FreeCAD / src /Mod /Mesh /App /Core /Projection.h
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// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2005 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef MESH_PROJECTION_H
#define MESH_PROJECTION_H
#include <Base/BoundBox.h>
#include <vector>
#include "Elements.h"
using Base::Vector3f;
#ifdef FC_USE_OCC
class TopoDS_Edge;
class TopoDS_Shape;
#endif
namespace MeshCore
{
class MeshFacetGrid;
class MeshKernel;
class MeshGeomFacet;
class MeshExport MeshProjection
{
public:
explicit MeshProjection(const MeshKernel&);
bool projectLineOnMesh(
const MeshFacetGrid& grid,
const Base::Vector3f& p1,
FacetIndex f1,
const Base::Vector3f& p2,
FacetIndex f2,
const Base::Vector3f& view,
std::vector<Base::Vector3f>& polyline
);
protected:
bool bboxInsideRectangle(
const Base::BoundBox3f& bbox,
const Base::Vector3f& p1,
const Base::Vector3f& p2,
const Base::Vector3f& view
) const;
bool isPointInsideDistance(
const Base::Vector3f& p1,
const Base::Vector3f& p2,
const Base::Vector3f& pt
) const;
bool connectLines(
std::list<std::pair<Base::Vector3f, Base::Vector3f>>& cutLines,
const Base::Vector3f& startPoint,
const Base::Vector3f& endPoint,
std::vector<Base::Vector3f>& polyline
) const;
private:
const MeshKernel& kernel;
};
} // namespace MeshCore
#endif // MESH_PROJECTION_H