File size: 2,950 Bytes
985c397 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 | // SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2022 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef MESH_IO_READER_OBJ_H
#define MESH_IO_READER_OBJ_H
#include <Mod/Mesh/App/Core/MeshKernel.h>
#include <Mod/Mesh/MeshGlobal.h>
#include <iosfwd>
namespace MeshCore
{
class MeshKernel;
struct Material;
/** Loads the mesh object from data in OBJ format. */
class MeshExport ReaderOBJ
{
public:
/*!
* \brief ReaderOBJ
*/
explicit ReaderOBJ(MeshKernel& kernel, Material*);
/*!
* \brief Load the mesh from the file
* \return true on success and false otherwise
*/
bool Load(const std::string& file);
/*!
* \brief Load the mesh from the input stream
* \return true on success and false otherwise
*/
bool Load(std::istream& str);
/*!
* \brief Load the material file to the corresponding OBJ file.
* This function must be called after \ref Load().
* \param str
* \return true on success and false otherwise
*/
bool LoadMaterial(std::istream& str);
const std::vector<std::string>& GetGroupNames() const
{
return _groupNames;
}
private:
MeshKernel& _kernel;
Material* _material;
std::vector<std::string> _groupNames;
std::vector<std::pair<std::string, unsigned long>> _materialNames;
};
} // namespace MeshCore
#endif // MESH_IO_READER_OBJ_H
|