FreeCAD / src /Mod /Measure /App /ShapeFinder.cpp
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// SPDX-License-Identifier: LGPL-2.1-or-later
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//! ShapeFinder is a class to obtain the located shape pointed at by a DocumentObject and a
//! "new-style" long subelement name. It hides the complexities of obtaining the correct object
//! and its placement.
#include <boost_regex.hpp>
#include <BRep_Builder.hxx>
#include <BRepTools.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Iterator.hxx>
#include <BRepBuilderAPI_Copy.hxx>
#include <TopLoc_Location.hxx>
#include <App/Document.h>
#include <App/DocumentObjectGroup.h>
#include <App/Link.h>
#include <App/GeoFeature.h>
#include <App/GeoFeatureGroupExtension.h>
#include <App/Part.h>
#include <Base/Tools.h>
#include <Mod/Part/App/PartFeature.h>
#include <Mod/Part/App/AttachExtension.h>
#include <Mod/Part/App/Attacher.h>
#include "ShapeFinder.h"
using namespace Measure;
//! ResolveResult is a class to hold the result of resolving a selection into the actual target
//! object and traditional subElement name (Vertex1).
ResolveResult::ResolveResult(
const App::DocumentObject* realTarget,
const std::string& shortSubName,
const App::DocumentObject* targetParent
)
: m_target(App::SubObjectT(realTarget, shortSubName.c_str()))
, m_targetParent(App::DocumentObjectT(targetParent))
{}
App::DocumentObject& ResolveResult::getTarget() const
{
return *(m_target.getObject());
}
std::string ResolveResult::getShortSub() const
{
return m_target.getSubName();
}
App::DocumentObject& ResolveResult::getTargetParent() const
{
return *(m_targetParent.getObject());
}
//! returns the actual target object and subname pointed to by selectObj and selectLongSub (which
//! is likely a result from getSelection or getSelectionEx)
ResolveResult ShapeFinder::resolveSelection(
const App::DocumentObject& selectObj,
const std::string& selectLongSub
)
{
App::DocumentObject* targetParent {nullptr};
std::string childName {};
const char* subElement {nullptr};
App::DocumentObject* realTarget
= selectObj.resolve(selectLongSub.c_str(), &targetParent, &childName, &subElement);
auto shortSub = getLastTerm(selectLongSub);
return {realTarget, shortSub, targetParent};
}
//! returns the shape of rootObject+leafSub. Any transforms from objects in the path from rootObject
//! to leafSub are applied to the shape.
//! leafSub is typically obtained from Selection as it provides the appropriate longSubname. The
//! leaf sub string can also be constructed by walking the tree.
// TODO: to truly locate the shape, we need to consider attachments - see
// ShapeExtractor::getShapesFromXRoot()
// and ShapeFinder::getLinkAttachParent()
TopoDS_Shape ShapeFinder::getLocatedShape(const App::DocumentObject& rootObject, const std::string& leafSub)
{
auto resolved = resolveSelection(rootObject, leafSub);
auto target = &resolved.getTarget();
auto shortSub = resolved.getShortSub();
if (!target) {
return {};
}
TopoDS_Shape shape = Part::Feature::getShape(
target,
Part::ShapeOption::ResolveLink | Part::ShapeOption::Transform
);
if (isShapeReallyNull(shape)) {
return {};
}
auto cleanSub = removeTnpInfo(leafSub);
auto transform = getGlobalTransform(rootObject, cleanSub);
shape = transformShape(shape, transform.first, transform.second);
Part::TopoShape tShape {shape};
if (!shortSub.empty()) {
return tShape.getSubTopoShape(shortSub.c_str()).getShape();
}
return tShape.getShape();
}
//! convenient version of previous method
Part::TopoShape ShapeFinder::getLocatedTopoShape(
const App::DocumentObject& rootObject,
const std::string& leafSub
)
{
return {getLocatedShape(rootObject, leafSub)};
}
//! traverse the tree from leafSub up to rootObject, obtaining placements along the way. Note that
//! the placements will need to be applied in the reverse order (ie top down) of what is delivered
//! in plm stack. leafSub is a dot separated longSubName which DOES NOT include rootObject. the
//! result does not include rootObject's transform.
void ShapeFinder::crawlPlacementChain(
std::vector<Base::Placement>& plmStack,
std::vector<Base::Matrix4D>& scaleStack,
const App::DocumentObject& rootObject,
const std::string& leafSub
)
{
auto currentSub = leafSub;
std::string previousSub {};
while (!currentSub.empty() && currentSub != previousSub) {
auto resolved = resolveSelection(rootObject, currentSub);
auto target = &resolved.getTarget();
if (!target) {
return;
}
auto currentPlacement = getPlacement(target);
auto currentScale = getScale(target);
if (!currentPlacement.isIdentity() || !currentScale.isUnity()) {
plmStack.push_back(currentPlacement);
scaleStack.push_back(currentScale);
}
previousSub = currentSub;
currentSub = pruneLastTerm(currentSub);
}
}
//! return inShape with placement and scaler applied. If inShape contains any infinite subshapes
//! (such as Datum planes), the infinite shapes will not be included in the result.
TopoDS_Shape ShapeFinder::transformShape(
TopoDS_Shape& inShape,
const Base::Placement& placement,
const Base::Matrix4D& scaler
)
{
if (isShapeReallyNull(inShape)) {
return {};
}
// we modify the parameter shape here. we don't claim to be const, but may be better to copy
// the shape?
Part::TopoShape tshape {inShape};
if (tshape.isInfinite()) {
inShape = stripInfiniteShapes(inShape);
}
// copying the shape prevents "non-orthogonal GTrsf" errors in some versions
// of OCC. Something to do with triangulation of shape??
// it may be that incremental mesh would work here too.
BRepBuilderAPI_Copy copier(inShape);
tshape = Part::TopoShape(copier.Shape());
if (tshape.isNull()) {
return {};
}
tshape.transformShape(scaler, true, true);
tshape.setPlacement(placement);
return tshape.getShape();
}
//! this getter should work for any object, not just links
Base::Placement ShapeFinder::getPlacement(const App::DocumentObject* root)
{
auto namedProperty = root->getPropertyByName("Placement");
auto placementProperty = dynamic_cast<App::PropertyPlacement*>(namedProperty);
if (namedProperty && placementProperty) {
return placementProperty->getValue();
}
return {};
}
//! get root's scale property. If root is not a Link related object, then the identity matrrix will
//! be returned.
Base::Matrix4D ShapeFinder::getScale(const App::DocumentObject* root)
{
if (!isLinkLike(root)) {
return {};
}
Base::Matrix4D linkScale;
auto namedProperty = root->getPropertyByName("ScaleVector");
auto scaleVectorProperty = dynamic_cast<App::PropertyVector*>(namedProperty);
if (scaleVectorProperty) {
linkScale.scale(scaleVectorProperty->getValue());
}
return linkScale;
}
//! there isn't convenient common ancestor for the members of the Link family. We use
//! isLinkLike(obj) instead of obj->isDerivedFrom<ConvenientCommonAncestor>(). Some links have
//! proxy objects and will not be detected by isDerivedFrom().
bool ShapeFinder::isLinkLike(const App::DocumentObject* obj)
{
if (!obj) {
return false;
}
if (obj->isDerivedFrom<App::Link>() || obj->isDerivedFrom<App::LinkElement>()
|| obj->isDerivedFrom<App::LinkGroup>()) {
return true;
}
auto namedProperty = obj->getPropertyByName("LinkedObject");
auto linkedObjectProperty = dynamic_cast<App::PropertyLink*>(namedProperty);
if (linkedObjectProperty) {
return true;
}
namedProperty = obj->getPropertyByName("ElementList");
auto elementListProperty = dynamic_cast<App::PropertyLinkList*>(namedProperty);
return elementListProperty != nullptr;
}
//! Infinite shapes can not be projected, so they need to be removed. inShape is usually a compound.
//! Datum features (Axis, Plane and CS) are examples of infinite shapes.
TopoDS_Shape ShapeFinder::stripInfiniteShapes(const TopoDS_Shape& inShape)
{
BRep_Builder builder;
TopoDS_Compound comp;
builder.MakeCompound(comp);
TopoDS_Iterator it(inShape);
for (; it.More(); it.Next()) {
TopoDS_Shape shape = it.Value();
if (shape.ShapeType() < TopAbs_SOLID) {
// look inside composite shapes
shape = stripInfiniteShapes(shape);
}
else if (Part::TopoShape(shape).isInfinite()) {
continue;
}
// simple shape & finite
builder.Add(comp, shape);
}
return {std::move(comp)};
}
//! check for shape is null or shape has no subshapes(vertex/edge/face/etc)
//! this handles the case of an empty compound which is not IsNull, but has no
//! content.
// Note: the same code exists in TechDraw::ShapeUtils
bool ShapeFinder::isShapeReallyNull(const TopoDS_Shape& shape)
{
// if the shape is null or it has no subshapes, then it is really null
return shape.IsNull() || !TopoDS_Iterator(shape).More();
}
//! Returns the net transformation of a path from rootObject to leafSub. rootObject's transform
//! is included in the result.
std::pair<Base::Placement, Base::Matrix4D> ShapeFinder::getGlobalTransform(
const App::DocumentObject& rootObject,
const std::string& leafSub
)
{
// we prune the last term if it is a vertex, edge or face
std::string newSub = removeGeometryTerm(leafSub);
std::vector<Base::Placement> plmStack;
std::vector<Base::Matrix4D> scaleStack;
// get transforms below rootObject
// Note: root object is provided by the caller and may or may not be a top level object
crawlPlacementChain(plmStack, scaleStack, rootObject, newSub);
auto pathTransform = sumTransforms(plmStack, scaleStack);
// apply the placements in reverse order - top to bottom
// should this be rootObject's local transform?
auto rootTransform = getGlobalTransform(&rootObject);
auto netPlm = rootTransform.first * pathTransform.first;
auto netScale = rootTransform.second * pathTransform.second;
return {netPlm, netScale};
}
//! tries to get the global position and scale for a object with no information about the
//! path through the tree from a root to cursor object.
std::pair<Base::Placement, Base::Matrix4D> ShapeFinder::getGlobalTransform(
const App::DocumentObject* cursorObject
)
{
if (!cursorObject) {
return {};
}
Base::Placement netPlm;
Base::Matrix4D netScale = getScale(cursorObject);
Base::Placement geoPlm;
auto geoCursor = dynamic_cast<const App::GeoFeature*>(cursorObject);
if (!isLinkLike(cursorObject) && geoCursor) {
netPlm = geoCursor->globalPlacement();
return {netPlm, netScale};
}
netPlm = getPlacement(cursorObject);
return {netPlm, netScale};
}
//! combine a series of placement & scale transforms. The input stacks are expected in leaf to root
//! order, but the result is in the expected root to leaf order.
std::pair<Base::Placement, Base::Matrix4D> ShapeFinder::sumTransforms(
const std::vector<Base::Placement>& plmStack,
const std::vector<Base::Matrix4D>& scaleStack
)
{
Base::Placement netPlm;
Base::Matrix4D netScale;
auto itRevPlm = plmStack.rbegin();
for (; itRevPlm != plmStack.rend(); itRevPlm++) {
netPlm *= *itRevPlm;
}
auto itRevScale = scaleStack.rbegin();
for (; itRevScale != scaleStack.rend(); itRevScale++) {
netScale *= *itRevScale;
}
return {netPlm, netScale};
}
//! get the parent to which attachObject is attached via Links (not regular Part::Attacher
//! attachment)
App::DocumentObject* ShapeFinder::getLinkAttachParent(const App::DocumentObject* attachedObject)
{
auto namedProperty = attachedObject->getPropertyByName("a1AttParent");
auto attachProperty = dynamic_cast<App::PropertyLink*>(namedProperty);
if (namedProperty && attachProperty) {
return attachProperty->getValue();
}
return {};
}
//! debugging routine that returns a string representation of a placement.
// TODO: this should be in Base::Placement?
std::string ShapeFinder::PlacementAsString(const Base::Placement& inPlacement)
{
auto position = inPlacement.getPosition();
auto rotation = inPlacement.getRotation();
Base::Vector3d axis;
double angle {0.0};
rotation.getValue(axis, angle);
std::stringstream ss;
ss << "pos: (" << position.x << ", " << position.y << ", " << position.z << ") axis: ("
<< axis.x << ", " << axis.y << ", " << axis.z << ") angle: " << Base::toDegrees(angle);
return ss.str();
}
//! debug routine. return readable form of TopLoc_Location from OCC
std::string ShapeFinder::LocationAsString(const TopLoc_Location& location)
{
auto position = Base::Vector3d {
location.Transformation().TranslationPart().X(),
location.Transformation().TranslationPart().Y(),
location.Transformation().TranslationPart().Z()
};
gp_XYZ axisDir;
double angle {0};
auto isRotation = location.Transformation().GetRotation(axisDir, angle);
Base::Vector3d axis {axisDir.X(), axisDir.Y(), axisDir.Z()};
std::stringstream ss;
ss << "isRotation: " << isRotation << " pos: (" << position.x << ", " << position.y << ", "
<< position.z << ") axis: (" << axisDir.X() << ", " << axisDir.Y() << ", " << axisDir.Z()
<< ") angle: " << Base::toDegrees(angle);
return ss.str();
}