FreeCAD / src /Mod /MeshPart /Gui /CrossSections.cpp
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// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2019 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include <limits>
#include <sstream>
#include <BRepBuilderAPI_MakePolygon.hxx>
#include <BRep_Builder.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Compound.hxx>
#include <QFuture>
#include <QKeyEvent>
#include <QMessageBox>
#include <QtConcurrentMap>
#include <Inventor/nodes/SoBaseColor.h>
#include <Inventor/nodes/SoCoordinate3.h>
#include <Inventor/nodes/SoDrawStyle.h>
#include <Inventor/nodes/SoLineSet.h>
#include <Inventor/nodes/SoSeparator.h>
#include <App/Document.h>
#include <Gui/Application.h>
#include <Gui/BitmapFactory.h>
#include <Gui/Command.h>
#include <Gui/Document.h>
#include <Gui/View3DInventor.h>
#include <Gui/View3DInventorViewer.h>
#include <Gui/ViewProvider.h>
#include <Mod/Mesh/App/Core/Algorithm.h>
#include <Mod/Mesh/App/Core/Grid.h>
#include <Mod/Mesh/App/MeshFeature.h>
#include <Mod/Part/App/PartFeature.h>
#include <Mod/Part/App/Tools.h>
#include "CrossSections.h"
#include "ui_CrossSections.h"
using namespace MeshPartGui;
namespace sp = std::placeholders;
namespace MeshPartGui
{
class ViewProviderCrossSections: public Gui::ViewProvider
{
public:
ViewProviderCrossSections()
{
coords = new SoCoordinate3();
coords->ref();
planes = new SoLineSet();
planes->ref();
SoBaseColor* color = new SoBaseColor();
color->rgb.setValue(1.0f, 0.447059f, 0.337255f);
SoDrawStyle* style = new SoDrawStyle();
style->lineWidth.setValue(2.0f);
this->pcRoot->addChild(color);
this->pcRoot->addChild(style);
this->pcRoot->addChild(coords);
this->pcRoot->addChild(planes);
}
~ViewProviderCrossSections() override
{
coords->unref();
planes->unref();
}
void updateData(const App::Property*) override
{}
const char* getDefaultDisplayMode() const override
{
return "";
}
std::vector<std::string> getDisplayModes() const override
{
return {};
}
void setCoords(const std::vector<Base::Vector3f>& v)
{
coords->point.setNum(v.size());
SbVec3f* p = coords->point.startEditing();
for (unsigned int i = 0; i < v.size(); i++) {
const Base::Vector3f& pt = v[i];
p[i].setValue(pt.x, pt.y, pt.z);
}
coords->point.finishEditing();
unsigned int count = v.size() / 5;
planes->numVertices.setNum(count);
int32_t* l = planes->numVertices.startEditing();
for (unsigned int i = 0; i < count; i++) {
l[i] = 5;
}
planes->numVertices.finishEditing();
}
private:
SoCoordinate3* coords;
SoLineSet* planes;
};
class MeshCrossSection
{
public:
MeshCrossSection(
const MeshCore::MeshKernel& mesh,
const MeshCore::MeshFacetGrid& grid,
double x,
double y,
double z,
bool connectEdges,
double eps
)
: mesh(mesh)
, grid(grid)
, x(x)
, y(y)
, z(z)
, connectEdges(connectEdges)
, epsilon(eps)
{}
std::list<TopoDS_Wire> section(double d)
{
Mesh::MeshObject::TPolylines polylines;
MeshCore::MeshAlgorithm algo(mesh);
Base::Vector3f p(x * d, y * d, z * d);
Base::Vector3f n(x, y, z);
algo.CutWithPlane(p, n, grid, polylines, epsilon, connectEdges);
std::list<TopoDS_Wire> wires;
for (const auto& polyline : polylines) {
BRepBuilderAPI_MakePolygon mkPoly;
for (auto jt : polyline) {
mkPoly.Add(Base::convertTo<gp_Pnt>(jt));
}
if (mkPoly.IsDone()) {
wires.push_back(mkPoly.Wire());
}
}
return wires;
}
private:
const MeshCore::MeshKernel& mesh;
const MeshCore::MeshFacetGrid& grid;
double x, y, z;
bool connectEdges;
double epsilon;
};
} // namespace MeshPartGui
CrossSections::CrossSections(const Base::BoundBox3d& bb, QWidget* parent, Qt::WindowFlags fl)
: QDialog(parent, fl)
, bbox(bb)
{
ui = new Ui_CrossSections();
ui->setupUi(this);
setupConnections();
constexpr double max = std::numeric_limits<double>::max();
ui->position->setRange(-max, max);
ui->position->setUnit(Base::Unit::Length);
ui->distance->setRange(0, max);
ui->distance->setUnit(Base::Unit::Length);
ui->spinEpsilon->setMinimum(0.0001);
vp = new ViewProviderCrossSections();
Base::Vector3d c = bbox.GetCenter();
calcPlane(CrossSections::XY, c.z);
ui->position->setValue(c.z);
Gui::Document* doc = Gui::Application::Instance->activeDocument();
view = qobject_cast<Gui::View3DInventor*>(doc->getActiveView());
if (view) {
view->getViewer()->addViewProvider(vp);
}
}
/*
* Destroys the object and frees any allocated resources
*/
CrossSections::~CrossSections()
{
// no need to delete child widgets, Qt does it all for us
delete ui;
if (view) {
view->getViewer()->removeViewProvider(vp);
}
delete vp;
}
void CrossSections::setupConnections()
{
// clang-format off
connect(ui->xyPlane, &QRadioButton::clicked,
this, &CrossSections::xyPlaneClicked);
connect(ui->xzPlane, &QRadioButton::clicked,
this, &CrossSections::xzPlaneClicked);
connect(ui->yzPlane, &QRadioButton::clicked,
this, &CrossSections::yzPlaneClicked);
connect(ui->position,qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &CrossSections::positionValueChanged);
connect(ui->distance, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &CrossSections::distanceValueChanged);
connect(ui->countSections, qOverload<int>(&QSpinBox::valueChanged),
this, &CrossSections::countSectionsValueChanged);
connect(ui->checkBothSides, &QCheckBox::toggled,
this, &CrossSections::checkBothSidesToggled);
connect(ui->sectionsBox, &QGroupBox::toggled,
this, &CrossSections::sectionsBoxToggled);
// clang-format on
}
CrossSections::Plane CrossSections::plane() const
{
if (ui->xyPlane->isChecked()) {
return CrossSections::XY;
}
else if (ui->xzPlane->isChecked()) {
return CrossSections::XZ;
}
else {
return CrossSections::YZ;
}
}
void CrossSections::changeEvent(QEvent* e)
{
if (e->type() == QEvent::LanguageChange) {
ui->retranslateUi(this);
}
else {
QDialog::changeEvent(e);
}
}
void CrossSections::keyPressEvent(QKeyEvent* ke)
{
// The cross-sections dialog is embedded into a task panel
// which is a parent widget and will handle the event
ke->ignore();
}
void CrossSections::accept()
{
apply();
QDialog::accept();
}
void CrossSections::apply()
{
std::vector<App::DocumentObject*> obj = Gui::Selection().getObjectsOfType(
Mesh::Feature::getClassTypeId()
);
std::vector<double> d;
if (ui->sectionsBox->isChecked()) {
d = getPlanes();
}
else {
d.push_back(ui->position->value().getValue());
}
double a = 0, b = 0, c = 0;
switch (plane()) {
case CrossSections::XY:
c = 1.0;
break;
case CrossSections::XZ:
b = 1.0;
break;
case CrossSections::YZ:
a = 1.0;
break;
}
bool connectEdges = ui->checkBoxConnect->isChecked();
double eps = ui->spinEpsilon->value();
#if 1 // multi-threaded sections
for (auto it : obj) {
const Mesh::MeshObject& mesh = static_cast<Mesh::Feature*>(it)->Mesh.getValue();
MeshCore::MeshKernel kernel(mesh.getKernel());
kernel.Transform(mesh.getTransform());
MeshCore::MeshFacetGrid grid(kernel);
// NOLINTBEGIN
MeshCrossSection cs(kernel, grid, a, b, c, connectEdges, eps);
QFuture<std::list<TopoDS_Wire>> future
= QtConcurrent::mapped(d, std::bind(&MeshCrossSection::section, &cs, sp::_1));
future.waitForFinished();
// NOLINTEND
TopoDS_Compound comp;
BRep_Builder builder;
builder.MakeCompound(comp);
for (const auto& w : future) {
for (const auto& wt : w) {
if (!wt.IsNull()) {
builder.Add(comp, wt);
}
}
}
App::Document* doc = it->getDocument();
std::string s = it->getNameInDocument();
s += "_cs";
Part::Feature* section = doc->addObject<Part::Feature>(s.c_str());
section->Shape.setValue(comp);
section->purgeTouched();
}
#else
try {
Gui::Command::runCommand(Gui::Command::App, "import Mesh, Part\n");
Gui::Command::runCommand(Gui::Command::App, "from FreeCAD import Base\n");
std::stringstream str;
str << "[";
for (std::vector<double>::iterator jt = d.begin(); jt != d.end(); ++jt) {
double d = *jt;
str << "("
<< "App.Vector(" << a * d << ", " << b * d << ", " << c * d << "), "
<< "App.Vector(" << a << ", " << b << ", " << c << ")"
<< "), ";
}
str << "]";
QString planes = QString::fromStdString(str.str());
for (std::vector<App::DocumentObject*>::iterator it = obj.begin(); it != obj.end(); ++it) {
App::Document* doc = (*it)->getDocument();
std::string s = (*it)->getNameInDocument();
s += "_cs";
Gui::Command::runCommand(
Gui::Command::App,
QStringLiteral(
"points=FreeCAD.getDocument(\"%1\").%2.Mesh.crossSections(%3, %4, %5)\n"
"wires=[]\n"
"for i in points:\n"
" wires.extend([Part.makePolygon(j) for j in i])\n"
)
.arg(QLatin1String(doc->getName()))
.arg(QLatin1String((*it)->getNameInDocument()))
.arg(planes)
.arg(eps)
.arg(connectEdges ? QLatin1String("True") : QLatin1String("False"))
.toLatin1()
);
Gui::Command::runCommand(
Gui::Command::App,
QStringLiteral(
"comp=Part.Compound(wires)\n"
"slice=FreeCAD.getDocument(\"%1\").addObject(\"Part::Feature\",\"%2\")\n"
"slice.Shape=comp\n"
"slice.purgeTouched()\n"
"del slice,comp,wires,points"
)
.arg(QLatin1String(doc->getName()))
.arg(QLatin1String(s.c_str()))
.toLatin1()
);
}
}
catch (const Base::Exception& e) {
QMessageBox::critical(this, tr("Failure"), QString::fromLatin1(e.what()));
}
#endif
}
void CrossSections::xyPlaneClicked()
{
Base::Vector3d c = bbox.GetCenter();
ui->position->setValue(c.z);
if (!ui->sectionsBox->isChecked()) {
calcPlane(CrossSections::XY, c.z);
}
else {
double dist = bbox.LengthZ() / ui->countSections->value();
if (!ui->checkBothSides->isChecked()) {
dist *= 0.5f;
}
ui->distance->setValue(dist);
calcPlanes(CrossSections::XY);
}
}
void CrossSections::xzPlaneClicked()
{
Base::Vector3d c = bbox.GetCenter();
ui->position->setValue(c.y);
if (!ui->sectionsBox->isChecked()) {
calcPlane(CrossSections::XZ, c.y);
}
else {
double dist = bbox.LengthY() / ui->countSections->value();
if (!ui->checkBothSides->isChecked()) {
dist *= 0.5f;
}
ui->distance->setValue(dist);
calcPlanes(CrossSections::XZ);
}
}
void CrossSections::yzPlaneClicked()
{
Base::Vector3d c = bbox.GetCenter();
ui->position->setValue(c.x);
if (!ui->sectionsBox->isChecked()) {
calcPlane(CrossSections::YZ, c.x);
}
else {
double dist = bbox.LengthX() / ui->countSections->value();
if (!ui->checkBothSides->isChecked()) {
dist *= 0.5f;
}
ui->distance->setValue(dist);
calcPlanes(CrossSections::YZ);
}
}
void CrossSections::positionValueChanged(double v)
{
if (!ui->sectionsBox->isChecked()) {
calcPlane(plane(), v);
}
else {
calcPlanes(plane());
}
}
void CrossSections::sectionsBoxToggled(bool ok)
{
if (ok) {
countSectionsValueChanged(ui->countSections->value());
}
else {
CrossSections::Plane type = plane();
Base::Vector3d c = bbox.GetCenter();
double value = 0;
switch (type) {
case CrossSections::XY:
value = c.z;
break;
case CrossSections::XZ:
value = c.y;
break;
case CrossSections::YZ:
value = c.x;
break;
}
ui->position->setValue(value);
calcPlane(type, value);
}
}
void CrossSections::checkBothSidesToggled(bool b)
{
double d = ui->distance->value().getValue();
d = b ? 2.0 * d : 0.5 * d;
ui->distance->setValue(d);
calcPlanes(plane());
}
void CrossSections::countSectionsValueChanged(int v)
{
CrossSections::Plane type = plane();
double dist = 0;
switch (type) {
case CrossSections::XY:
dist = bbox.LengthZ() / v;
break;
case CrossSections::XZ:
dist = bbox.LengthY() / v;
break;
case CrossSections::YZ:
dist = bbox.LengthX() / v;
break;
}
if (!ui->checkBothSides->isChecked()) {
dist *= 0.5f;
}
ui->distance->setValue(dist);
calcPlanes(type);
}
void CrossSections::distanceValueChanged(double)
{
calcPlanes(plane());
}
void CrossSections::calcPlane(Plane type, double pos)
{
double bound[4];
switch (type) {
case XY:
bound[0] = bbox.MinX;
bound[1] = bbox.MaxX;
bound[2] = bbox.MinY;
bound[3] = bbox.MaxY;
break;
case XZ:
bound[0] = bbox.MinX;
bound[1] = bbox.MaxX;
bound[2] = bbox.MinZ;
bound[3] = bbox.MaxZ;
break;
case YZ:
bound[0] = bbox.MinY;
bound[1] = bbox.MaxY;
bound[2] = bbox.MinZ;
bound[3] = bbox.MaxZ;
break;
}
std::vector<double> d;
d.push_back(pos);
makePlanes(type, d, bound);
}
void CrossSections::calcPlanes(Plane type)
{
double bound[4];
switch (type) {
case XY:
bound[0] = bbox.MinX;
bound[1] = bbox.MaxX;
bound[2] = bbox.MinY;
bound[3] = bbox.MaxY;
break;
case XZ:
bound[0] = bbox.MinX;
bound[1] = bbox.MaxX;
bound[2] = bbox.MinZ;
bound[3] = bbox.MaxZ;
break;
case YZ:
bound[0] = bbox.MinY;
bound[1] = bbox.MaxY;
bound[2] = bbox.MinZ;
bound[3] = bbox.MaxZ;
break;
}
std::vector<double> d = getPlanes();
makePlanes(type, d, bound);
}
std::vector<double> CrossSections::getPlanes() const
{
int count = ui->countSections->value();
double pos = ui->position->value().getValue();
double stp = ui->distance->value().getValue();
bool both = ui->checkBothSides->isChecked();
std::vector<double> d;
if (both) {
double start = pos - 0.5f * (count - 1) * stp;
for (int i = 0; i < count; i++) {
d.push_back(start + i * stp);
}
}
else {
for (int i = 0; i < count; i++) {
d.push_back(pos + i * stp);
}
}
return d;
}
void CrossSections::makePlanes(Plane type, const std::vector<double>& d, double bound[4])
{
std::vector<Base::Vector3f> points;
for (double it : d) {
Base::Vector3f v[4];
switch (type) {
case XY:
v[0].Set(bound[0], bound[2], it);
v[1].Set(bound[1], bound[2], it);
v[2].Set(bound[1], bound[3], it);
v[3].Set(bound[0], bound[3], it);
break;
case XZ:
v[0].Set(bound[0], it, bound[2]);
v[1].Set(bound[1], it, bound[2]);
v[2].Set(bound[1], it, bound[3]);
v[3].Set(bound[0], it, bound[3]);
break;
case YZ:
v[0].Set(it, bound[0], bound[2]);
v[1].Set(it, bound[1], bound[2]);
v[2].Set(it, bound[1], bound[3]);
v[3].Set(it, bound[0], bound[3]);
break;
}
points.push_back(v[0]);
points.push_back(v[1]);
points.push_back(v[2]);
points.push_back(v[3]);
points.push_back(v[0]);
}
vp->setCoords(points);
}
// ---------------------------------------
TaskCrossSections::TaskCrossSections(const Base::BoundBox3d& bb)
{
widget = new CrossSections(bb);
addTaskBox(Gui::BitmapFactory().pixmap("Mesh_CrossSections"), widget, true);
}
bool TaskCrossSections::accept()
{
widget->accept();
return (widget->result() == QDialog::Accepted);
}
void TaskCrossSections::clicked(int id)
{
if (id == QDialogButtonBox::Apply) {
widget->apply();
}
}
#include "moc_CrossSections.cpp"