| // SPDX-License-Identifier: LGPL-2.1-or-later | |
| /*************************************************************************** | |
| * Copyright (c) 2011 Werner Mayer <wmayer[at]users.sourceforge.net> * | |
| * * | |
| * This file is part of the FreeCAD CAx development system. * | |
| * * | |
| * This library is free software; you can redistribute it and/or * | |
| * modify it under the terms of the GNU Library General Public * | |
| * License as published by the Free Software Foundation; either * | |
| * version 2 of the License, or (at your option) any later version. * | |
| * * | |
| * This library is distributed in the hope that it will be useful, * | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
| * GNU Library General Public License for more details. * | |
| * * | |
| * You should have received a copy of the GNU Library General Public * | |
| * License along with this library; see the file COPYING.LIB. If not, * | |
| * write to the Free Software Foundation, Inc., 59 Temple Place, * | |
| * Suite 330, Boston, MA 02111-1307, USA * | |
| * * | |
| ***************************************************************************/ | |
| namespace MeshCore | |
| { | |
| class MeshExport MeshKDTree | |
| { | |
| public: | |
| MeshKDTree(); | |
| explicit MeshKDTree(const std::vector<Base::Vector3f>& points); | |
| explicit MeshKDTree(const MeshPointArray& points); | |
| ~MeshKDTree(); | |
| void AddPoint(const Base::Vector3f& point); | |
| void AddPoints(const std::vector<Base::Vector3f>& points); | |
| void AddPoints(const MeshPointArray& points); | |
| bool IsEmpty() const; | |
| void Clear(); | |
| void Optimize(); | |
| PointIndex FindNearest(const Base::Vector3f& p, Base::Vector3f& n, float&) const; | |
| PointIndex FindNearest(const Base::Vector3f& p, float max_dist, Base::Vector3f& n, float&) const; | |
| PointIndex FindExact(const Base::Vector3f& p) const; | |
| void FindInRange(const Base::Vector3f&, float, std::vector<PointIndex>&) const; | |
| MeshKDTree(const MeshKDTree&) = delete; | |
| MeshKDTree(MeshKDTree&&) = delete; | |
| void operator=(const MeshKDTree&) = delete; | |
| void operator=(MeshKDTree&&) = delete; | |
| private: | |
| class Private; | |
| Private* d; | |
| }; | |
| } // namespace MeshCore | |