FreeCAD / src /App /ColorModel.h
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// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2005 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef APP_COLORMODEL_H
#define APP_COLORMODEL_H
#include "Material.h"
#include <Base/Bitmask.h>
#include <algorithm>
#include <deque>
#include <string>
#include <vector>
namespace App
{
enum class Visibility
{
Default,
Grayed,
Invisible
};
using VisibilityFlags = Base::Flags<Visibility>;
enum class ColorBarStyle
{
FLOW,
ZERO_BASED
};
} // namespace App
ENABLE_BITMASK_OPERATORS(App::Visibility)
namespace App
{
/**
* Abstract base class that calculates the matching RGB color to a given value.
*/
class AppExport ValueFloatToRGB
{
public:
virtual Base::Color getColor(float fVal) const = 0;
protected:
ValueFloatToRGB() = default;
virtual ~ValueFloatToRGB() = default;
};
class AppExport ColorModel
{
public:
ColorModel() = default;
explicit ColorModel(std::size_t usCt)
{
colors.resize(usCt);
}
ColorModel(const ColorModel&) = default;
virtual ~ColorModel() = default;
ColorModel& operator=(const ColorModel&) = default;
std::size_t getCountColors() const
{
return colors.size();
}
std::vector<Base::Color> colors;
};
class AppExport ColorModelBlueGreenRed: public ColorModel
{
public:
ColorModelBlueGreenRed()
: ColorModel(5)
{
colors[0] = Base::Color(0, 0, 1);
colors[1] = Base::Color(0, 1, 1);
colors[2] = Base::Color(0, 1, 0);
colors[3] = Base::Color(1, 1, 0);
colors[4] = Base::Color(1, 0, 0);
}
};
class AppExport ColorModelBlueCyanGreen: public ColorModel
{
public:
ColorModelBlueCyanGreen()
: ColorModel(3)
{
colors[0] = Base::Color(0, 0, 1);
colors[1] = Base::Color(0, 1, 1);
colors[2] = Base::Color(0, 1, 0);
}
};
class AppExport ColorModelGreenYellowRed: public ColorModel
{
public:
ColorModelGreenYellowRed()
: ColorModel(3)
{
colors[0] = Base::Color(0, 1, 0);
colors[1] = Base::Color(1, 1, 0);
colors[2] = Base::Color(1, 0, 0);
}
};
class AppExport ColorModelRedGreenBlue: public ColorModel
{
public:
ColorModelRedGreenBlue()
: ColorModel(5)
{
colors[0] = Base::Color(1, 0, 0);
colors[1] = Base::Color(1, 1, 0);
colors[2] = Base::Color(0, 1, 0);
colors[3] = Base::Color(0, 1, 1);
colors[4] = Base::Color(0, 0, 1);
}
};
class AppExport ColorModelGreenCyanBlue: public ColorModel
{
public:
ColorModelGreenCyanBlue()
: ColorModel(3)
{
colors[0] = Base::Color(0, 1, 0);
colors[1] = Base::Color(0, 1, 1);
colors[2] = Base::Color(0, 0, 1);
}
};
class AppExport ColorModelRedYellowGreen: public ColorModel
{
public:
ColorModelRedYellowGreen()
: ColorModel(3)
{
colors[0] = Base::Color(1, 0, 0);
colors[1] = Base::Color(1, 1, 0);
colors[2] = Base::Color(0, 1, 0);
}
};
class AppExport ColorModelBlueWhiteRed: public ColorModel
{
public:
ColorModelBlueWhiteRed()
: ColorModel(5)
{
colors[0] = Base::Color(0, 0, 1);
colors[1] = Base::Color(float(85.0 / 255), float(170.0 / 255), 1);
colors[2] = Base::Color(1, 1, 1);
colors[3] = Base::Color(1, float(85.0 / 255), 0);
colors[4] = Base::Color(1, 0, 0);
}
};
class AppExport ColorModelBlueWhite: public ColorModel
{
public:
ColorModelBlueWhite()
: ColorModel(3)
{
colors[0] = Base::Color(0, 0, 1);
colors[1] = Base::Color(float(85.0 / 255), float(170.0 / 255), 1);
colors[2] = Base::Color(1, 1, 1);
}
};
class AppExport ColorModelWhiteRed: public ColorModel
{
public:
ColorModelWhiteRed()
: ColorModel(3)
{
colors[0] = Base::Color(1, 1, 1);
colors[1] = Base::Color(1, float(85.0 / 255), 0);
colors[2] = Base::Color(1, 0, 0);
}
};
class AppExport ColorModelBlackWhite: public ColorModel
{
public:
ColorModelBlackWhite()
: ColorModel(2)
{
colors[0] = Base::Color(0, 0, 0);
colors[1] = Base::Color(1, 1, 1);
}
};
class AppExport ColorModelBlackGray: public ColorModel
{
public:
ColorModelBlackGray()
: ColorModel(2)
{
colors[0] = Base::Color(0.0f, 0.0f, 0.0f);
colors[1] = Base::Color(0.5f, 0.5f, 0.5f);
}
};
class AppExport ColorModelGrayWhite: public ColorModel
{
public:
ColorModelGrayWhite()
: ColorModel(2)
{
colors[0] = Base::Color(0.5f, 0.5f, 0.5f);
colors[1] = Base::Color(1.0f, 1.0f, 1.0f);
}
};
class AppExport ColorModelWhiteBlack: public ColorModel
{
public:
ColorModelWhiteBlack()
: ColorModel(2)
{
colors[0] = Base::Color(1, 1, 1);
colors[1] = Base::Color(0, 0, 0);
}
};
class AppExport ColorModelWhiteGray: public ColorModel
{
public:
ColorModelWhiteGray()
: ColorModel(2)
{
colors[0] = Base::Color(1.0f, 1.0f, 1.0f);
colors[1] = Base::Color(0.5f, 0.5f, 0.5f);
}
};
class AppExport ColorModelGrayBlack: public ColorModel
{
public:
ColorModelGrayBlack()
: ColorModel(2)
{
colors[0] = Base::Color(0.5f, 0.5f, 0.5f);
colors[1] = Base::Color(0.0f, 0.0f, 0.0f);
}
};
struct AppExport ColorModelPack
{
ColorModel totalModel = ColorModelBlueGreenRed();
ColorModel topModel = ColorModelGreenYellowRed();
ColorModel bottomModel = ColorModelBlueCyanGreen();
std::string description;
static ColorModelPack createRedGreenBlue();
static ColorModelPack createBlueGreenRed();
static ColorModelPack createWhiteBlack();
static ColorModelPack createBlackWhite();
static ColorModelPack createRedWhiteBlue();
};
class AppExport ColorField
{
public:
ColorField();
ColorField(const ColorField& rclCF) = default;
ColorField(const ColorModel& rclModel, float fMin, float fMax, std::size_t usCt);
virtual ~ColorField() = default;
ColorField& operator=(const ColorField& rclCF);
std::size_t getCountColors() const
{
return ctColors;
}
void set(const ColorModel& rclModel, float fMin, float fMax, std::size_t usCt);
void setCountColors(std::size_t usCt)
{
set(colorModel, fMin, fMax, usCt);
}
void setRange(float fMin, float fMax)
{
set(colorModel, fMin, fMax, ctColors);
}
void getRange(float& rfMin, float& rfMax)
{
rfMin = fMin;
rfMax = fMax;
}
std::size_t getMinColors() const
{
return colorModel.getCountColors();
}
void setColorModel(const ColorModel& rclModel);
const ColorModel& getColorModel() const
{
return colorModel;
}
void setDirect(std::size_t usInd, Base::Color clCol)
{
colorField[usInd] = clCol;
}
float getMinValue() const
{
return fMin;
}
float getMaxValue() const
{
return fMax;
}
Base::Color getColor(std::size_t usIndex) const
{
return colorField[usIndex];
}
inline Base::Color getColor(float fVal) const;
inline std::size_t getColorIndex(float fVal) const;
protected:
ColorModel colorModel;
float fMin, fMax;
float fAscent, fConstant; // Index := _fConstant + _fAscent * WERT
std::size_t ctColors;
std::vector<Base::Color> colorField;
void rebuild();
void interpolate(Base::Color clCol1, std::size_t usPos1, Base::Color clCol2, std::size_t usPos2);
};
inline Base::Color ColorField::getColor(float fVal) const
{
// if the value is outside or at the border of the range
std::size_t ct = colorModel.getCountColors() - 1;
if (fVal <= fMin) {
return colorModel.colors[0];
}
else if (fVal >= fMax) {
return colorModel.colors[ct];
}
// get the Base::Color field position (with 0 < t < 1)
float t = (fVal - fMin) / (fMax - fMin);
Base::Color col(1.0f, 1.0f, 1.0f); // white as default
for (std::size_t i = 0; i < ct; i++) {
float r = (float)(i + 1) / (float)ct;
if (t < r) {
// calculate the exact position in the subrange
float s = t * float(ct) - float(i);
Base::Color c1 = colorModel.colors[i];
Base::Color c2 = colorModel.colors[i + 1];
col.r = (1.0f - s) * c1.r + s * c2.r;
col.g = (1.0f - s) * c1.g + s * c2.g;
col.b = (1.0f - s) * c1.b + s * c2.b;
break;
}
}
return col;
}
inline std::size_t ColorField::getColorIndex(float fVal) const
{
return std::size_t(
std::min<int>(std::max<int>(int(fConstant + fAscent * fVal), 0), int(ctColors - 1)));
}
struct AppExport ColorGradientProfile
{
ColorBarStyle tStyle {ColorBarStyle::FLOW};
float fMin {};
float fMax {};
std::size_t ctColors {};
std::size_t tColorModel {};
VisibilityFlags visibility {Visibility::Default};
ColorGradientProfile();
ColorGradientProfile(const ColorGradientProfile&) = default;
ColorGradientProfile& operator=(const ColorGradientProfile&) = default;
bool isEqual(const ColorGradientProfile&) const;
};
class AppExport ColorGradient
{
public:
ColorGradient();
ColorGradient(float fMin,
float fMax,
std::size_t usCtColors,
ColorBarStyle tS,
VisibilityFlags fl = Visibility::Default);
ColorGradient(const ColorGradient&) = default;
ColorGradient& operator=(const ColorGradient&) = default;
const ColorGradientProfile& getProfile() const
{
return profile;
}
void setProfile(const ColorGradientProfile& pro);
void set(float fMin, float fMax, std::size_t usCt, ColorBarStyle tS, VisibilityFlags fl);
void setRange(float fMin, float fMax)
{
set(fMin, fMax, profile.ctColors, profile.tStyle, profile.visibility);
}
void getRange(float& rfMin, float& rfMax) const
{
rfMin = profile.fMin;
rfMax = profile.fMax;
}
bool isOutOfRange(float fVal) const
{
return ((fVal < profile.fMin) || (fVal > profile.fMax));
}
std::size_t getCountColors() const
{
return profile.ctColors;
}
void setCountColors(std::size_t usCt)
{
set(profile.fMin, profile.fMax, usCt, profile.tStyle, profile.visibility);
}
void setStyle(ColorBarStyle tS)
{
set(profile.fMin, profile.fMax, profile.ctColors, tS, profile.visibility);
}
std::size_t getMinColors() const;
ColorBarStyle getStyle() const
{
return profile.tStyle;
}
void setOutsideGrayed(bool value)
{
profile.visibility.setFlag(Visibility::Grayed, value);
}
bool isOutsideGrayed() const
{
return profile.visibility.testFlag(Visibility::Grayed);
}
void setOutsideInvisible(bool value)
{
profile.visibility.setFlag(Visibility::Invisible, value);
}
bool isOutsideInvisible() const
{
return profile.visibility.testFlag(Visibility::Invisible);
}
void setColorModel(std::size_t tModel);
std::size_t getColorModelType() const
{
return profile.tColorModel;
}
inline const ColorModel& getColorModel() const;
std::vector<std::string> getColorModelNames() const;
float getMinValue() const
{
return profile.fMin;
}
float getMaxValue() const
{
return profile.fMax;
}
inline Base::Color getColor(float fVal) const;
inline std::size_t getColorIndex(float fVal) const;
private:
inline Base::Color _getColor(float fVal) const;
protected:
void createStandardPacks();
protected:
ColorGradientProfile profile;
ColorField colorField1, colorField2;
ColorModelPack currentModelPack;
std::vector<ColorModelPack> modelPacks;
void rebuild();
void setColorModel();
};
class AppExport ColorLegend
{
public:
ColorLegend();
ColorLegend(const ColorLegend& rclCL) = default;
virtual ~ColorLegend() = default;
ColorLegend& operator=(const ColorLegend& rclCL) = default;
bool operator==(const ColorLegend& rclCL) const;
bool operator!=(const ColorLegend& rclCL) const
{
return !(*this == rclCL);
}
void resize(std::size_t ulN);
std::size_t addMin(const std::string& rclName);
std::size_t addMax(const std::string& rclName);
bool remove(std::size_t ulPos);
void removeFirst();
void removeLast();
Base::Color getColor(std::size_t ulPos) const;
uint32_t getPackedColor(std::size_t ulPos) const;
bool setColor(std::size_t ulPos, float ucRed, float ucGreen, float ucBlue);
bool setColor(std::size_t ulPos, unsigned long ulColor);
float getValue(std::size_t ulPos) const;
bool setValue(std::size_t ulPos, float fVal);
std::string getText(std::size_t ulPos) const;
bool setText(std::size_t ulPos, const std::string& rclName);
std::size_t hasNumberOfFields() const
{
return colorFields.size();
}
void setOutsideGrayed(bool bOS)
{
outsideGrayed = bOS;
}
bool isOutsideGrayed() const
{
return outsideGrayed;
}
inline float getMinValue() const;
inline float getMaxValue() const;
inline Base::Color getColor(float fVal) const;
inline std::size_t getColorIndex(float fVal) const;
protected:
std::deque<Base::Color> colorFields;
std::deque<std::string> names;
std::deque<float> values;
bool outsideGrayed {false};
};
inline Base::Color ColorLegend::getColor(float fVal) const
{
std::deque<float>::const_iterator pI;
for (pI = values.begin(); pI != values.end(); ++pI) {
if (fVal < *pI) {
break;
}
}
if (outsideGrayed) {
if ((pI == values.begin()) || (pI == values.end())) {
return Base::Color(0.5f, 0.5f, 0.5f);
}
else {
return colorFields[pI - values.begin() - 1];
}
}
if (pI == values.begin()) {
return *colorFields.begin();
}
else if (pI == values.end()) {
return *(colorFields.end() - 1);
}
else {
return colorFields[pI - values.begin() - 1];
}
}
inline std::size_t ColorLegend::getColorIndex(float fVal) const
{
std::deque<float>::const_iterator pI;
for (pI = values.begin(); pI != values.end(); ++pI) {
if (fVal < *pI) {
break;
}
}
if (pI == values.begin()) {
return 0;
}
else if (pI == values.end()) {
return (std::size_t)(colorFields.size() - 1);
}
else {
return pI - values.begin() - 1;
}
}
inline float ColorLegend::getMinValue() const
{
return values.front();
}
inline float ColorLegend::getMaxValue() const
{
return values.back();
}
inline Base::Color ColorGradient::getColor(float fVal) const
{
Base::Color Color = _getColor(fVal);
if (isOutsideInvisible()) {
if (isOutOfRange(fVal)) {
Color.a = 0.2F;
}
}
return Color;
}
inline Base::Color ColorGradient::_getColor(float fVal) const
{
if (isOutsideGrayed()) {
if (isOutOfRange(fVal)) {
return Base::Color(0.5f, 0.5f, 0.5f);
}
}
switch (profile.tStyle) {
case ColorBarStyle::ZERO_BASED: {
if ((profile.fMin < 0.0f) && (profile.fMax > 0.0f)) {
if (fVal < 0.0f) {
return colorField1.getColor(fVal);
}
else {
return colorField2.getColor(fVal);
}
}
else {
return colorField1.getColor(fVal);
}
}
default:
case ColorBarStyle::FLOW: {
return colorField1.getColor(fVal);
}
}
}
inline std::size_t ColorGradient::getColorIndex(float fVal) const
{
switch (profile.tStyle) {
case ColorBarStyle::ZERO_BASED: {
if ((profile.fMin < 0.0f) && (profile.fMax > 0.0f)) {
if (fVal < 0.0f) {
return colorField1.getColorIndex(fVal);
}
else {
return std::size_t(colorField1.getCountColors()
+ colorField2.getColorIndex(fVal));
}
}
else {
return colorField1.getColorIndex(fVal);
}
}
default:
case ColorBarStyle::FLOW: {
return colorField1.getColorIndex(fVal);
}
}
}
inline const ColorModel& ColorGradient::getColorModel() const
{
if (profile.tStyle == ColorBarStyle::ZERO_BASED) {
if (profile.fMax <= 0.0f) {
return currentModelPack.bottomModel;
}
else if (profile.fMin >= 0.0f) {
return currentModelPack.topModel;
}
else {
return currentModelPack.totalModel;
}
}
return currentModelPack.totalModel;
}
} // namespace App
#endif // APP_COLORMODEL_H