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985c397 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 | #!/usr/bin/env python
# SPDX-License-Identifier: LGPL-2.1-or-later
# test to check color per face when after restore
import FreeCAD as App
import Part
import os
import tempfile
import unittest
from BOPTools import BOPFeatures
from pivy import coin
class ColorPerFaceTest(unittest.TestCase):
def setUp(self):
TempPath = tempfile.gettempdir()
self.fileName = TempPath + os.sep + "ColorPerFaceTest.FCStd"
self.doc = App.newDocument()
def tearDown(self):
App.closeDocument(self.doc.Name)
def testBox(self):
box = self.doc.addObject("Part::Box", "Box")
self.doc.recompute()
box.ViewObject.DiffuseColor = [
(1.0, 0.0, 0.0, 1.0),
(1.0, 0.0, 0.0, 1.0),
(1.0, 0.0, 0.0, 1.0),
(1.0, 0.0, 0.0, 1.0),
(1.0, 1.0, 0.0, 1.0),
(1.0, 1.0, 0.0, 1.0),
]
box.Visibility = False
self.doc.recompute()
self.doc.saveAs(self.fileName)
App.closeDocument(self.doc.Name)
self.doc = App.openDocument(self.fileName)
box = self.doc.Box
box.Visibility = True
self.assertEqual(len(box.ViewObject.DiffuseColor), 6)
sa = coin.SoSearchAction()
sa.setType(coin.SoMaterial.getClassTypeId())
# We need an easier way to access nodes of a display mode
sa.setInterest(coin.SoSearchAction.ALL)
sa.apply(box.ViewObject.RootNode)
paths = sa.getPaths()
mat = paths.get(1).getTail()
self.assertEqual(mat.diffuseColor.getNum(), 6)
def testBoxAndLink(self):
box = self.doc.addObject("Part::Box", "Box")
self.doc.recompute()
box.ViewObject.DiffuseColor = [
(1.0, 0.0, 0.0, 1.0),
(1.0, 0.0, 0.0, 1.0),
(1.0, 0.0, 0.0, 1.0),
(1.0, 0.0, 0.0, 1.0),
(1.0, 1.0, 0.0, 1.0),
(1.0, 1.0, 0.0, 1.0),
]
link = self.doc.addObject("App::Link", "Link")
link.setLink(box)
box.Visibility = False
self.doc.recompute()
self.doc.saveAs(self.fileName)
App.closeDocument(self.doc.Name)
self.doc = App.openDocument(self.fileName)
box = self.doc.Box
box.Visibility = True
self.assertEqual(len(box.ViewObject.DiffuseColor), 6)
sa = coin.SoSearchAction()
sa.setType(coin.SoMaterial.getClassTypeId())
# We need an easier way to access nodes of a display mode
sa.setInterest(coin.SoSearchAction.ALL)
sa.apply(box.ViewObject.RootNode)
paths = sa.getPaths()
mat = paths.get(1).getTail()
self.assertEqual(mat.diffuseColor.getNum(), 6)
def testTransparency(self):
"""
If color per face is set then changing the transparency must not revert it
"""
box = self.doc.addObject("Part::Box", "Box")
self.doc.recompute()
box.ViewObject.DiffuseColor = [
(1.0, 0.0, 0.0, 1.0),
(1.0, 0.0, 0.0, 1.0),
(1.0, 0.0, 0.0, 1.0),
(1.0, 0.0, 0.0, 1.0),
(1.0, 1.0, 0.0, 1.0),
(1.0, 1.0, 0.0, 1.0),
]
box.ViewObject.Transparency = 35
self.assertEqual(box.ViewObject.Transparency, 35)
sa = coin.SoSearchAction()
sa.setType(coin.SoMaterialBinding.getClassTypeId())
# We need an easier way to access nodes of a display mode
sa.setInterest(coin.SoSearchAction.ALL)
sa.apply(box.ViewObject.RootNode)
paths = sa.getPaths()
bind = paths.get(1).getTail()
self.assertEqual(bind.value.getValue(), bind.PER_PART)
sa = coin.SoSearchAction()
sa.setType(coin.SoMaterial.getClassTypeId())
# We need an easier way to access nodes of a display mode
sa.setInterest(coin.SoSearchAction.ALL)
sa.apply(box.ViewObject.RootNode)
paths = sa.getPaths()
mat = paths.get(1).getTail()
self.assertEqual(mat.diffuseColor.getNum(), 6)
def testMultiFuse(self):
"""
Both input objects are red. So, it's expected that the output object is red, too.
"""
box = self.doc.addObject("Part::Box", "Box")
cyl = self.doc.addObject("Part::Cylinder", "Cylinder")
box.ViewObject.ShapeColor = (1.0, 0.0, 0.0, 1.0)
cyl.ViewObject.ShapeColor = (1.0, 0.0, 0.0, 1.0)
self.doc.recompute()
bp = BOPFeatures.BOPFeatures(self.doc)
fuse = bp.make_multi_fuse([box.Name, cyl.Name])
self.assertEqual(fuse.TypeId, "Part::MultiFuse")
fuse.Refine = False
self.doc.recompute()
sa = coin.SoSearchAction()
sa.setType(coin.SoMaterialBinding.getClassTypeId())
# We need an easier way to access nodes of a display mode
sa.setInterest(coin.SoSearchAction.ALL)
sa.apply(fuse.ViewObject.RootNode)
paths = sa.getPaths()
bind = paths.get(1).getTail()
self.assertEqual(bind.value.getValue(), bind.PER_PART)
sa = coin.SoSearchAction()
sa.setType(coin.SoMaterial.getClassTypeId())
# We need an easier way to access nodes of a display mode
sa.setInterest(coin.SoSearchAction.ALL)
sa.apply(fuse.ViewObject.RootNode)
paths = sa.getPaths()
mat = paths.get(1).getTail()
self.assertEqual(mat.diffuseColor.getNum(), 11)
self.assertEqual(len(fuse.Shape.Faces), 11)
self.assertEqual(len(fuse.ViewObject.DiffuseColor), 11)
self.assertEqual(fuse.ViewObject.DiffuseColor[0], (1.0, 0.0, 0.0, 1.0))
def testMultiFuseSaveRestore(self):
box = self.doc.addObject("Part::Box", "Box")
cyl = self.doc.addObject("Part::Cylinder", "Cylinder")
box.ViewObject.ShapeColor = (1.0, 0.0, 0.0, 1.0)
cyl.ViewObject.ShapeColor = (1.0, 0.0, 0.0, 1.0)
self.doc.recompute()
bp = BOPFeatures.BOPFeatures(self.doc)
fuse = bp.make_multi_fuse([box.Name, cyl.Name])
self.assertEqual(fuse.TypeId, "Part::MultiFuse")
fuse.Refine = False
self.doc.recompute()
fuse.ViewObject.DiffuseColor = [(1.0, 0.0, 0.0, 1.0)] * 11
self.doc.saveAs(self.fileName)
App.closeDocument(self.doc.Name)
self.doc = App.openDocument(self.fileName)
fuse = self.doc.ActiveObject
self.assertEqual(len(fuse.Shape.Faces), 11)
self.assertEqual(len(fuse.ViewObject.DiffuseColor), 11)
self.assertEqual(fuse.ViewObject.DiffuseColor[0], (1.0, 0.0, 0.0, 1.0))
sa = coin.SoSearchAction()
sa.setType(coin.SoMaterialBinding.getClassTypeId())
# We need an easier way to access nodes of a display mode
sa.setInterest(coin.SoSearchAction.ALL)
sa.apply(fuse.ViewObject.RootNode)
paths = sa.getPaths()
bind = paths.get(1).getTail()
self.assertEqual(bind.value.getValue(), bind.PER_PART)
sa = coin.SoSearchAction()
sa.setType(coin.SoMaterial.getClassTypeId())
# We need an easier way to access nodes of a display mode
sa.setInterest(coin.SoSearchAction.ALL)
sa.apply(fuse.ViewObject.RootNode)
paths = sa.getPaths()
mat = paths.get(1).getTail()
self.assertEqual(mat.diffuseColor.getNum(), 11)
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