File size: 2,558 Bytes
985c397 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 | // SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2005 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include <Base/Matrix.h>
#include "FeatureMeshTransform.h"
using Base::Matrix4D;
using namespace Mesh;
using namespace MeshCore;
PROPERTY_SOURCE(Mesh::Transform, Mesh::Feature)
Transform::Transform()
{
ADD_PROPERTY(Source, (nullptr));
ADD_PROPERTY(Position, (Matrix4D()));
}
App::DocumentObjectExecReturn* Transform::execute()
{
/*
Feature* pcFirst = freecad_cast<Feature*>(Source.getValue());
if (!pcFirst || pcFirst->isError())
return new App::DocumentObjectExecReturn("Unknown Error");
Matrix4D Matrix = Position.getValue();
MeshCore::MeshKernel* pcKernel =
new MeshCore::MeshKernel(pcFirst->Mesh.getValue());// Result Meshkernel
pcKernel->Transform(Matrix);
Mesh.setValue(pcKernel);
*/
return App::DocumentObject::StdReturn;
}
|