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// SPDX-License-Identifier: LGPL-2.1-or-later

/***************************************************************************
 *   Copyright (c) 2013 Werner Mayer <wmayer[at]users.sourceforge.net>     *
 *                                                                         *
 *   This file is part of the FreeCAD CAx development system.              *
 *                                                                         *
 *   This library is free software; you can redistribute it and/or         *
 *   modify it under the terms of the GNU Library General Public           *
 *   License as published by the Free Software Foundation; either          *
 *   version 2 of the License, or (at your option) any later version.      *
 *                                                                         *
 *   This library  is distributed in the hope that it will be useful,      *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU Library General Public License for more details.                  *
 *                                                                         *
 *   You should have received a copy of the GNU Library General Public     *
 *   License along with this library; see the file COPYING.LIB. If not,    *
 *   write to the Free Software Foundation, Inc., 59 Temple Place,         *
 *   Suite 330, Boston, MA  02111-1307, USA                                *
 *                                                                         *
 ***************************************************************************/

#ifndef MESHGUI_SELECTION_H
#define MESHGUI_SELECTION_H

#include <Mod/Mesh/MeshGlobal.h>

#include <vector>
#include <QWidget>

#include <Gui/Selection/SelectionObject.h>

#include "MeshSelection.h"


namespace MeshGui
{

class Ui_Selection;
class Selection: public QWidget
{
    Q_OBJECT

public:
    explicit Selection(QWidget* parent = nullptr);
    ~Selection() override;
    void setObjects(const std::vector<Gui::SelectionObject>&);
    std::vector<App::DocumentObject*> getObjects() const;
    bool eventFilter(QObject*, QEvent*) override;

private:
    void setupConnections();
    void onAddSelectionClicked();
    void onClearSelectionClicked();
    void onVisibleTrianglesToggled(bool);
    void onScreenTrianglesToggled(bool);

private:
    MeshSelection meshSel;
    Ui_Selection* ui;

    Q_DISABLE_COPY_MOVE(Selection)
};

}  // namespace MeshGui

#endif  // MESHGUI_SELECTION_H