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| | AppearanceModel: |
| | Name: "Basic Rendering" |
| | UUID: 'f006c7e4-35b7-43d5-bbf9-c5d572309e6e' |
| | URL: '' |
| | Description: "default rendering model" |
| | DOI: "" |
| | AmbientColor: |
| | DisplayName: "Ambient Color" |
| | Type: 'Color' |
| | Units: '' |
| | URL: '' |
| | Description: > |
| | Defines the color of a surface under indirect, uniform lighting, |
| | representing how it appears when illuminated only by ambient light in a |
| | scene, without directional light, shading, or highlights |
| | DiffuseColor: |
| | DisplayName: "Diffuse Color" |
| | Type: 'Color' |
| | Units: '' |
| | URL: '' |
| | Description: > |
| | Defines the base color of a surface when illuminated by light. It |
| | represents how the object scatters light evenly in all directions, |
| | independent of the viewer’s angle. This property will influence the |
| | material color the most. |
| | EmissiveColor: |
| | DisplayName: "Emissive Color" |
| | Type: 'Color' |
| | Units: '' |
| | URL: '' |
| | Description: > |
| | Defines the color of a surface that appears to emit as if it were a light |
| | source, independent of external lighting, making the object look |
| | self-illuminated. Set to black to have no emissive color. |
| | Shininess: |
| | Type: 'Float' |
| | Units: '' |
| | URL: '' |
| | Description: > |
| | Defines the size and sharpness of specular highlights on a surface. |
| | Higher values produce small, sharp highlights, while lower values create |
| | broad, soft highlights. Note that the highlight intensity is defined by |
| | specular color." |
| | SpecularColor: |
| | DisplayName: "Specular Color" |
| | Type: 'Color' |
| | Units: '' |
| | URL: '' |
| | Description: > |
| | Defines the color and intensity of the bright, mirror-like highlights |
| | that appear on shiny or reflective surfaces when light hits them |
| | directly. Set to bright colors for shiny objects. |
| | Transparency: |
| | Type: 'Float' |
| | Units: '' |
| | URL: '' |
| | Description: > |
| | Defines how much light passes through an object, making it partially or |
| | fully see-through |
| | |