FreeCAD / src /Mod /PartDesign /App /AppPartDesignPy.cpp
AbdulElahGwaith's picture
Upload folder using huggingface_hub
985c397 verified
/***************************************************************************
* Copyright (c) 2008 Jürgen Riegel <juergen.riegel@web.de> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include <Base/GeometryPyCXX.h>
#include <Base/Interpreter.h>
#include <Base/VectorPy.h>
#include <Base/Tools.h>
namespace PartDesign
{
class Module: public Py::ExtensionModule<Module>
{
public:
Module()
: Py::ExtensionModule<Module>("_PartDesign")
{
add_varargs_method("makeFilletArc", &Module::makeFilletArc, "makeFilletArc(...) -- Fillet arc.");
initialize("This module is the PartDesign module."); // register with Python
}
private:
Py::Object makeFilletArc(const Py::Tuple& args)
{
PyObject* pM1;
PyObject* pP;
PyObject* pQ;
PyObject* pN;
double r2;
int ccw;
if (!PyArg_ParseTuple(
args.ptr(),
"O!O!O!O!di",
&(Base::VectorPy::Type),
&pM1,
&(Base::VectorPy::Type),
&pP,
&(Base::VectorPy::Type),
&pQ,
&(Base::VectorPy::Type),
&pN,
&r2,
&ccw
)) {
throw Py::Exception();
}
Base::Vector3d M1 = Py::Vector(pM1, false).toVector();
Base::Vector3d P = Py::Vector(pP, false).toVector();
Base::Vector3d Q = Py::Vector(pQ, false).toVector();
Base::Vector3d N = Py::Vector(pN, false).toVector();
Base::Vector3d u = Q - P;
Base::Vector3d v = P - M1;
Base::Vector3d b;
if (ccw) {
b = u % N;
}
else {
b = N % u;
}
b.Normalize();
double uu = u * u;
double uv = u * v;
double r1 = v.Length();
// distinguish between internal and external fillets
r2 *= Base::sgn(uv);
double cc = 2.0 * r2 * (b * v - r1);
double d = uv * uv - uu * cc;
if (d < 0) {
throw Py::RuntimeError("Unable to calculate intersection points");
}
double t;
double t1 = (-uv + sqrt(d)) / uu;
double t2 = (-uv - sqrt(d)) / uu;
if (fabs(t1) < fabs(t2)) {
t = t1;
}
else {
t = t2;
}
Base::Vector3d M2 = P + (u * t) + (b * r2);
Base::Vector3d S1 = (r2 * M1 + r1 * M2) / (r1 + r2);
Base::Vector3d S2 = M2 - (b * r2);
Py::Tuple tuple(3);
tuple.setItem(0, Py::Vector(S1));
tuple.setItem(1, Py::Vector(S2));
tuple.setItem(2, Py::Vector(M2));
return tuple;
}
};
PyObject* initModule()
{
return Base::Interpreter().addModule(new Module);
}
} // namespace PartDesign