FreeCAD / src /Mod /CAM /App /Command.h
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// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2014 Yorik van Havre <yorik@uncreated.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef PATH_COMMAND_H
#define PATH_COMMAND_H
#include <map>
#include <string>
#include <variant>
#include <Base/Persistence.h>
#include <Base/Placement.h>
#include <Base/Vector3D.h>
#include <Mod/CAM/PathGlobal.h>
namespace Path
{
/** The representation of a cnc command in a path */
class PathExport Command: public Base::Persistence
{
TYPESYSTEM_HEADER_WITH_OVERRIDE();
public:
// constructors
Command();
Command(const char* name, const std::map<std::string, double>& parameters);
Command(
const char* name,
const std::map<std::string, double>& parameters,
const std::map<std::string, std::variant<std::string, double>>& annotations
);
~Command() override;
// from base class
unsigned int getMemSize() const override;
void Save(Base::Writer& /*writer*/) const override;
void Restore(Base::XMLReader& /*reader*/) override;
// specific methods
Base::Placement getPlacement(
const Base::Vector3d pos = Base::Vector3d()
) const; // returns a placement from the x,y,z,a,b,c parameters
Base::Vector3d getCenter() const; // returns a 3d vector from the i,j,k parameters
void setCenter(
const Base::Vector3d&,
bool clockwise = true
); // sets the center coordinates and the command name
std::string toGCode(
int precision = 6,
bool padzero = true
) const; // returns a GCode string representation of the command
void setFromGCode(const std::string&); // sets the parameters from the contents of the given
// GCode string
void setFromPlacement(const Base::Placement&); // sets the parameters from the contents of the
// given placement
bool has(const std::string&) const; // returns true if the given string exists in the parameters
Command transform(const Base::Placement&); // returns a transformed copy of this command
double getValue(const std::string& name) const; // returns the value of a given parameter
void scaleBy(double factor); // scales the receiver - use for imperial/metric conversions
// annotation methods
void setAnnotation(
const std::string& key,
const std::string& value
); // sets a string annotation
void setAnnotation(const std::string& key,
double value); // sets a numeric annotation
std::string getAnnotation(const std::string& key) const; // gets an annotation value as string
std::string getAnnotationString(const std::string& key) const; // gets string annotation
double getAnnotationDouble(
const std::string& key,
double fallback = 0.0
) const; // gets numeric annotation
std::variant<std::string, double> getAnnotationValue(
const std::string& key
) const; // gets raw annotation value
bool hasAnnotation(const std::string& key) const; // checks if annotation exists
Command& setAnnotations(const std::string& annotationString); // sets annotations from string and
// returns reference for chaining
// this assumes the name is upper case
inline double getParam(const std::string& name, double fallback = 0.0) const
{
auto it = Parameters.find(name);
return it == Parameters.end() ? fallback : it->second;
}
// attributes
std::string Name;
std::map<std::string, double> Parameters;
std::map<std::string, std::variant<std::string, double>> Annotations;
};
} // namespace Path
#endif // PATH_COMMAND_H