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/***************************************************************************
* Copyright (c) 2023 David Carter <dcarter@david.carter.ca> *
* *
* This file is part of FreeCAD. *
* *
* FreeCAD is free software: you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 2.1 of the *
* License, or (at your option) any later version. *
* *
* FreeCAD is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with FreeCAD. If not, see *
* <https://www.gnu.org/licenses/>. *
* *
**************************************************************************/
#include <string>
#include <QLatin1Char>
#include <QFileInfo>
#include <App/Application.h>
#include "Exceptions.h"
#include "Model.h"
#include "ModelLibrary.h"
#include "ModelManager.h"
using namespace Materials;
TYPESYSTEM_SOURCE(Materials::ModelLibrary, Materials::Library)
ModelLibrary::ModelLibrary(const Library& other)
: Library(other)
{}
ModelLibrary::ModelLibrary(const QString& libraryName,
const QString& dir,
const QString& iconPath,
bool readOnly)
: Library(libraryName, dir, iconPath, readOnly)
{}
ModelLibrary::ModelLibrary()
{
}
std::shared_ptr<std::map<QString, std::shared_ptr<ModelTreeNode>>>
ModelLibrary::getModelTree(ModelFilter filter) const
{
std::shared_ptr<std::map<QString, std::shared_ptr<ModelTreeNode>>> modelTree =
std::make_shared<std::map<QString, std::shared_ptr<ModelTreeNode>>>();
auto models = ModelManager::getManager().libraryModels(getName());
for (auto& it : *models) {
auto uuid = it.getUUID();
auto path = it.getPath();
auto filename = it.getName();
auto model = ModelManager::getManager().getModel(getName(), uuid);
if (ModelManager::passFilter(filter, model->getType())) {
QStringList list = path.split(QLatin1Char('/'));
// Start at the root
std::shared_ptr<std::map<QString, std::shared_ptr<ModelTreeNode>>> node = modelTree;
for (auto& itp : list) {
// Add the folder only if it's not already there
if (!node->contains(itp)) {
auto mapPtr =
std::make_shared<std::map<QString, std::shared_ptr<ModelTreeNode>>>();
std::shared_ptr<ModelTreeNode> child = std::make_shared<ModelTreeNode>();
child->setFolder(mapPtr);
(*node)[itp] = child;
node = mapPtr;
}
else {
node = (*node)[itp]->getFolder();
}
}
std::shared_ptr<ModelTreeNode> child = std::make_shared<ModelTreeNode>();
child->setUUID(uuid);
child->setData(model);
(*node)[filename] = child;
}
}
return modelTree;
}
TYPESYSTEM_SOURCE(Materials::ModelLibraryLocal, Materials::ModelLibrary)
ModelLibraryLocal::ModelLibraryLocal(const Library& other)
: ModelLibrary(other)
{
setLocal(true);
_modelPathMap = std::make_unique<std::map<QString, std::shared_ptr<Model>>>();
}
ModelLibraryLocal::ModelLibraryLocal(const QString& libraryName,
const QString& dir,
const QString& iconPath,
bool readOnly)
: ModelLibrary(libraryName, dir, iconPath, readOnly)
{
setLocal(true);
_modelPathMap = std::make_unique<std::map<QString, std::shared_ptr<Model>>>();
}
ModelLibraryLocal::ModelLibraryLocal()
{
setLocal(true);
_modelPathMap = std::make_unique<std::map<QString, std::shared_ptr<Model>>>();
}
std::shared_ptr<Model> ModelLibraryLocal::getModelByPath(const QString& path) const
{
QString filePath = getRelativePath(path);
try {
std::shared_ptr<Model> model = _modelPathMap->at(filePath);
return model;
}
catch (std::out_of_range&) {
throw ModelNotFound();
}
}
std::shared_ptr<Model> ModelLibraryLocal::addModel(const Model& model, const QString& path)
{
QString filePath = getRelativePath(path);
QFileInfo info(filePath);
std::shared_ptr<Model> newModel = std::make_shared<Model>(model);
newModel->setLibrary(getptr());
newModel->setDirectory(getLibraryPath(filePath, info.fileName()));
newModel->setFilename(info.fileName());
(*_modelPathMap)[filePath] = newModel;
return newModel;
}
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