FreeCAD / src /Mod /MeshPart /Gui /CurveOnMesh.h
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// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2017 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef MESHPARTGUI_CURVEONMESH_H
#define MESHPARTGUI_CURVEONMESH_H
#include <GeomAbs_Shape.hxx>
#include <Geom_BSplineCurve.hxx>
#include <QObject>
#include <memory>
#include <Gui/ViewProviderDocumentObject.h>
class SbVec3f;
class SoCoordinate3;
class SoDrawStyle;
class TopoDS_Edge;
class TopoDS_Wire;
namespace Gui
{
class View3DInventor;
class ViewProvider;
} // namespace Gui
namespace MeshPartGui
{
class ViewProviderCurveOnMesh: public Gui::ViewProviderDocumentObject
{
PROPERTY_HEADER_WITH_OVERRIDE(MeshPartGui::ViewProviderCurveOnMesh);
public:
ViewProviderCurveOnMesh();
~ViewProviderCurveOnMesh() override;
void addVertex(const SbVec3f&);
void clearVertex();
void setPoints(const std::vector<SbVec3f>&);
void clearPoints();
void setDisplayMode(const char* ModeName) override;
private:
SoCoordinate3* pcCoords;
SoCoordinate3* pcNodes;
SoDrawStyle* pcPointStyle;
SoDrawStyle* pcLinesStyle;
};
class CurveOnMeshHandler: public QObject
{
Q_OBJECT
public:
explicit CurveOnMeshHandler(QObject* parent = nullptr);
~CurveOnMeshHandler() override;
void enableApproximation(bool);
void setParameters(int maxDegree, GeomAbs_Shape cont, double tol3d, double angle);
void enableCallback(Gui::View3DInventor* viewer);
void disableCallback();
void recomputeDocument();
private:
Handle(Geom_BSplineCurve) approximateSpline(const std::vector<SbVec3f>& points);
void approximateEdge(const TopoDS_Edge&, double tolerance);
void displaySpline(const Handle(Geom_BSplineCurve) &);
bool makePolyline(const std::vector<SbVec3f>& points, TopoDS_Wire& wire);
void displayPolyline(const TopoDS_Wire& wire);
std::vector<SbVec3f> getPoints() const;
std::vector<SbVec3f> getVertexes() const;
void closeWire();
bool tryCloseWire(const SbVec3f&) const;
private Q_SLOTS:
void onContextMenu();
void onCreate();
void onClear();
void onCancel();
void onCloseWire();
private:
class Private;
std::unique_ptr<Private> d_ptr;
};
} // namespace MeshPartGui
#endif // MESHPARTGUI_CURVEONMESH_H