FreeCAD / src /Mod /Mesh /App /Edge.cpp
AbdulElahGwaith's picture
Upload folder using huggingface_hub
985c397 verified
// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2021 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 51 Franklin Street, *
* Fifth Floor, Boston, MA 02110-1301, USA *
* *
***************************************************************************/
#include <sstream>
#include "Edge.h"
#include "Mesh.h"
using namespace Mesh;
Edge::Edge() // NOLINT
: Mesh(nullptr)
{
for (int i = 0; i < 2; i++) {
PIndex[i] = MeshCore::POINT_INDEX_MAX;
NIndex[i] = MeshCore::FACET_INDEX_MAX;
}
}
Edge::Edge(const Edge& e) // NOLINT
: MeshCore::MeshGeomEdge(e)
, Index(e.Index)
, Mesh(e.Mesh)
{
for (int i = 0; i < 2; i++) {
PIndex[i] = e.PIndex[i];
NIndex[i] = e.NIndex[i];
}
}
Edge::Edge(Edge&& e) // NOLINT
: MeshCore::MeshGeomEdge(e)
, Index(e.Index)
, Mesh(e.Mesh)
{
for (int i = 0; i < 2; i++) {
PIndex[i] = e.PIndex[i];
NIndex[i] = e.NIndex[i];
}
}
Edge::~Edge() = default;
Edge& Edge::operator=(const Edge& e)
{
Edge c = e;
*this = std::move(c);
return *this;
}
Edge& Edge::operator=(Edge&& e)
{
MeshCore::MeshGeomEdge::operator=(e);
Mesh = e.Mesh;
Index = e.Index;
for (int i = 0; i < 2; i++) {
PIndex[i] = e.PIndex[i];
NIndex[i] = e.NIndex[i];
}
return *this;
}
void Edge::unbound()
{
Index = -1;
Mesh = nullptr;
}