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/***************************************************************************
* Copyright (c) 2010 Juergen Riegel <FreeCAD@juergen-riegel.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include <App/Document.h>
#include <App/VarSet.h>
#include <App/Origin.h>
#include <Base/Placement.h>
#include "Body.h"
#include "BodyPy.h"
#include "FeatureBase.h"
#include "FeatureSketchBased.h"
#include "FeatureSolid.h"
#include "FeatureTransformed.h"
#include "ShapeBinder.h"
using namespace PartDesign;
PROPERTY_SOURCE(PartDesign::Body, Part::BodyBase)
Body::Body()
{
ADD_PROPERTY_TYPE(AllowCompound, (true), "Base", App::Prop_None, "Allow multiple solids in Body");
_GroupTouched.setStatus(App::Property::Output, true);
}
/*
// Note: The following code will catch Python Document::removeObject() modifications. If the object
removed is
// a member of the Body::Group, then it will be automatically removed from the Group property which
triggers the
// following two methods
// But since we require the Python user to call both Document::addObject() and Body::addObject(), we
should
// also require calling both Document::removeObject and Body::removeFeature() in order to be
consistent void Body::onBeforeChange(const App::Property *prop)
{
// Remember the feature before the current Tip. If the Tip is already at the first feature,
remember the next feature if (prop == &Group) { std::vector<App::DocumentObject*> features =
Group.getValues(); if (features.empty()) { rememberTip = NULL; } else {
std::vector<App::DocumentObject*>::iterator it = std::find(features.begin(),
features.end(), Tip.getValue()); if (it == features.begin()) { it++; if (it == features.end())
rememberTip = NULL; else rememberTip = *it; } else { it--; rememberTip = *it;
}
}
}
return Part::Feature::onBeforeChange(prop);
}
void Body::onChanged(const App::Property *prop)
{
if (prop == &Group) {
std::vector<App::DocumentObject*> features = Group.getValues();
if (features.empty()) {
Tip.setValue(NULL);
} else {
std::vector<App::DocumentObject*>::iterator it = std::find(features.begin(),
features.end(), Tip.getValue()); if (it == features.end()) {
// Tip feature was deleted
Tip.setValue(rememberTip);
}
}
}
return Part::Feature::onChanged(prop);
}
*/
short Body::mustExecute() const
{
if (Tip.isTouched()) {
return 1;
}
return Part::BodyBase::mustExecute();
}
App::DocumentObject* Body::getPrevSolidFeature(App::DocumentObject* start)
{
if (!start) { // default to tip
start = Tip.getValue();
}
if (!start) { // No Tip
return nullptr;
}
if (!hasObject(start)) {
return nullptr;
}
const std::vector<App::DocumentObject*>& features = Group.getValues();
auto startIt = std::find(features.rbegin(), features.rend(), start);
if (startIt == features.rend()) { // object not found
return nullptr;
}
auto rvIt = std::find_if(startIt + 1, features.rend(), isSolidFeature);
if (rvIt != features.rend()) { // the solid found in model list
return *rvIt;
}
return nullptr;
}
App::DocumentObject* Body::getNextSolidFeature(App::DocumentObject* start)
{
if (!start) { // default to tip
start = Tip.getValue();
}
if (!start || !hasObject(start)) { // no or faulty tip
return nullptr;
}
const std::vector<App::DocumentObject*>& features = Group.getValues();
std::vector<App::DocumentObject*>::const_iterator startIt;
startIt = std::find(features.begin(), features.end(), start);
if (startIt == features.end()) { // object not found
return nullptr;
}
startIt++;
if (startIt == features.end()) { // features list has only one element
return nullptr;
}
auto rvIt = std::find_if(startIt, features.end(), isSolidFeature);
if (rvIt != features.end()) { // the solid found in model list
return *rvIt;
}
return nullptr;
}
bool Body::isAfterInsertPoint(App::DocumentObject* feature)
{
App::DocumentObject* nextSolid = getNextSolidFeature();
assert(feature);
if (feature == nextSolid) {
return true;
}
else if (!nextSolid) { // the tip is last solid, we can't be placed after it
return false;
}
else {
return isAfter(feature, nextSolid);
}
}
bool Body::isSolidFeature(const App::DocumentObject* obj)
{
if (!obj) {
return false;
}
if (obj->isDerivedFrom<PartDesign::Feature>()) {
if (PartDesign::Feature::isDatum(obj)) {
// Datum objects are not solid
return false;
}
if (auto transFeature = freecad_cast<PartDesign::Transformed*>(obj)) {
// Transformed Features inside a MultiTransform are not solid features
return !transFeature->isMultiTransformChild();
}
return true;
}
return false; // DeepSOIC: work-in-progress?
}
bool Body::isAllowed(const App::DocumentObject* obj)
{
if (!obj) {
return false;
}
// TODO: Should we introduce a PartDesign::FeaturePython class? This should then also return
// true for isSolidFeature()
return (
obj->isDerivedFrom<PartDesign::Feature>() || obj->isDerivedFrom<Part::Datum>() ||
// TODO Shouldn't we replace it with Sketcher::SketchObject? (2015-08-13, Fat-Zer)
obj->isDerivedFrom<Part::Part2DObject>() || obj->isDerivedFrom<PartDesign::ShapeBinder>()
|| obj->isDerivedFrom<PartDesign::SubShapeBinder>() ||
// TODO Why this lines was here? why should we allow anything of those? (2015-08-13,
// Fat-Zer) obj->isDerivedFrom<Part::FeaturePython>() // trouble with this line on Windows!?
// Linker fails to find getClassTypeId() of the Part::FeaturePython...
// obj->isDerivedFrom<Part::Feature>()
// allow VarSets for parameterization
obj->isDerivedFrom<App::VarSet>() || obj->isDerivedFrom<App::DatumElement>()
|| obj->isDerivedFrom<App::LocalCoordinateSystem>()
);
}
Body* Body::findBodyOf(const App::DocumentObject* feature)
{
if (!feature) {
return nullptr;
}
return static_cast<Body*>(BodyBase::findBodyOf(feature));
}
std::vector<App::DocumentObject*> Body::addObject(App::DocumentObject* feature)
{
if (!isAllowed(feature)) {
throw Base::ValueError("Body: object is not allowed");
}
// TODO: features should not add all links
// only one group per object. If it is in a body the single feature will be removed
auto* group = App::GroupExtension::getGroupOfObject(feature);
if (group && group != getExtendedObject()) {
group->getExtensionByType<GroupExtension>()->removeObject(feature);
}
insertObject(feature, getNextSolidFeature(), /*after = */ false);
// Move the Tip if we added a solid
if (isSolidFeature(feature)) {
Tip.setValue(feature);
}
if (feature->Visibility.getValue() && feature->isDerivedFrom<PartDesign::Feature>()) {
for (auto obj : Group.getValues()) {
if (obj->Visibility.getValue() && obj != feature
&& obj->isDerivedFrom<PartDesign::Feature>()) {
obj->Visibility.setValue(false);
}
}
}
std::vector<App::DocumentObject*> result = {feature};
return result;
}
std::vector<App::DocumentObject*> Body::addObjects(std::vector<App::DocumentObject*> objs)
{
for (auto obj : objs) {
addObject(obj);
}
return objs;
}
void Body::insertObject(App::DocumentObject* feature, App::DocumentObject* target, bool after)
{
if (target && !hasObject(target)) {
throw Base::ValueError(
"Body: the feature we should insert relative to is not part of that body"
);
}
// ensure that all origin links are ok
relinkToOrigin(feature);
std::vector<App::DocumentObject*> model = Group.getValues();
std::vector<App::DocumentObject*>::iterator insertInto;
// Find out the position there to insert the feature
if (!target) {
if (after) {
insertInto = model.begin();
}
else {
insertInto = model.end();
}
}
else {
std::vector<App::DocumentObject*>::iterator targetIt
= std::find(model.begin(), model.end(), target);
assert(targetIt != model.end());
if (after) {
insertInto = targetIt + 1;
}
else {
insertInto = targetIt;
}
}
// Insert the new feature after the given
model.insert(insertInto, feature);
Group.setValues(model);
if (feature->isDerivedFrom<PartDesign::Feature>()) {
static_cast<PartDesign::Feature*>(feature)->_Body.setValue(this);
}
// Set the BaseFeature property
setBaseProperty(feature);
}
void Body::setBaseProperty(App::DocumentObject* feature)
{
if (Body::isSolidFeature(feature)) {
// Set BaseFeature property to previous feature (this might be the Tip feature)
App::DocumentObject* prevSolidFeature = getPrevSolidFeature(feature);
// NULL is ok here, it just means we made the current one fiature the base solid
static_cast<PartDesign::Feature*>(feature)->BaseFeature.setValue(prevSolidFeature);
// Reroute the next solid feature's BaseFeature property to this feature
App::DocumentObject* nextSolidFeature = getNextSolidFeature(feature);
if (nextSolidFeature) {
assert(nextSolidFeature->isDerivedFrom(PartDesign::Feature::getClassTypeId()));
static_cast<PartDesign::Feature*>(nextSolidFeature)->BaseFeature.setValue(feature);
}
}
}
std::vector<App::DocumentObject*> Body::removeObject(App::DocumentObject* feature)
{
// This method must be called BEFORE the feature is removed from the Document!
App::DocumentObject* nextSolidFeature = getNextSolidFeature(feature);
App::DocumentObject* prevSolidFeature = getPrevSolidFeature(feature);
// It's ok to remove the first solid feature, that just mean the next feature become the base one
if (nextSolidFeature && nextSolidFeature->isDerivedFrom(PartDesign::Feature::getClassTypeId())) {
auto* nextPD = static_cast<PartDesign::Feature*>(nextSolidFeature);
// Check if the next feature is pointing to the one being deleted
if (nextPD->BaseFeature.getValue() == feature) {
nextPD->BaseFeature.setValue(prevSolidFeature);
}
}
std::vector<App::DocumentObject*> model = Group.getValues();
const auto it = std::ranges::find(model, feature);
// Adjust Tip feature if it is pointing to the deleted object
if (Tip.getValue() == feature) {
if (prevSolidFeature) {
Tip.setValue(prevSolidFeature);
}
else {
Tip.setValue(nextSolidFeature);
}
}
// Erase feature from Group
if (it != model.end()) {
model.erase(it);
Group.setValues(model);
}
std::vector<App::DocumentObject*> result = {feature};
return result;
}
App::DocumentObjectExecReturn* Body::execute()
{
Part::BodyBase::execute();
/*
Base::Console().error("Body '%s':\n", getNameInDocument());
App::DocumentObject* tip = Tip.getValue();
Base::Console().error(" Tip: %s\n", (tip == NULL) ? "None" : tip->getNameInDocument());
std::vector<App::DocumentObject*> model = Group.getValues();
Base::Console().error(" Group:\n");
for (std::vector<App::DocumentObject*>::const_iterator m = model.begin(); m != model.end(); m++)
{ if (*m == NULL) continue; Base::Console().error(" %s", (*m)->getNameInDocument()); if
(Body::isSolidFeature(*m)) { App::DocumentObject* baseFeature =
static_cast<PartDesign::Feature*>(*m)->BaseFeature.getValue(); Base::Console().error(", Base:
%s\n", baseFeature == NULL ? "None" : baseFeature->getNameInDocument()); } else {
Base::Console().error("\n");
}
}
*/
App::DocumentObject* tip = Tip.getValue();
Part::TopoShape tipShape;
if (tip) {
if (!tip->isDerivedFrom<PartDesign::Feature>()) {
return new App::DocumentObjectExecReturn(
QT_TRANSLATE_NOOP("Exception", "Linked object is not a PartDesign feature")
);
}
// get the shape of the tip
tipShape = static_cast<Part::Feature*>(tip)->Shape.getShape();
if (tipShape.getShape().IsNull()) {
return new App::DocumentObjectExecReturn(
QT_TRANSLATE_NOOP("Exception", "Tip shape is empty")
);
}
// We should hide here the transformation of the baseFeature
tipShape.transformShape(tipShape.getTransform(), true);
}
else {
tipShape = Part::TopoShape();
}
Shape.setValue(tipShape);
return App::DocumentObject::StdReturn;
}
void Body::onSettingDocument()
{
if (connection.connected()) {
connection.disconnect();
}
Part::BodyBase::onSettingDocument();
}
void Body::onChanged(const App::Property* prop)
{
// we neither load a project nor perform undo/redo
if (!this->isRestoring() && this->getDocument()
&& !this->getDocument()->isPerformingTransaction()) {
if (prop == &BaseFeature) {
FeatureBase* bf = nullptr;
auto first = Group.getValues().empty() ? nullptr : Group.getValues().front();
if (BaseFeature.getValue()) {
// setup the FeatureBase if needed
if (!first || !first->isDerivedFrom<FeatureBase>()) {
bf = getDocument()->addObject<FeatureBase>("BaseFeature");
insertObject(bf, first, false);
if (!Tip.getValue()) {
Tip.setValue(bf);
}
}
else {
bf = static_cast<FeatureBase*>(first);
}
}
if (bf && (bf->BaseFeature.getValue() != BaseFeature.getValue())) {
bf->BaseFeature.setValue(BaseFeature.getValue());
}
}
else if (prop == &Group) {
// if the FeatureBase was deleted we set the BaseFeature link to nullptr
if (BaseFeature.getValue()
&& (Group.getValues().empty()
|| !Group.getValues().front()->isDerivedFrom<FeatureBase>())) {
BaseFeature.setValue(nullptr);
}
}
else if (prop == &AllowCompound) {
// As disallowing compounds can break the model we need to recompute the whole tree.
// This will inform user about first place where there is more than one solid.
// On allowing compounds we must also recompute the entire feature tree
for (auto feature : getFullModel()) {
feature->enforceRecompute();
}
}
else if (prop == &ShapeMaterial) {
std::vector<App::DocumentObject*> features = Group.getValues();
if (!features.empty()) {
for (auto it : features) {
auto feature = dynamic_cast<Part::Feature*>(it);
if (feature) {
if (feature->ShapeMaterial.getValue().getUUID()
!= ShapeMaterial.getValue().getUUID()) {
feature->ShapeMaterial.setValue(ShapeMaterial.getValue());
}
}
}
}
}
}
Part::BodyBase::onChanged(prop);
}
void Body::setupObject()
{
Part::BodyBase::setupObject();
}
void Body::unsetupObject()
{
Part::BodyBase::unsetupObject();
}
PyObject* Body::getPyObject()
{
if (PythonObject.is(Py::_None())) {
// ref counter is set to 1
PythonObject = Py::Object(new BodyPy(this), true);
}
return Py::new_reference_to(PythonObject);
}
std::vector<std::string> Body::getSubObjects(int reason) const
{
if (reason == GS_SELECT && !showTip) {
return Part::BodyBase::getSubObjects(reason);
}
return {};
}
App::DocumentObject* Body::getSubObject(
const char* subname,
PyObject** pyObj,
Base::Matrix4D* pmat,
bool transform,
int depth
) const
{
while (subname && *subname == '.') {
++subname; // skip leading .
}
// PartDesign::Feature now support grouping sibling features, and the user
// is free to expand/collapse at any time. To not disrupt subname path
// because of this, the body will peek the next two sub-objects reference,
// and skip the first sub-object if possible.
if (subname) {
const char* firstDot = strchr(subname, '.');
if (firstDot) {
const char* secondDot = strchr(firstDot + 1, '.');
if (secondDot) {
auto firstObj = Group.find(std::string(subname, firstDot).c_str());
if (!firstObj || firstObj->isDerivedFrom<PartDesign::Feature>()) {
auto secondObj = Group.find(std::string(firstDot + 1, secondDot).c_str());
if (secondObj) {
// we support only one level of sibling grouping, so no
// recursive call to our own getSubObject()
return Part::BodyBase::getSubObject(
firstDot + 1,
pyObj,
pmat,
transform,
depth + 1
);
}
}
}
}
}
#if 1
return Part::BodyBase::getSubObject(subname, pyObj, pmat, transform, depth);
#else
// The following code returns Body shape only if there is at least one
// child visible in the body (when show through, not show tip). The
// original intention is to sync visual to shape returned by
// Part.getShape() when the body is included in some other group. But this
// interfere with direct modeling using body shape. Therefore it is
// disabled here.
if (!pyObj || showTip
|| (subname && !Data::ComplexGeoData::isMappedElement(subname) && strchr(subname, '.'))) {
return Part::BodyBase::getSubObject(subname, pyObj, pmat, transform, depth);
}
// We return the shape only if there are feature visible inside
for (auto obj : Group.getValues()) {
if (obj->Visibility.getValue() && obj->isDerivedFrom<PartDesign::Feature>()) {
return Part::BodyBase::getSubObject(subname, pyObj, pmat, transform, depth);
}
}
if (pmat && transform) {
*pmat *= Placement.getValue().toMatrix();
}
return const_cast<Body*>(this);
#endif
}
void Body::onDocumentRestored()
{
for (auto obj : Group.getValues()) {
if (obj->isDerivedFrom<PartDesign::Feature>()) {
static_cast<PartDesign::Feature*>(obj)->_Body.setValue(this);
}
}
_GroupTouched.setStatus(App::Property::Output, true);
// trigger ViewProviderBody::copyColorsfromTip
if (Tip.getValue()) {
Tip.touch();
}
DocumentObject::onDocumentRestored();
}
// a body is solid if it has features that are solid
bool Body::isSolid()
{
std::vector<App::DocumentObject*> features = getFullModel();
for (auto feature : features) {
if (isSolidFeature(feature)) {
return true;
}
}
return false;
}