FreeCAD / src /Mod /Mesh /App /Exporter.cpp
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// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2017 Ian Rees <ian.rees@gmail.com> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include <algorithm>
#include <boost/algorithm/string/replace.hpp>
#include <boost/core/ignore_unused.hpp>
#include <vector>
#include <App/Application.h>
#include <App/ComplexGeoData.h>
#include <App/ComplexGeoDataPy.h>
#include <App/DocumentObject.h>
#include <Base/Exception.h>
#include <Base/FileInfo.h>
#include <Base/Interpreter.h>
#include <Base/Sequencer.h>
#include <Base/Stream.h>
#include <Base/Tools.h>
#include "Core/Iterator.h"
#include "Core/IO/Writer3MF.h"
#include <zipios++/zipoutputstream.h>
#include "Exporter.h"
using namespace Mesh;
using namespace MeshCore;
static std::vector<std::string> expandSubObjectNames(
const App::DocumentObject* obj,
std::map<const App::DocumentObject*, std::vector<std::string>>& subObjectNameCache,
int depth
)
{
if (!App::GetApplication().checkLinkDepth(depth)) {
return {};
}
auto subs = obj->getSubObjects();
if (subs.empty()) {
subs.emplace_back("");
return subs;
}
std::vector<std::string> res;
for (auto& sub : subs) {
int vis = sub.empty() ? 1 : obj->isElementVisible(sub.c_str());
if (vis == 0) {
continue;
}
auto sobj = obj->getSubObject(sub.c_str());
if (!sobj || (vis < 0 && !sobj->Visibility.getValue())) {
continue;
}
auto linked = sobj->getLinkedObject(true);
auto it = subObjectNameCache.find(linked);
if (it == subObjectNameCache.end()) {
it = subObjectNameCache
.emplace(linked, expandSubObjectNames(linked, subObjectNameCache, depth + 1))
.first;
}
for (auto& ssub : it->second) {
res.push_back(sub + ssub);
}
}
return res;
}
Exporter::Exporter() = default;
// static
std::string Exporter::xmlEscape(const std::string& input)
{
std::string out(input);
boost::replace_all(out, "&", "&amp;");
boost::replace_all(out, "\"", "&quot;");
boost::replace_all(out, "'", "&apos;");
boost::replace_all(out, "<", "&lt;");
boost::replace_all(out, ">", "&gt;");
return out;
}
int Exporter::addObject(App::DocumentObject* obj, float tol)
{
int count = 0;
for (std::string& sub : expandSubObjectNames(obj, subObjectNameCache, 0)) {
Base::Matrix4D matrix;
auto sobj = obj->getSubObject(sub.c_str(), nullptr, &matrix);
auto linked = sobj->getLinkedObject(true, &matrix, false);
auto it = meshCache.find(linked);
if (it == meshCache.end()) {
if (linked->isDerivedFrom<Mesh::Feature>()) {
it = meshCache.emplace(linked, static_cast<Mesh::Feature*>(linked)->Mesh.getValue()).first;
it->second.setTransform(matrix);
}
else {
Base::PyGILStateLocker lock;
PyObject* pyobj = nullptr;
linked->getSubObject("", &pyobj, nullptr, false);
if (!pyobj) {
continue;
}
if (PyObject_TypeCheck(pyobj, &Data::ComplexGeoDataPy::Type)) {
std::vector<Base::Vector3d> aPoints;
std::vector<Data::ComplexGeoData::Facet> aTopo;
auto geoData = static_cast<Data::ComplexGeoDataPy*>(pyobj)->getComplexGeoDataPtr();
geoData->getFaces(aPoints, aTopo, tol);
it = meshCache.emplace(linked, MeshObject()).first;
it->second.setFacets(aTopo, aPoints);
it->second.setTransform(matrix);
}
Py_DECREF(pyobj);
}
}
else if (it->second.getTransform() != matrix) {
it->second.setTransform(matrix);
}
// Add a new mesh
if (it != meshCache.end()) {
if (addMesh(sobj->Label.getValue(), it->second)) {
++count;
}
}
}
return count;
}
void Exporter::throwIfNoPermission(const std::string& filename)
{
// ask for write permission
Base::FileInfo fi(filename);
Base::FileInfo di(fi.dirPath());
if ((fi.exists() && !fi.isWritable()) || !di.exists() || !di.isWritable()) {
throw Base::FileException("No write permission for file", fi);
}
}
// ----------------------------------------------------------------------------
MergeExporter::MergeExporter(std::string fileName, MeshIO::Format)
: fName(std::move(fileName))
{}
MergeExporter::~MergeExporter()
{
write();
}
void MergeExporter::write()
{
// if we have more than one segment set the 'save' flag
if (mergingMesh.countSegments() > 1) {
for (unsigned long i = 0; i < mergingMesh.countSegments(); ++i) {
mergingMesh.getSegment(i).save(true);
}
}
try {
mergingMesh.save(fName.c_str());
}
catch (const Base::Exception& e) {
std::cerr << "Saving mesh failed: " << e.what() << std::endl;
}
}
bool MergeExporter::addMesh(const char* name, const MeshObject& mesh)
{
auto kernel = mesh.getKernel();
kernel.Transform(mesh.getTransform());
auto countFacets(mergingMesh.countFacets());
if (countFacets == 0) {
mergingMesh.setKernel(kernel);
}
else {
mergingMesh.addMesh(kernel);
}
// if the mesh already has persistent segments then use them instead
unsigned long numSegm = mesh.countSegments();
unsigned long canSave = 0;
for (unsigned long i = 0; i < numSegm; i++) {
if (mesh.getSegment(i).isSaved()) {
canSave++;
}
}
if (canSave > 0) {
for (unsigned long i = 0; i < numSegm; i++) {
const Segment& segm = mesh.getSegment(i);
if (segm.isSaved()) {
std::vector<FacetIndex> indices = segm.getIndices();
std::for_each(indices.begin(), indices.end(), [countFacets](FacetIndex& v) {
v += countFacets;
});
Segment new_segm(&mergingMesh, indices, true);
new_segm.setName(segm.getName());
mergingMesh.addSegment(new_segm);
}
}
}
else {
// now create a segment for the added mesh
std::vector<FacetIndex> indices;
indices.resize(mergingMesh.countFacets() - countFacets);
std::generate(indices.begin(), indices.end(), Base::iotaGen<FacetIndex>(countFacets));
Segment segm(&mergingMesh, indices, true);
segm.setName(name);
mergingMesh.addSegment(segm);
}
return true;
}
// ----------------------------------------------------------------------------
AbstractFormatExtensionPtr GuiExtension3MFProducer::create() const
{
return nullptr;
}
void GuiExtension3MFProducer::initialize()
{
Base::PyGILStateLocker lock;
PyObject* module = PyImport_ImportModule("MeshGui");
if (module) {
Py_DECREF(module);
}
else {
PyErr_Clear();
}
}
void Extension3MFFactory::addProducer(Extension3MFProducer* ext)
{
producer.emplace_back(ext);
}
void Extension3MFFactory::initialize()
{
std::vector<Extension3MFProducerPtr> ext = producer;
for (const auto& it : ext) {
it->initialize();
}
}
std::vector<Extension3MFPtr> Extension3MFFactory::createExtensions()
{
std::vector<Extension3MFPtr> ext;
for (const auto& it : producer) {
Extension3MFPtr ptr = std::dynamic_pointer_cast<Extension3MF>(it->create());
if (ptr) {
ext.push_back(ptr);
}
}
return ext;
}
std::vector<Extension3MFProducerPtr> Extension3MFFactory::producer;
class Exporter3MF::Private
{
public:
explicit Private(const std::string& filename, std::vector<Extension3MFPtr> ext)
: writer3mf(filename)
, ext(std::move(ext))
{}
MeshCore::Writer3MF writer3mf;
std::vector<Extension3MFPtr> ext;
};
Exporter3MF::Exporter3MF(std::string fileName, const std::vector<Extension3MFPtr>& ext)
{
throwIfNoPermission(fileName);
d = std::make_unique<Private>(fileName, ext);
}
Exporter3MF::~Exporter3MF()
{
write();
}
bool Exporter3MF::addMesh(const char* name, const MeshObject& mesh)
{
boost::ignore_unused(name);
bool ok = d->writer3mf.AddMesh(mesh.getKernel(), mesh.getTransform());
if (ok) {
for (const auto& it : d->ext) {
d->writer3mf.AddResource(it->addMesh(mesh));
}
}
return ok;
}
void Exporter3MF::setForceModel(bool model)
{
d->writer3mf.SetForceModel(model);
}
void Exporter3MF::write()
{
d->writer3mf.Save();
}
// ----------------------------------------------------------------------------
ExporterAMF::ExporterAMF(std::string fileName, const std::map<std::string, std::string>& meta, bool compress)
{
// ask for write permission
throwIfNoPermission(fileName);
Base::FileInfo fi(fileName);
if (compress) {
auto* zipStreamPtr(new zipios::ZipOutputStream(fi.filePath()));
// ISO 52915 specifies that compressed AMF files are zip-compressed and
// must contain the AMF XML in an entry with the same name as the
// compressed file. It's OK to have other files in the zip too.
zipStreamPtr->putNextEntry(zipios::ZipCDirEntry(fi.fileName()));
// Default compression seems to work fine.
outputStreamPtr = zipStreamPtr;
}
else {
outputStreamPtr = new Base::ofstream(fi, std::ios::out | std::ios::binary);
}
if (outputStreamPtr) {
*outputStreamPtr << "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
<< "<amf unit=\"millimeter\">\n";
for (auto const& metaEntry : meta) {
*outputStreamPtr << "\t<metadata type=\"" << metaEntry.first << "\">"
<< metaEntry.second << "</metadata>\n";
}
}
}
ExporterAMF::~ExporterAMF()
{
write();
}
void ExporterAMF::write()
{
if (outputStreamPtr) {
*outputStreamPtr << "\t<constellation id=\"0\">\n";
for (auto objId(0); objId < nextObjectIndex; ++objId) {
*outputStreamPtr << "\t\t<instance objectid=\"" << objId << "\">\n"
<< "\t\t\t<deltax>0</deltax>\n"
<< "\t\t\t<deltay>0</deltay>\n"
<< "\t\t\t<rz>0</rz>\n"
<< "\t\t</instance>\n";
}
*outputStreamPtr << "\t</constellation>\n"
<< "</amf>\n";
delete outputStreamPtr;
}
}
class ExporterAMF::VertLess
{
public:
bool operator()(const Base::Vector3f& a, const Base::Vector3f& b) const
{
if (a.x == b.x) {
if (a.y == b.y) {
if (a.z == b.z) {
return false;
}
return a.z < b.z;
}
return a.y < b.y;
}
return a.x < b.x;
}
};
bool ExporterAMF::addMesh(const char* name, const MeshObject& mesh)
{
auto kernel = mesh.getKernel();
kernel.Transform(mesh.getTransform());
if (!outputStreamPtr || outputStreamPtr->bad()) {
return false;
}
auto numFacets(kernel.CountFacets());
if (numFacets == 0) {
return false;
}
MeshCore::MeshFacetIterator clIter(kernel), clEnd(kernel);
Base::SequencerLauncher seq("Saving...", 2 * numFacets + 1);
*outputStreamPtr << "\t<object id=\"" << nextObjectIndex << "\">\n";
*outputStreamPtr << "\t\t<metadata type=\"name\">" << xmlEscape(name) << "</metadata>\n";
*outputStreamPtr << "\t\t<mesh>\n"
<< "\t\t\t<vertices>\n";
const MeshCore::MeshGeomFacet* facet {};
// Iterate through all facets of the mesh, and construct a:
// * Cache (map) of used vertices, outputting each new unique vertex to
// the output stream as we find it
// * Vector of the vertices, referred to by the indices from 1
std::map<Base::Vector3f, unsigned long, ExporterAMF::VertLess> vertices;
auto vertItr(vertices.begin());
auto vertexCount(0UL);
// {facet1A, facet1B, facet1C, facet2A, ..., facetNC}
std::vector<unsigned long> facets;
// For each facet in mesh
for (clIter.Begin(), clEnd.End(); clIter < clEnd; ++clIter) {
facet = &(*clIter);
// For each vertex in facet
for (auto pnt : facet->_aclPoints) {
vertItr = vertices.find(pnt);
if (vertItr == vertices.end()) {
facets.push_back(vertexCount);
vertices[pnt] = vertexCount++;
// Output facet
*outputStreamPtr << "\t\t\t\t<vertex>\n"
<< "\t\t\t\t\t<coordinates>\n";
for (auto j(0); j < 3; ++j) {
char axis('x' + j);
*outputStreamPtr << "\t\t\t\t\t\t<" << axis << '>' << pnt[j] << "</" << axis
<< ">\n";
}
*outputStreamPtr << "\t\t\t\t\t</coordinates>\n"
<< "\t\t\t\t</vertex>\n";
}
else {
facets.push_back(vertItr->second);
}
}
seq.next(true); // allow one to cancel
}
*outputStreamPtr << "\t\t\t</vertices>\n"
<< "\t\t\t<volume>\n";
// Now that we've output all the vertices, we can
// output the facets that refer to them!
for (auto triItr(facets.begin()); triItr != facets.end();) {
*outputStreamPtr << "\t\t\t\t<triangle>\n";
for (auto i(1); i < 4; ++i) {
*outputStreamPtr << "\t\t\t\t\t<v" << i << '>' << *(triItr++) << "</v" << i << ">\n";
}
*outputStreamPtr << "\t\t\t\t</triangle>\n";
seq.next(true); // allow one to cancel
}
*outputStreamPtr << "\t\t\t</volume>\n"
<< "\t\t</mesh>\n"
<< "\t</object>\n";
++nextObjectIndex;
return true;
}