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985c397 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 | // SPDX-License-Identifier: LGPL-2.1-or-later
// Wild Magic Source Code
// David Eberly
// http://www.geometrictools.com
// Copyright (c) 1998-2007
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or (at
// your option) any later version. The license is available for reading at
// either of the locations:
// http://www.gnu.org/copyleft/lgpl.html
// http://www.geometrictools.com/License/WildMagicLicense.pdf
// The license applies to versions 0 through 4 of Wild Magic.
//
// Version: 4.0.0 (2006/06/28)
#include "Wm4FoundationPCH.h"
#include "Wm4DelPolygonEdge.h"
namespace Wm4
{
//----------------------------------------------------------------------------
template <class Real>
DelPolygonEdge<Real>::DelPolygonEdge (int iV0, int iV1, int iNullIndex,
DelTriangle<Real>* pkTri)
:
VEManifoldMesh::Edge(iV0,iV1)
{
NullIndex = iNullIndex;
Tri = pkTri;
}
//----------------------------------------------------------------------------
template <class Real>
VEManifoldMesh::EPtr DelPolygonEdge<Real>::ECreator (int iV0, int iV1)
{
return WM4_NEW DelPolygonEdge<Real>(iV0,iV1,0,nullptr);
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
// explicit instantiation
//----------------------------------------------------------------------------
template WM4_FOUNDATION_ITEM
class DelPolygonEdge<float>;
template WM4_FOUNDATION_ITEM
class DelPolygonEdge<double>;
//----------------------------------------------------------------------------
}
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