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* Copyright (c) 2010 Juergen Riegel <FreeCAD@juergen-riegel.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef PARTDESIGN_Body_H
#define PARTDESIGN_Body_H
#include <Mod/Part/App/BodyBase.h>
#include <Mod/PartDesign/PartDesignGlobal.h>
namespace App
{
class Origin;
}
namespace PartDesign
{
class Feature;
class PartDesignExport Body: public Part::BodyBase
{
PROPERTY_HEADER_WITH_OVERRIDE(PartDesign::Body);
public:
App::PropertyBool AllowCompound;
/// True if this body feature is active or was active when the document was last closed
// App::PropertyBool IsActive;
Body();
/** @name methods override feature */
//@{
/// recalculate the feature
App::DocumentObjectExecReturn* execute() override;
short mustExecute() const override;
/// returns the type name of the view provider
const char* getViewProviderName() const override
{
return "PartDesignGui::ViewProviderBody";
}
//@}
/**
* Add the feature into the body at the current insert point.
* The insertion point is the before next solid after the Tip feature
*/
std::vector<App::DocumentObject*> addObject(App::DocumentObject*) override;
std::vector<DocumentObject*> addObjects(std::vector<DocumentObject*> obj) override;
/**
* Insert the feature into the body after the given feature.
*
* @param feature The feature to insert into the body
* @param target The feature relative which one should be inserted the given.
* If target is NULL than insert into the end if where is InsertBefore
* and into the begin if where is InsertAfter.
* @param after if true insert the feature after the target. Default is false.
*
* @note the method doesn't modify the Tip unlike addObject()
*/
void insertObject(App::DocumentObject* feature, App::DocumentObject* target, bool after = false);
void setBaseProperty(App::DocumentObject* feature);
/// Remove the feature from the body
std::vector<DocumentObject*> removeObject(DocumentObject* obj) override;
/**
* Checks if the given document object lays after the current insert point
* (place before next solid after the Tip)
*/
bool isAfterInsertPoint(App::DocumentObject* feature);
/**
* Return true if the given feature is a solid feature allowed in a Body. Currently this is only
* valid for features derived from PartDesign::Feature Return false if the given feature is a
* Sketch or a Part::Datum feature
*/
static bool isSolidFeature(const App::DocumentObject* obj);
/**
* Return true if the given feature is allowed in a Body. Currently allowed are
* all features derived from PartDesign::Feature and Part::Datum and sketches
*/
static bool isAllowed(const App::DocumentObject* obj);
bool allowObject(DocumentObject* obj) override
{
return isAllowed(obj);
}
/**
* Return the body which this feature belongs too, or NULL
* The only difference to BodyBase::findBodyOf() is that this one casts value to Body*
*/
static Body* findBodyOf(const App::DocumentObject* feature);
PyObject* getPyObject() override;
std::vector<std::string> getSubObjects(int reason = 0) const override;
App::DocumentObject* getSubObject(
const char* subname,
PyObject** pyObj,
Base::Matrix4D* pmat,
bool transform,
int depth
) const override;
void setShowTip(bool enable)
{
showTip = enable;
}
/**
* Return the solid feature before the given feature, or before the Tip feature
* That is, sketches and datum features are skipped
*/
App::DocumentObject* getPrevSolidFeature(App::DocumentObject* start = nullptr);
/**
* Return the next solid feature after the given feature, or after the Tip feature
* That is, sketches and datum features are skipped
*/
App::DocumentObject* getNextSolidFeature(App::DocumentObject* start = nullptr);
// a body is solid if it has features that are solid according to member isSolidFeature.
bool isSolid();
protected:
void onSettingDocument() override;
/// Adjusts the first solid's feature's base on BaseFeature getting set
void onChanged(const App::Property* prop) override;
/// Creates the corresponding Origin object
void setupObject() override;
/// Removes all planes and axis if they are still linked to the document
void unsetupObject() override;
void onDocumentRestored() override;
private:
fastsignals::scoped_connection connection;
bool showTip = false;
};
} // namespace PartDesign
#endif // PART_Body_H
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