FreeCAD / src /Mod /Mesh /App /WildMagic4 /Wm4DelTetrahedron.cpp
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// SPDX-License-Identifier: LGPL-2.1-or-later
// Wild Magic Source Code
// David Eberly
// http://www.geometrictools.com
// Copyright (c) 1998-2007
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or (at
// your option) any later version. The license is available for reading at
// either of the locations:
// http://www.gnu.org/copyleft/lgpl.html
// http://www.geometrictools.com/License/WildMagicLicense.pdf
// The license applies to versions 0 through 4 of Wild Magic.
//
// Version: 4.0.0 (2006/06/28)
#include "Wm4FoundationPCH.h"
#include "Wm4DelTetrahedron.h"
namespace Wm4
{
//----------------------------------------------------------------------------
template <class Real>
DelTetrahedron<Real>::DelTetrahedron (int iV0, int iV1, int iV2, int iV3)
{
V[0] = iV0;
V[1] = iV1;
V[2] = iV2;
V[3] = iV3;
A[0] = nullptr;
A[1] = nullptr;
A[2] = nullptr;
A[3] = nullptr;
Time = -1;
IsComponent = false;
OnStack = false;
}
//----------------------------------------------------------------------------
template <class Real>
bool DelTetrahedron<Real>::IsInsertionComponent (int i, DelTetrahedron* pkAdj,
const Query3<Real>* pkQuery, const int* aiSupervertex)
{
// Indexing for the vertices of the triangle opposite a vertex. The
// triangle opposite vertex j is
// <aaiIndex[j][0], aaiIndex[j][1], aaiIndex[j][2]>
// and is listed in counterclockwise order when viewed from outside the
// tetrahedron.
const int aaiIndex[4][3] = { {1,2,3}, {0,3,2}, {0,1,3}, {0,2,1} };
if (i != Time)
{
Time = i;
// Determine if the circumsphere of the tetrahedron contains the
// input point.
int iRelation = pkQuery->ToCircumsphere(i,V[0],V[1],V[2],V[3]);
IsComponent = (iRelation <= 0 ? true : false);
if (IsComponent)
{
return true;
}
// It is possible that a tetrahedron that shares a supervertex does
// not have the circumsphere-containing property, but all faces of
// it (other than the shared one with the calling tetrahedron) are
// visible. These are also included in the insertion polyhedron.
for (int j = 0; j < 4; j++)
{
for (int k = 0; k < 4; k++)
{
if (V[j] == aiSupervertex[k])
{
// Tetrahedron shares a supervertex. It is safe to reuse
// k as a loop index because we are returning from the
// function.
int iNumInvisible = 0;
for (k = 0; k < 4; k++)
{
if (A[k] != pkAdj)
{
int iV0 = V[aaiIndex[k][0]];
int iV1 = V[aaiIndex[k][1]];
int iV2 = V[aaiIndex[k][2]];
iRelation = pkQuery->ToPlane(i,iV0,iV1,iV2);
if (iRelation > 0)
{
iNumInvisible++;
}
}
}
IsComponent = (iNumInvisible == 0 ? true : false);
return IsComponent;
}
}
}
}
return IsComponent;
}
//----------------------------------------------------------------------------
template <class Real>
int DelTetrahedron<Real>::DetachFrom (int iAdj, DelTetrahedron* pkAdj)
{
assert(0 <= iAdj && iAdj < 4 && A[iAdj] == pkAdj);
A[iAdj] = nullptr;
for (int i = 0; i < 4; i++)
{
if (pkAdj->A[i] == this)
{
pkAdj->A[i] = nullptr;
return i;
}
}
return -1;
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
// explicit instantiation
//----------------------------------------------------------------------------
template WM4_FOUNDATION_ITEM
class DelTetrahedron<float>;
template WM4_FOUNDATION_ITEM
class DelTetrahedron<double>;
//----------------------------------------------------------------------------
}