AbdulElahGwaith's picture
Upload folder using huggingface_hub
985c397 verified
// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2023 David Carter <dcarter@david.carter.ca> *
* *
* This file is part of FreeCAD. *
* *
* FreeCAD is free software: you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 2.1 of the *
* License, or (at your option) any later version. *
* *
* FreeCAD is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with FreeCAD. If not, see *
* <https://www.gnu.org/licenses/>. *
* *
**************************************************************************/
#ifndef MATGUI_ARRAY3D_H
#define MATGUI_ARRAY3D_H
#include <QAction>
#include <QDialog>
#include <QStandardItem>
#include <QTableView>
#include <Mod/Material/App/Materials.h>
namespace MatGui
{
class Ui_Array3D;
class Array3D: public QDialog
{
Q_OBJECT
public:
Array3D(const QString& propertyName,
const std::shared_ptr<Materials::Material>& material,
QWidget* parent = nullptr);
~Array3D() override = default;
void onRowsInserted(const QModelIndex& parent, int first, int last);
void onRowsRemoved(const QModelIndex& parent, int first, int last);
void onDataChanged(const QModelIndex& topLeft,
const QModelIndex& bottomRight,
const QVector<int>& roles = QVector<int>());
void onSelectDepth(const QItemSelection& selected, const QItemSelection& deselected);
bool onSplitter(QEvent* e);
void onDepthDelete(bool checked);
int confirmDepthDelete();
void deleteDepthSelected();
void on2DDelete(bool checked);
int confirm2dDelete();
void delete2DSelected();
void onDepthContextMenu(const QPoint& pos);
void on2DContextMenu(const QPoint& pos);
void onOk(bool checked);
void onCancel(bool checked);
private:
std::unique_ptr<Ui_Array3D> ui;
std::shared_ptr<Materials::Material> _material;
std::shared_ptr<Materials::MaterialProperty> _property;
std::shared_ptr<Materials::Array3D> _value;
QAction _deleteDepthAction;
QAction _delete2DAction;
bool newDepthRow(const QModelIndex& index);
bool new2DRow(const QModelIndex& index);
void setDepthColumnWidth(QTableView* table);
void setDepthColumnDelegate(QTableView* table);
void setupDepthArray();
void setColumnWidths(QTableView* table);
void setColumnDelegates(QTableView* table);
void setupArray();
void update2DArray();
};
} // namespace MatGui
#endif // MATGUI_ARRAY3D_H