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/***************************************************************************
* Copyright (c) 2015 Stefan Tröger <stefantroeger@gmx.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include <BRepBuilderAPI_MakeFace.hxx>
#include <gp_Pln.hxx>
#include <Mod/Part/App/PartPyCXX.h>
#include <Mod/Part/App/OCCError.h>
#include "DatumCS.h"
using namespace PartDesign;
using namespace Attacher;
// ============================================================================
PROPERTY_SOURCE(PartDesign::CoordinateSystem, Part::Datum)
CoordinateSystem::CoordinateSystem()
{
this->setAttacher(new AttachEngine3D);
// Create a shape, which will be used by the Sketcher. Them main function is to avoid a
// dependency of Sketcher on the PartDesign module
BRepBuilderAPI_MakeFace builder(gp_Pln(gp_Pnt(0, 0, 0), gp_Dir(0, 0, 1)));
if (!builder.IsDone()) {
return;
}
Shape.setValue(builder.Shape());
}
CoordinateSystem::~CoordinateSystem() = default;
Base::Vector3d CoordinateSystem::getXAxis()
{
Base::Rotation rot = Placement.getValue().getRotation();
Base::Vector3d normal;
rot.multVec(Base::Vector3d(1, 0, 0), normal);
return normal;
}
Base::Vector3d CoordinateSystem::getYAxis()
{
Base::Rotation rot = Placement.getValue().getRotation();
Base::Vector3d normal;
rot.multVec(Base::Vector3d(0, 1, 0), normal);
return normal;
}
Base::Vector3d CoordinateSystem::getZAxis()
{
Base::Rotation rot = Placement.getValue().getRotation();
Base::Vector3d normal;
rot.multVec(Base::Vector3d(0, 0, 1), normal);
return normal;
}
App::DocumentObject* CoordinateSystem::getSubObject(
const char* subname,
PyObject** pyObj,
Base::Matrix4D* pmat,
bool transform,
int
) const
{
if (pmat && transform) {
*pmat *= Placement.getValue().toMatrix();
}
if (!pyObj) {
return const_cast<CoordinateSystem*>(this);
}
gp_Dir dir(0, 0, 1);
if (subname) {
if (strcmp(subname, "X") == 0) {
dir = gp_Dir(1, 0, 0);
}
else if (strcmp(subname, "Y") == 0) {
dir = gp_Dir(0, 1, 0);
}
}
Base::PyGILStateLocker lock;
PY_TRY
{
BRepBuilderAPI_MakeFace builder(gp_Pln(gp_Pnt(0, 0, 0), dir));
Part::TopoShape ts(builder.Shape());
if (pmat) {
ts.transformShape(*pmat, false, true);
}
*pyObj = Py::new_reference_to(Part::shape2pyshape(ts));
return const_cast<CoordinateSystem*>(this);
}
PY_CATCH_OCC
}