| // SPDX-License-Identifier: LGPL-2.1-or-later | |
| /*************************************************************************** | |
| * Copyright (c) 2021 Werner Mayer <wmayer[at]users.sourceforge.net> * | |
| * * | |
| * This file is part of the FreeCAD CAx development system. * | |
| * * | |
| * This library is free software; you can redistribute it and/or * | |
| * modify it under the terms of the GNU Library General Public * | |
| * License as published by the Free Software Foundation; either * | |
| * version 2 of the License, or (at your option) any later version. * | |
| * * | |
| * This library is distributed in the hope that it will be useful, * | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
| * GNU Library General Public License for more details. * | |
| * * | |
| * You should have received a copy of the GNU Library General Public * | |
| * License along with this library; see the file COPYING.LIB. If not, * | |
| * write to the Free Software Foundation, Inc., 59 Temple Place, * | |
| * Suite 330, Boston, MA 02111-1307, USA * | |
| * * | |
| ***************************************************************************/ | |
| namespace App | |
| { | |
| class Document; | |
| class Color; | |
| } // namespace App | |
| namespace MeshCore | |
| { | |
| struct Material; | |
| } | |
| namespace Mesh | |
| { | |
| class MeshObject; | |
| class Feature; | |
| class Importer | |
| { | |
| public: | |
| explicit Importer(App::Document*); | |
| void load(const std::string& fileName); | |
| private: | |
| void addVertexColors(Feature*, const std::vector<Base::Color>&); | |
| void addFaceColors(Feature*, const std::vector<Base::Color>&); | |
| void addColors(Feature*, const std::string& property, const std::vector<Base::Color>&); | |
| Feature* createMesh(const std::string& name, MeshObject&); | |
| void createMeshFromSegments(const std::string& name, MeshCore::Material& mat, MeshObject& mesh); | |
| private: | |
| App::Document* document; | |
| }; | |
| } // namespace Mesh | |