_vertices.back().m_p.dist(best_point);
if (min_dist > Point::tolerance && dfront > min_dist && dback > min_dist) {
ItBest->Break(best_point);
m_curves.push_back(*ItBest);
m_curves.back().ChangeEnd(best_point);
ItBest->ChangeStart(best_point);
}
else if (dfront > dback) {
ItBest->Reverse();
}
}
curves.splice(curves.end(), m_curves, ItBest);
p = curves.back().m_vertices.back().m_p;
}
m_curves.splice(m_curves.end(), curves);
}
void CArea::GetBox(CBox2D& box)
{
for (std::list<CCurve>::iterator It = m_curves.begin(); It != m_curves.end(); It++) {
CCurve& curve = *It;
curve.GetBox(box);
}
}
void CArea::Reorder()
{
// curves may have been added with wrong directions
// test all kurves to see which one are outsides and which are insides and
// make sure outsides are anti-clockwise and insides are clockwise
// returns 0, if the curves are OK
// returns 1, if the curves are overlapping
CAreaOrderer ao;
for (std::list<CCurve>::iterator It = m_curves.begin(), ItNext = It; It != m_curves.end();
It = ItNext) {
++ItNext;
CCurve& curve = *It;
if (!It->IsClosed()) {
continue;
}
ao.Insert(make_shared<CCurve>(curve));
if (m_set_processing_length_in_split) {
CArea::m_processing_done += (m_split_processing_length / m_curves.size());
}
m_curves.erase(It);
}
if (ao.m_top_level) {
ao.m_top_level->GetArea(*this);
}
}
class ZigZag
{
public:
CCurve zig;
CCurve zag;
ZigZag(const CCurve& Zig, const CCurve& Zag)
: zig(Zig)
, zag(Zag)
{}
};
static double stepover_for_pocket = 0.0;
static std::list<ZigZag> zigzag_list_for_zigs;
static std::list<CCurve>* curve_list_for_zigs = NULL;
static bool rightward_for_zigs = true;
static double sin_angle_for_zigs = 0.0;
static double cos_angle_for_zigs = 0.0;
static double sin_minus_angle_for_zigs = 0.0;
static double cos_minus_angle_for_zigs = 0.0;
static double one_over_units = 0.0;
static Point rotated_point(const Point& p)
{
return Point(
p.x * cos_angle_for_zigs - p.y * sin_angle_for_zigs,
p.x * sin_angle_for_zigs + p.y * cos_angle_for_zigs
);
}
static Point unrotated_point(const Point& p)
{
return Point(
p.x * cos_minus_angle_for_zigs - p.y * sin_minus_angle_for_zigs,
p.x * sin_minus_angle_for_zigs + p.y * cos_minus_angle_for_zigs
);
}
static CVertex rotated_vertex(const CVertex& v)
{
if (v.m_type) {
return CVertex(v.m_type, rotated_point(v.m_p), rotated_point(v.m_c));
}
return CVertex(v.m_type, rotated_point(v.m_p), Point(0, 0));
}
static CVertex unrotated_vertex(const CVertex& v)
{
if (v.m_type) {
return CVertex(v.m_type, unrotated_point(v.m_p), unrotated_point(v.m_c));
}
return CVertex(v.m_type, unrotated_point(v.m_p), Point(0, 0));
}
static void rotate_area(CArea& a)
{
for (std::list<CCurve>::iterator It = a.m_curves.begin(); It != a.m_curves.end(); It++) {
CCurve& curve = *It;
for (std::list<CVertex>::iterator CIt = curve.m_vertices.begin();
CIt != curve.m_vertices.end();
CIt++) {
CVertex& vt = *CIt;
vt = rotated_vertex(vt);
}
}
}
void test_y_point(int i, const Point& p, Point& best_p, bool& found, int& best_index, double y, bool left_not_right)
{
// only consider points at y
if (fabs(p.y - y) < 0.002 * one_over_units) {
if (found) {
// equal high point
if (left_not_right) {
// use the furthest left point
if (p.x < best_p.x) {
best_p = p;
best_index = i;
}
}
else {
// use the furthest right point
if (p.x > best_p.x) {
best_p = p;
best_index = i;
}
}
}
else {
best_p = p;
best_index = i;
found = true;
}
}
}
static void make_zig_curve(const CCurve& input_curve, double y0, double y)
{
CCurve curve(input_curve);
if (rightward_for_zigs) {
if (curve.IsClockwise()) {
curve.Reverse();
}
}
else {
if (!curve.IsClockwise()) {
curve.Reverse();
}
}
// find a high point to start looking from
Point top_left;
int top_left_index = 0;
bool top_left_found = false;
Point top_right;
int top_right_index = 0;
bool top_right_found = false;
Point bottom_left;
int bottom_left_index = 0;
bool bottom_left_found = false;
int i = 0;
for (std::list<CVertex>::const_iterator VIt = curve.m_vertices.begin();
VIt != curve.m_vertices.end();
VIt++, i++) {
const CVertex& vertex = *VIt;
test_y_point(i, vertex.m_p, top_right, top_right_found, top_right_index, y, !rightward_for_zigs);
test_y_point(i, vertex.m_p, top_left, top_left_found, top_left_index, y, rightward_for_zigs);
test_y_point(i, vertex.m_p, bottom_left, bottom_left_found, bottom_left_index, y0, rightward_for_zigs);
}
int start_index = 0;
int end_index = 0;
int zag_end_index = 0;
if (bottom_left_found) {
start_index = bottom_left_index;
}
else if (top_left_found) {
start_index = top_left_index;
}
if (top_right_found) {
end_index = top_right_index;
zag_end_index = top_left_index;
}
else {
end_index = bottom_left_index;
zag_end_index = bottom_left_index;
}
if (end_index <= start_index) {
end_index += (i - 1);
}
if (zag_end_index <= start_index) {
zag_end_index += (i - 1);
}
CCurve zig, zag;
bool zig_started = false;
bool zig_finished = false;
bool zag_finished = false;
int v_index = 0;
for (int i = 0; i < 2; i++) {
// process the curve twice because we don't know where it will start
if (zag_finished) {
break;
}
for (std::list<CVertex>::const_iterator VIt = curve.m_vertices.begin();
VIt != curve.m_vertices.end();
VIt++) {
if (i == 1 && VIt == curve.m_vertices.begin()) {
continue;
}
const CVertex& vertex = *VIt;
if (zig_finished) {
zag.m_vertices.push_back(unrotated_vertex(vertex));
if (v_index == zag_end_index) {
zag_finished = true;
break;
}
}
else if (zig_started) {
zig.m_vertices.push_back(unrotated_vertex(vertex));
if (v_index == end_index) {
zig_finished = true;
if (v_index == zag_end_index) {
zag_finished = true;
break;
}
zag.m_vertices.push_back(unrotated_vertex(vertex));
}
}
else {
if (v_index == start_index) {
zig.m_vertices.push_back(unrotated_vertex(vertex));
zig_started = true;
}
}
v_index++;
}
}
if (zig_finished) {
zigzag_list_for_zigs.emplace_back(zig, zag);
}
}
void make_zig(const CArea& a, double y0, double y)
{
for (std::list<CCurve>::const_iterator It = a.m_curves.begin(); It != a.m_curves.end(); It++) {
const CCurve& curve = *It;
make_zig_curve(curve, y0, y);
}
}
std::list<std::list<ZigZag>> reorder_zig_list_list;
void add_reorder_zig(ZigZag& zigzag)
{
// look in existing lists
// see if the zag is part of an existing zig
if (zigzag.zag.m_vertices.size() > 1) {
const Point& zag_e = zigzag.zag.m_vertices.front().m_p;
bool zag_removed = false;
for (std::list<std::list<ZigZag>>::iterator It = reorder_zig_list_list.begin();
It != reorder_zig_list_list.end() && !zag_removed;
It++) {
std::list<ZigZag>& zigzag_list = *It;
for (std::list<ZigZag>::iterator It2 = zigzag_list.begin();
It2 != zigzag_list.end() && !zag_removed;
It2++) {
const ZigZag& z = *It2;
for (std::list<CVertex>::const_iterator It3 = z.zig.m_vertices.begin();
It3 != z.zig.m_vertices.end() && !zag_removed;
It3++) {
const CVertex& v = *It3;
if ((fabs(zag_e.x - v.m_p.x) < (0.002 * one_over_units))
&& (fabs(zag_e.y - v.m_p.y) < (0.002 * one_over_units))) {
// remove zag from zigzag
zigzag.zag.m_vertices.clear();
zag_removed = true;
}
}
}
}
}
// see if the zigzag can join the end of an existing list
const Point& zig_s = zigzag.zig.m_vertices.front().m_p;
for (std::list<std::list<ZigZag>>::iterator It = reorder_zig_list_list.begin();
It != reorder_zig_list_list.end();
It++) {
std::list<ZigZag>& zigzag_list = *It;
const ZigZag& last_zigzag = zigzag_list.back();
const Point& e = last_zigzag.zig.m_vertices.back().m_p;
if ((fabs(zig_s.x - e.x) < (0.002 * one_over_units))
&& (fabs(zig_s.y - e.y) < (0.002 * one_over_units))) {
zigzag_list.push_back(zigzag);
return;
}
}
// else add a new list
std::list<ZigZag> zigzag_list;
zigzag_list.push_back(zigzag);
reorder_zig_list_list.push_back(zigzag_list);
}
void reorder_zigs()
{
for (std::list<ZigZag>::iterator It = zigzag_list_for_zigs.begin();
It != zigzag_list_for_zigs.end();
It++) {
ZigZag& zigzag = *It;
add_reorder_zig(zigzag);
}
zigzag_list_for_zigs.clear();
for (std::list<std::list<ZigZag>>::iterator It = reorder_zig_list_list.begin();
It != reorder_zig_list_list.end();
It++) {
std::list<ZigZag>& zigzag_list = *It;
if (zigzag_list.size() == 0) {
continue;
}
curve_list_for_zigs->push_back(CCurve());
for (std::list<ZigZag>::const_iterator It = zigzag_list.begin(); It != zigzag_list.end();) {
const ZigZag& zigzag = *It;
for (std::list<CVertex>::const_iterator It2 = zigzag.zig.m_vertices.begin();
It2 != zigzag.zig.m_vertices.end();
It2++) {
if (It2 == zigzag.zig.m_vertices.begin() && It != zigzag_list.begin()) {
continue; // only add the first vertex if doing the first zig
}
const CVertex& v = *It2;
curve_list_for_zigs->back().m_vertices.push_back(v);
}
It++;
if (It == zigzag_list.end()) {
for (std::list<CVertex>::const_iterator It2 = zigzag.zag.m_vertices.begin();
It2 != zigzag.zag.m_vertices.end();
It2++) {
if (It2 == zigzag.zag.m_vertices.begin()) {
continue; // don't add the first vertex of the zag
}
const CVertex& v = *It2;
curve_list_for_zigs->back().m_vertices.push_back(v);
}
}
}
}
reorder_zig_list_list.clear();
}
static void zigzag(const CArea& input_a)
{
if (input_a.m_curves.size() == 0) {
CArea::m_processing_done += CArea::m_single_area_processing_length;
return;
}
one_over_units = 1 / CArea::m_units;
CArea a(input_a);
rotate_area(a);
CBox2D b;
a.GetBox(b);
double x0 = b.MinX() - 1.0;
double x1 = b.MaxX() + 1.0;
double height = b.MaxY() - b.MinY();
int num_steps = int(height / stepover_for_pocket + 1);
double y = b.MinY(); // + 0.1 * one_over_units;
Point null_point(0, 0);
rightward_for_zigs = true;
if (CArea::m_please_abort) {
return;
}
double step_percent_increment = 0.8 * CArea::m_single_area_processing_length / num_steps;
for (int i = 0; i < num_steps; i++) {
double y0 = y;
y = y + stepover_for_pocket;
Point p0(x0, y0);
Point p1(x0, y);
Point p2(x1, y);
Point p3(x1, y0);
CCurve c;
c.m_vertices.emplace_back(0, p0, null_point, 0);
c.m_vertices.emplace_back(0, p1, null_point, 0);
c.m_vertices.emplace_back(0, p2, null_point, 1);
c.m_vertices.emplace_back(0, p3, null_point, 0);
c.m_vertices.emplace_back(0, p0, null_point, 1);
CArea a2;
a2.m_curves.push_back(c);
a2.Intersect(a);
make_zig(a2, y0, y);
rightward_for_zigs = !rightward_for_zigs;
if (CArea::m_please_abort) {
return;
}
CArea::m_processing_done += step_percent_increment;
}
reorder_zigs();
CArea::m_processing_done += 0.2 * CArea::m_single_area_processing_length;
}
void CArea::SplitAndMakePocketToolpath(std::list<CCurve>& curve_list, const CAreaPocketParams& params) const
{
CArea::m_processing_done = 0.0;
double save_units = CArea::m_units;
CArea::m_units = 1.0;
std::list<CArea> areas;
m_split_processing_length = 50.0; // jump to 50 percent after split
m_set_processing_length_in_split = true;
Split(areas);
m_set_processing_length_in_split = false;
CArea::m_processing_done = m_split_processing_length;
CArea::m_units = save_units;
if (areas.size() == 0) {
return;
}
double single_area_length = 50.0 / areas.size();
for (std::list<CArea>::iterator It = areas.begin(); It != areas.end(); It++) {
CArea::m_single_area_processing_length = single_area_length;
CArea& ar = *It;
ar.MakePocketToolpath(curve_list, params);
}
}
void CArea::MakePocketToolpath(std::list<CCurve>& curve_list, const CAreaPocketParams& params) const
{
double radians_angle = params.zig_angle * PI / 180;
sin_angle_for_zigs = sin(-radians_angle);
cos_angle_for_zigs = cos(-radians_angle);
sin_minus_angle_for_zigs = sin(radians_angle);
cos_minus_angle_for_zigs = cos(radians_angle);
stepover_for_pocket = params.stepover;
CArea a_offset = *this;
double current_offset = params.tool_radius + params.extra_offset;
a_offset.Offset(current_offset);
if (params.mode == ZigZagPocketMode || params.mode == ZigZagThenSingleOffsetPocketMode) {
curve_list_for_zigs = &curve_list;
zigzag(a_offset);
}
else if (params.mode == SpiralPocketMode) {
std::list<CArea> m_areas;
a_offset.Split(m_areas);
if (CArea::m_please_abort) {
return;
}
if (m_areas.size() == 0) {
CArea::m_processing_done += CArea::m_single_area_processing_length;
return;
}
CArea::m_single_area_processing_length /= m_areas.size();
for (std::list<CArea>::iterator It = m_areas.begin(); It != m_areas.end(); It++) {
CArea& a2 = *It;
a2.MakeOnePocketCurve(curve_list, params);
}
}
if (params.mode == SingleOffsetPocketMode || params.mode == ZigZagThenSingleOffsetPocketMode) {
// if there are already curves, attempt to start the offset from the current tool position
bool done = false;
if (!curve_list.empty() && !curve_list.back().m_vertices.empty()) {
// find the closest curve to the start point
const Point start = curve_list.back().m_vertices.back().m_p;
auto curve_itmin = a_offset.m_curves.begin();
double dmin = Point::tolerance;
for (auto it = a_offset.m_curves.begin(); it != a_offset.m_curves.end(); it++) {
const double dist = it->NearestPoint(start).dist(start);
if (dist < dmin) {
dmin = dist;
curve_itmin = it;
}
}
// if the start point is on that curve (within Point::tolerance), do the profile
// starting on that curve
if (dmin < Point::tolerance) {
// split the curve into two parts -- starting with this point, and ending with this
// point
CCurve startCurve;
CCurve endCurve;
std::list<Span> spans;
curve_itmin->GetSpans(spans);
int imin = -1;
double dmin = std::numeric_limits<double>::max();
Point nmin;
Span smin;
{
int i = 0;
for (auto it = spans.begin(); it != spans.end(); i++, it++) {
const Point nearest = it->NearestPoint(start);
const double dist = nearest.dist(start);
if (dist < dmin) {
dmin = dist;
imin = i;
nmin = nearest;
smin = *it;
}
}
}
startCurve.append(CVertex(nmin));
endCurve.append(curve_itmin->m_vertices.front());
{
int i = 0;
for (auto it = spans.begin(); it != spans.end(); i++, it++) {
if (i < imin) {
endCurve.append(it->m_v);
}
else if (i > imin) {
startCurve.append(it->m_v);
}
else {
if (nmin != endCurve.m_vertices.back().m_p) {
endCurve.append(
CVertex(smin.m_v.m_type, nmin, smin.m_v.m_c, smin.m_v.m_user_data)
);
}
if (nmin != it->m_v.m_p) {
startCurve.append(
CVertex(smin.m_v.m_type, it->m_v.m_p, smin.m_v.m_c, smin.m_v.m_user_data)
);
}
}
}
}
// append curves to the curve list: start curve, other curves wrapping around, end
// curve
const auto appendCurve = [&curve_list](const CCurve& curve) {
if (curve_list.size() > 0
&& curve_list.back().m_vertices.back().m_p == curve.m_vertices.front().m_p) {
auto it = curve.m_vertices.begin();
for (it++; it != curve.m_vertices.end(); it++) {
curve_list.back().append(*it);
}
}
else {
curve_list.push_back(curve);
}
};
if (startCurve.m_vertices.size() > 1) {
appendCurve(startCurve);
}
{
auto it = curve_itmin;
for (it++; it != a_offset.m_curves.end(); it++) {
appendCurve(*it);
}
}
for (auto it = a_offset.m_curves.begin(); it != curve_itmin; it++) {
appendCurve(*it);
}
if (endCurve.m_vertices.size() > 1) {
appendCurve(endCurve);
}
done = true;
}
}
// add the single offset too
if (!done) {
for (std::list<CCurve>::iterator It = a_offset.m_curves.begin();
It != a_offset.m_curves.end();
It++) {
CCurve& curve = *It;
curve_list.push_back(curve);
}
}
}
}
void CArea::Split(std::list<CArea>& m_areas) const
{
if (HolesLinked()) {
for (std::list<CCurve>::const_iterator It = m_curves.begin(); It != m_curves.end(); It++) {
const CCurve& curve = *It;
m_areas.emplace_back();
m_areas.back().m_curves.push_back(curve);
}
}
else {
CArea a = *this;
a.Reorder();
if (CArea::m_please_abort) {
return;
}
for (std::list<CCurve>::const_iterator It = a.m_curves.begin(); It != a.m_curves.end(); It++) {
const CCurve& curve = *It;
if (curve.IsClockwise()) {
if (m_areas.size() > 0) {
m_areas.back().m_curves.push_back(curve);
}
}
else {
m_areas.emplace_back();
m_areas.back().m_curves.push_back(curve);
}
}
}
}
double CArea::GetArea(bool always_add) const
{
// returns the area of the area
double area = 0.0;
for (std::list<CCurve>::const_iterator It = m_curves.begin(); It != m_curves.end(); It++) {
const CCurve& curve = *It;
double a = curve.GetArea();
if (always_add) {
area += fabs(a);
}
else {
area += a;
}
}
return area;
}
eOverlapType GetOverlapType(const CCurve& c1, const CCurve& c2)
{
CArea a1;
a1.m_curves.push_back(c1);
CArea a2;
a2.m_curves.push_back(c2);
return GetOverlapType(a1, a2);
}
eOverlapType GetOverlapType(const CArea& a1, const CArea& a2)
{
CArea A1(a1);
A1.Subtract(a2);
if (A1.m_curves.size() == 0) {
return eInside;
}
CArea A2(a2);
A2.Subtract(a1);
if (A2.m_curves.size() == 0) {
return eOutside;
}
A1 = a1;
A1.Intersect(a2);
if (A1.m_curves.size() == 0) {
return eSiblings;
}
return eCrossing;
}
bool IsInside(const Point& p, const CCurve& c)
{
CArea a;
a.m_curves.push_back(c);
return IsInside(p, a);
}
bool IsInside(const Point& p, const CArea& a)
{
CArea a2;
CCurve c;
c.m_vertices.emplace_back(Point(p.x - 0.01, p.y - 0.01));
c.m_vertices.emplace_back(Point(p.x + 0.01, p.y - 0.01));
c.m_vertices.emplace_back(Point(p.x + 0.01, p.y + 0.01));
c.m_vertices.emplace_back(Point(p.x - 0.01, p.y + 0.01));
c.m_vertices.emplace_back(Point(p.x - 0.01, p.y - 0.01));
a2.m_curves.push_back(c);
a2.Intersect(a);
if (fabs(a2.GetArea()) < 0.0004) {
return false;
}
return true;
}
void CArea::SpanIntersections(const Span& span, std::list<Point>& pts) const
{
// this returns all the intersections of this area with the given span, ordered along the span
// get all points where this area's curves intersect the span
std::list<Point> pts2;
for (std::list<CCurve>::const_iterator It = m_curves.begin(); It != m_curves.end(); It++) {
const CCurve& c = *It;
c.SpanIntersections(span, pts2);
}
// order them along the span
std::multimap<double, Point> ordered_points;
for (std::list<Point>::iterator It = pts2.begin(); It != pts2.end(); It++) {
Point& p = *It;
double t;
if (span.On(p, &t)) {
ordered_points.insert(std::make_pair(t, p));
}
}
// add them to the given list of points
for (std::multimap<double, Point>::iterator It = ordered_points.begin();
It != ordered_points.end();
It++) {
Point p = It->second;
pts.push_back(p);
}
}
void CArea::CurveIntersections(const CCurve& curve, std::list<Point>& pts) const
{
// this returns all the intersections of this area with the given curve, ordered along the curve
std::list<Span> spans;
curve.GetSpans(spans);
for (std::list<Span>::iterator It = spans.begin(); It != spans.end(); It++) {
Span& span = *It;
std::list<Point> pts2;
SpanIntersections(span, pts2);
for (std::list<Point>::iterator It = pts2.begin(); It != pts2.end(); It++) {
Point& pt = *It;
if (pts.size() == 0) {
pts.push_back(pt);
}
else {
if (pt != pts.back()) {
pts.push_back(pt);
}
}
}
}
}
class ThickLine
{
public:
CArea m_area;
CCurve m_curve;
ThickLine(const CCurve& curve)
{
m_curve = curve;
m_area.append(curve);
m_area.Thicken(0.001);
}
};
void CArea::InsideCurves(const CCurve& curve, std::list<CCurve>& curves_inside) const
{
// 1. find the intersectionpoints between these two curves.
std::list<Point> pts;
CurveIntersections(curve, pts);
// 2.separate curve2 in multiple curves between these intersections.
std::list<CCurve> separate_curves;
curve.ExtractSeparateCurves(pts, separate_curves);
// 3. if the midpoint of a separate curve lies in a1, then we return it.
for (std::list<CCurve>::iterator It = separate_curves.begin(); It != separate_curves.end(); It++) {
CCurve& curve = *It;
double length = curve.Perim();
Point mid_point = curve.PerimToPoint(length * 0.5);
if (IsInside(mid_point, *this)) {
curves_inside.push_back(curve);
}
}
}
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