FreeCAD / src /Gui /TaskView /TaskOrientation.cpp
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// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2023 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of FreeCAD. *
* *
* FreeCAD is free software: you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 2.1 of the *
* License, or (at your option) any later version. *
* *
* FreeCAD is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with FreeCAD. If not, see *
* <https://www.gnu.org/licenses/>. *
* *
**************************************************************************/
#include <QDialog>
#include <map>
#include <Base/Tools.h>
#include <App/Document.h>
#include <Gui/BitmapFactory.h>
#include <Gui/Camera.h>
#include <Gui/TaskView/TaskView.h>
#include "TaskOrientation.h"
#include "ui_TaskOrientation.h"
using namespace Gui;
TaskOrientation::TaskOrientation(App::GeoFeature* obj, QWidget* parent)
: QWidget(parent)
, ui(new Ui_TaskOrientation)
, feature(obj)
{
ui->setupUi(this);
// clang-format off
connect(ui->Reverse_checkBox, &QCheckBox::clicked,
this, &TaskOrientation::onPreview);
connect(ui->XY_radioButton , &QRadioButton::clicked,
this, &TaskOrientation::onPreview);
connect(ui->XZ_radioButton , &QRadioButton::clicked,
this, &TaskOrientation::onPreview);
connect(ui->YZ_radioButton , &QRadioButton::clicked,
this, &TaskOrientation::onPreview);
connect(ui->Offset_doubleSpinBox, qOverload<double>(&QuantitySpinBox::valueChanged),
this, &TaskOrientation::onPreview);
// clang-format on
}
TaskOrientation::~TaskOrientation() = default;
void TaskOrientation::open()
{
if (!feature.expired()) {
App::Document* doc = feature->getDocument();
doc->openTransaction(QT_TRANSLATE_NOOP("Command", "Edit image"));
restore(feature->Placement.getValue());
}
}
void TaskOrientation::accept()
{
if (!feature.expired()) {
App::Document* doc = feature->getDocument();
doc->commitTransaction();
doc->recompute();
}
}
void TaskOrientation::reject()
{
if (!feature.expired()) {
App::Document* doc = feature->getDocument();
doc->abortTransaction();
feature->purgeTouched();
}
}
void TaskOrientation::onPreview()
{
updateIcon();
updatePlacement();
}
void TaskOrientation::restore(const Base::Placement& plm)
{
auto isReversed = [](Camera::Orientation type) {
return (type == Camera::Bottom) || (type == Camera::Rear) || (type == Camera::Left);
};
std::map<Camera::Orientation, Base::Rotation> rotations {
{Camera::Top, Camera::convert(Camera::Top)},
{Camera::Bottom, Camera::convert(Camera::Bottom)},
{Camera::Front, Camera::convert(Camera::Front)},
{Camera::Rear, Camera::convert(Camera::Rear)},
{Camera::Right, Camera::convert(Camera::Right)},
{Camera::Left, Camera::convert(Camera::Left)}
};
Base::Rotation rot = plm.getRotation();
Base::Vector3d pos = plm.getPosition();
double prec = 1.0e-5;
for (const auto& it : rotations) {
if (rot.isSame(it.second, prec)) {
if (it.first == Camera::Top || it.first == Camera::Bottom) {
ui->XY_radioButton->setChecked(true);
ui->Offset_doubleSpinBox->setValue(pos.z);
}
else if (it.first == Camera::Front || it.first == Camera::Rear) {
ui->XZ_radioButton->setChecked(true);
ui->Offset_doubleSpinBox->setValue(pos.y);
}
else if (it.first == Camera::Right || it.first == Camera::Left) {
ui->YZ_radioButton->setChecked(true);
ui->Offset_doubleSpinBox->setValue(pos.x);
}
if (isReversed(it.first)) {
ui->Reverse_checkBox->setChecked(true);
}
}
}
onPreview();
}
void TaskOrientation::updatePlacement()
{
Base::Placement Pos;
double offset = ui->Offset_doubleSpinBox->value().getValue();
bool reverse = ui->Reverse_checkBox->isChecked();
if (ui->XY_radioButton->isChecked()) {
if (!reverse) {
Pos = Base::Placement(Base::Vector3d(0, 0, offset), Camera::convert(Camera::Top));
}
else {
Pos = Base::Placement(Base::Vector3d(0, 0, offset), Camera::convert(Camera::Bottom));
}
}
else if (ui->XZ_radioButton->isChecked()) {
if (!reverse) {
Pos = Base::Placement(Base::Vector3d(0, offset, 0), Camera::convert(Camera::Front));
}
else {
Pos = Base::Placement(Base::Vector3d(0, offset, 0), Camera::convert(Camera::Rear));
}
}
else if (ui->YZ_radioButton->isChecked()) {
if (!reverse) {
Pos = Base::Placement(Base::Vector3d(offset, 0, 0), Camera::convert(Camera::Right));
}
else {
Pos = Base::Placement(Base::Vector3d(offset, 0, 0), Camera::convert(Camera::Left));
}
}
if (!feature.expired()) {
feature->Placement.setValue(Pos);
}
}
void TaskOrientation::updateIcon()
{
std::string icon;
bool reverse = ui->Reverse_checkBox->isChecked();
if (ui->XY_radioButton->isChecked()) {
icon = reverse ? "view-bottom" : "view-top";
}
else if (ui->XZ_radioButton->isChecked()) {
icon = reverse ? "view-rear" : "view-front";
}
else if (ui->YZ_radioButton->isChecked()) {
icon = reverse ? "view-left" : "view-right";
}
ui->previewLabel->setPixmap(
Gui::BitmapFactory().pixmapFromSvg(icon.c_str(), ui->previewLabel->size())
);
}
// ----------------------------------------------------------------------------
TaskOrientationDialog::TaskOrientationDialog(App::GeoFeature* obj)
{
widget = new TaskOrientation(obj);
addTaskBox(widget);
}
void TaskOrientationDialog::open()
{
widget->open();
}
bool TaskOrientationDialog::accept()
{
widget->accept();
return true;
}
bool TaskOrientationDialog::reject()
{
widget->reject();
return true;
}
#include "moc_TaskOrientation.cpp"