FreeCAD / src /Mod /Sandbox /Gui /GLGraphicsView.h
AbdulElahGwaith's picture
Upload folder using huggingface_hub
985c397 verified
// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2013 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef GUI_GRAPHICSVIEW_H
#define GUI_GRAPHICSVIEW_H
#include <QGraphicsScene>
#include <QTime>
#include <Gui/MDIView.h>
#include <Base/Parameter.h>
class QUrl;
class QGraphicsView;
class QDialog;
class QLabel;
class SoCamera;
class SoSeparator;
class SoRenderManager;
namespace SIM { namespace Coin3D { namespace Quarter {
class InputDevice;
}}}
namespace Gui {
class SceneEventFilter : public QObject
{
Q_OBJECT
public:
SceneEventFilter(QObject * parent);
~SceneEventFilter();
void registerInputDevice(SIM::Coin3D::Quarter::InputDevice * device);
void unregisterInputDevice(SIM::Coin3D::Quarter::InputDevice * device);
const QPoint & globalMousePosition(void) const;
protected:
bool eventFilter(QObject * obj, QEvent * event);
private:
class Private;
Private* pimpl;
};
class /*GuiExport*/ GraphicsScene : public QGraphicsScene
{
Q_OBJECT
public:
GraphicsScene();
virtual ~GraphicsScene();
void drawBackground(QPainter *painter, const QRectF &rect);
void setBackgroundColor(const QColor&);
void viewAll();
void setSceneGraph(SoNode * node);
SoNode* getSceneGraph() const;
SceneEventFilter *
getEventFilter(void) const;
void addStateMachine(SoScXMLStateMachine * statemachine);
void removeStateMachine(SoScXMLStateMachine * statemachine);
void setNavigationModeFile(const QUrl&);
bool processSoEvent(const SoEvent * event);
SoRenderManager *
getSoRenderManager(void) const;
SoEventManager *
getSoEventManager(void) const;
protected:
void mousePressEvent(QGraphicsSceneMouseEvent *event);
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
void wheelEvent(QGraphicsSceneWheelEvent * wheelEvent);
private Q_SLOTS:
void onSceneRectChanged(const QRectF & rect);
private:
QDialog *createDialog(const QString &windowTitle) const;
SoCamera* searchForCamera(SoNode * root);
private:
QColor m_backgroundColor;
QTime m_time;
int m_lastTime;
int m_mouseEventTime;
float m_distance;
QLabel *m_labels[4];
QWidget *m_modelButton;
mutable SoNode* sceneNode;
SoNode* headlight;
QGraphicsRectItem *m_lightItem;
SoRenderManager* sorendermanager;
SoEventManager* soeventmanager;
SceneEventFilter* eventfilter;
};
class GraphicsView : public QGraphicsView
{
public:
GraphicsView();
~GraphicsView();
protected:
void resizeEvent(QResizeEvent *event);
bool viewportEvent(QEvent* event);
};
class /*GuiExport*/ GraphicsView3D : public Gui::MDIView
, public ParameterGrp::ObserverType
{
Q_OBJECT
public:
GraphicsView3D(Gui::Document* doc, QWidget* parent = 0);
virtual ~GraphicsView3D();
GraphicsScene* getScene()
{ return m_scene; }
virtual void OnChange(ParameterGrp::SubjectType &rCaller,ParameterGrp::MessageType Reason);
private:
GraphicsScene *m_scene;
QGraphicsView *m_view;
ParameterGrp::handle hGrp;
};
} // namespace Gui
#endif // GUI_GRAPHICSVIEW_H