FreeCAD / src /Mod /Mesh /App /MeshPoint.h
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// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) Jürgen Riegel <juergen.riegel@web.de> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef MESH_MESHPOINT_H
#define MESH_MESHPOINT_H
#include <limits>
#include <Base/Vector3D.h>
#include <Base/Handle.h>
#ifndef MESH_GLOBAL_H
# include <Mod/Mesh/MeshGlobal.h>
#endif
using Base::Vector3d;
namespace Mesh
{
// forward declaration
class MeshObject;
/** The MeshPoint helper class
* The MeshPoint class provides an interface for the MeshPointPy classes for
* convenient access to the Mesh data structure. This class should not be used for
* programming algorithms in C++. Use Mesh Core classes instead!
*/
class MeshExport MeshPoint: public Vector3d
{
public:
/// simple constructor
explicit MeshPoint(
const Vector3d& vec = Vector3d(),
const MeshObject* obj = nullptr,
unsigned int index = std::numeric_limits<unsigned>::max()
)
: Vector3d(vec)
, Index(index)
, Mesh(obj)
{}
bool isBound() const
{
return Index != std::numeric_limits<unsigned>::max();
}
unsigned int Index;
Base::Reference<const MeshObject> Mesh;
};
} // namespace Mesh
#endif // MESH_MESHPOINT_H