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# SPDX-License-Identifier: LGPL-2.1-or-later
# ***************************************************************************
# * Copyright (c) 2019 Zheng, Lei (realthunder)<realthunder.dev@gmail.com>*
# * *
# * This program is free software; you can redistribute it and/or modify *
# * it under the terms of the GNU Lesser General Public License (LGPL) *
# * as published by the Free Software Foundation; either version 2 of *
# * the License, or (at your option) any later version. *
# * for detail see the LICENCE text file. *
# * *
# * This program is distributed in the hope that it will be useful, *
# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
# * GNU Library General Public License for more details. *
# * *
# * You should have received a copy of the GNU Library General Public *
# * License along with this program; if not, write to the Free Software *
# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
# * USA *
# * *
# ***************************************************************************
"""Provides the base class for Link objects used by other objects.
This class was created by realthunder during the `LinkMerge`
to demonstrate how to use the `App::Link` objects to create
Link aware arrays.
It is used by `draftobject.array` (ortho, polar, circular)
and `draftobject.patharray` to create respective Link arrays.
NOTE: this class is a bit mysterious. We need more documentation
on how the properties are being set, and how the code interacts with
the arrays that use it.
"""
## @package draftlink
# \ingroup draftobjects
# \brief Provides the base class for Link objects used by other objects.
import lazy_loader.lazy_loader as lz
from PySide.QtCore import QT_TRANSLATE_NOOP
import FreeCAD as App
from draftutils import gui_utils
from draftutils.messages import _log
from draftobjects.base import DraftObject
# Delay import of module until first use because it is heavy
Part = lz.LazyLoader("Part", globals(), "Part")
DraftGeomUtils = lz.LazyLoader("DraftGeomUtils", globals(), "DraftGeomUtils")
## \addtogroup draftobjects
# @{
class DraftLink(DraftObject):
"""New class to use the App::Link objects in arrays.
Introduced by realthunder.
This is subclassed by `draftobjects.array.Array`
and by `draftobjects.patharray.PathArray`.
"""
def __init__(self, obj, tp):
self.use_link = False if obj else True
super().__init__(obj, tp)
if obj:
self.attach(obj)
def dumps(self):
"""Return a tuple of all serializable objects or None."""
return self.__dict__
def loads(self, state):
"""Set some internal properties for all restored objects."""
if isinstance(state, dict):
self.__dict__ = state
else:
self.use_link = False
super().loads(state)
def attach(self, obj):
"""Set up the properties when the object is attached."""
if self.use_link:
obj.addExtension("App::LinkExtensionPython")
self.linkSetup(obj)
def canLinkProperties(self, _obj):
"""Link properties.
TODO: add more explanation. Overrides a C++ method?
"""
return False
def linkSetup(self, obj):
"""Set up the link properties on attachment."""
obj.configLinkProperty("Placement", LinkedObject="Base")
if not hasattr(obj, "AlwaysSyncPlacement"):
_tip = QT_TRANSLATE_NOOP(
"App::Property",
"Force sync pattern placements even when array elements are expanded",
)
obj.addProperty("App::PropertyBool", "AlwaysSyncPlacement", "Draft", _tip, locked=True)
if hasattr(obj, "ShowElement"):
# Rename 'ShowElement' property to 'ExpandArray' to avoid conflict
# with native App::Link
obj.configLinkProperty("ShowElement")
showElement = obj.ShowElement
_tip = QT_TRANSLATE_NOOP("App::Property", "Show the individual array elements")
obj.addProperty("App::PropertyBool", "ExpandArray", "Draft", _tip, locked=True)
obj.ExpandArray = showElement
obj.configLinkProperty(ShowElement="ExpandArray")
obj.removeProperty("ShowElement")
else:
obj.configLinkProperty(ShowElement="ExpandArray")
if getattr(obj, "ExpandArray", False):
obj.setPropertyStatus("PlacementList", "Immutable")
else:
obj.setPropertyStatus("PlacementList", "-Immutable")
if not hasattr(obj, "LinkTransform"):
obj.addProperty("App::PropertyBool", "LinkTransform", " Link", locked=True)
if not hasattr(obj, "ColoredElements"):
obj.addProperty("App::PropertyLinkSubHidden", "ColoredElements", " Link", locked=True)
obj.setPropertyStatus("ColoredElements", "Hidden")
if not hasattr(obj, "LinkCopyOnChange"):
obj.addProperty("App::PropertyEnumeration", "LinkCopyOnChange", " Link", locked=True)
obj.configLinkProperty("LinkCopyOnChange", "LinkTransform", "ColoredElements")
if not getattr(obj, "Fuse", False):
obj.setPropertyStatus("Shape", "Transient")
def getViewProviderName(self, _obj):
"""Override the view provider name."""
if self.use_link:
return "Gui::ViewProviderLinkPython"
return ""
def migrate_attributes(self, obj):
"""Migrate old attribute names to new names if they exist.
This is done to comply with Python guidelines or fix small issues
in older code.
"""
if hasattr(self, "useLink"):
# This is only needed for some models created in 0.19
# while it was in development. Afterwards,
# all models should use 'use_link' by default
# and this won't be run.
self.use_link = bool(self.useLink)
_log("v0.19, {}, 'useLink' will be migrated to 'use_link'".format(obj.Name))
del self.useLink
def onDocumentRestored(self, obj):
"""Execute code when the document in restored."""
self.migrate_attributes(obj)
if self.use_link:
self.linkSetup(obj)
else:
obj.setPropertyStatus("Shape", "-Transient")
if obj.Shape.isNull():
if getattr(obj, "PlacementList", None):
self.buildShape(obj, obj.Placement, obj.PlacementList)
else:
self.execute(obj)
super().onDocumentRestored(obj)
if hasattr(obj, "LinkTransform"):
gui_utils.restore_view_object(
obj, vp_module="view_draftlink", vp_class="ViewProviderDraftLink", format=False
)
else:
gui_utils.restore_view_object(
obj, vp_module="view_array", vp_class="ViewProviderDraftArray"
)
def buildShape(self, obj, pl, pls):
"""Build the shape of the link object."""
if self.use_link:
if not getattr(obj, "ExpandArray", False) or obj.Count != len(pls):
obj.setPropertyStatus("PlacementList", "-Immutable")
obj.PlacementList = pls
obj.setPropertyStatus("PlacementList", "Immutable")
obj.Count = len(pls)
if getattr(obj, "ExpandArray", False) and getattr(obj, "AlwaysSyncPlacement", False):
for pla, child in zip(pls, obj.ElementList):
child.Placement = pla
else:
obj.PlacementList = pls
if obj.Count != len(pls):
obj.Count = len(pls)
if obj.Base:
shape = getattr(obj.Base, "Shape", None)
if not isinstance(shape, Part.Shape):
obj.Shape = Part.Shape()
elif shape.isNull():
_err_msg = "'{}' cannot build shape " "from '{}'\n".format(
obj.Label, obj.Base.Label
)
raise RuntimeError(_err_msg)
else:
# Resetting the Placement of the copied shape does not work for
# Part_Vertex and Draft_Point objects, we need to transform:
place = shape.Placement
shape = shape.copy()
shape.transformShape(place.Matrix.inverse())
base = []
for i, pla in enumerate(pls):
vis = getattr(obj, "VisibilityList", [])
if len(vis) > i and not vis[i]:
continue
base.append(shape.transformed(pla.toMatrix()))
if getattr(obj, "Fuse", False) and len(base) > 1:
obj.Shape = base[0].multiFuse(base[1:]).removeSplitter()
else:
obj.Shape = Part.makeCompound(base)
if not DraftGeomUtils.isNull(pl):
obj.Placement = pl
if self.use_link:
return False # return False to call LinkExtension::execute()
def onChanged(self, obj, prop):
"""Execute when a property changes."""
self.props_changed_store(prop)
if not getattr(self, "use_link", False):
return
if prop == "Fuse":
if obj.Fuse:
obj.setPropertyStatus("Shape", "-Transient")
else:
obj.setPropertyStatus("Shape", "Transient")
elif prop == "ExpandArray":
if hasattr(obj, "PlacementList"):
if obj.ExpandArray:
obj.setPropertyStatus("PlacementList", "-Immutable")
else:
obj.setPropertyStatus("PlacementList", "Immutable")
def getPlacementOf(self, fp, subname, targetObj=None):
"""
Return the placement of the sub-object relative to the link object.
"""
# _getShowElementValue is mapped to ExpandArray.
if getattr(fp, "ExpandArray", False):
# Return None to fall back to the C++ implementation
return None
# We start with the object's own placement.
plc = fp.Placement
if not subname:
return plc
names = subname.split(".")
linked_obj = getattr(fp, "Base", None)
if not names or fp == targetObj or not linked_obj:
return plc
doc = linked_obj.Document
try:
i = int(names[0])
except ValueError:
return None
# Check bounds in PlacementList
plcs = fp.PlacementList
if i < 0 or i >= len(plcs):
return plc
# Accumulate the element placement
plc = plc * plcs[i]
if len(names) < 2:
return plc
subObj = doc.getObject(names[1])
if not subObj:
return plc
newSub = ".".join(names[2:])
return plc * subObj.getPlacementOf(newSub, targetObj)
# Alias for compatibility with old versions of v0.19
_DraftLink = DraftLink
## @}