// SPDX-License-Identifier: LGPL-2.1-or-later /*************************************************************************** * Copyright (c) 2008 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include #include "GeometryPyCXX.h" #include "VectorPy.h" // NOLINTBEGIN(readability-identifier-length) int Py::Vector::Vector_TypeCheck(PyObject* obj) { return PyObject_TypeCheck(obj, &(Base::VectorPy::Type)); } bool Py::Vector::accepts(PyObject* obj) const { if (obj && Vector_TypeCheck(obj)) { return true; } if (obj && PySequence_Check(obj)) { return (PySequence_Size(obj) == 3); } return false; } Py::Vector::Vector(const Base::Vector3d& vec) { set(new Base::VectorPy(vec), true); validate(); } Py::Vector::Vector(const Base::Vector3f& vec) { set(new Base::VectorPy(vec), true); validate(); } Py::Vector& Py::Vector::operator=(PyObject* rhsp) { if (ptr() == rhsp) { return *this; } set(rhsp, false); return *this; } Py::Vector& Py::Vector::operator=(const Base::Vector3d& vec) { set(new Base::VectorPy(vec), true); return *this; } Py::Vector& Py::Vector::operator=(const Base::Vector3f& vec) { set(new Base::VectorPy(vec), true); return *this; } Base::Vector3d Py::Vector::toVector() const { if (Vector_TypeCheck(ptr())) { return static_cast(ptr())->value(); } return Base::getVectorFromTuple(ptr()); } namespace Base { Py::PythonType& Vector2dPy::behaviors() { return Py::PythonClass::behaviors(); } PyTypeObject* Vector2dPy::type_object() { return Py::PythonClass::type_object(); } bool Vector2dPy::check(PyObject* py) { return Py::PythonClass::check(py); } Py::PythonClassObject Vector2dPy::create(const Vector2d& vec) { return create(vec.x, vec.y); } Py::PythonClassObject Vector2dPy::create(double vx, double vy) { Py::Callable class_type(type()); Py::Tuple arg(2); arg.setItem(0, Py::Float(vx)); arg.setItem(1, Py::Float(vy)); Py::PythonClassObject py = Py::PythonClassObject( class_type.apply(arg, Py::Dict()) ); return py; } Vector2dPy::Vector2dPy(Py::PythonClassInstance* self, Py::Tuple& args, Py::Dict& kwds) : Py::PythonClass::PythonClass(self, args, kwds) { double vx = 0; double vy = 0; if (!PyArg_ParseTuple(args.ptr(), "|dd", &vx, &vy)) { throw Py::Exception(); } v.x = vx; v.y = vy; } Vector2dPy::~Vector2dPy() = default; Py::Object Vector2dPy::repr() { Py::Float vx(v.x); Py::Float vy(v.y); std::stringstream str; str << "Vector2 ("; str << static_cast(vx.repr()) << ", " << static_cast(vy.repr()); str << ")"; return Py::String(str.str()); // NOLINT } Py::Object Vector2dPy::getattro(const Py::String& name_) { // For Py3 either handle __dict__ or implement __dir__ as shown here: // https://stackoverflow.com/questions/48609111/how-is-dir-implemented-exactly-and-how-should-i-know-it // std::string name(name_.as_std_string("utf-8")); if (name == "__dict__") { Py::Dict attr; attr.setItem(Py::String("x"), Py::Float(v.x)); attr.setItem(Py::String("y"), Py::Float(v.y)); return attr; // NOLINT } if (name == "x") { return Py::Float(v.x); // NOLINT } if (name == "y") { return Py::Float(v.y); // NOLINT } return genericGetAttro(name_); } int Vector2dPy::setattro(const Py::String& name_, const Py::Object& value) { std::string name(name_.as_std_string("utf-8")); if (name == "x" && !value.isNull()) { v.x = static_cast(Py::Float(value)); return 0; } if (name == "y" && !value.isNull()) { v.y = static_cast(Py::Float(value)); return 0; } return genericSetAttro(name_, value); } Py::Object Vector2dPy::number_negative() { return create(-v.x, -v.y); // NOLINT } Py::Object Vector2dPy::number_positive() { return create(v.x, v.y); // NOLINT } Py::Object Vector2dPy::number_absolute() { return create(fabs(v.x), fabs(v.y)); // NOLINT } Py::Object Vector2dPy::number_invert() { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::number_int() { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::number_float() { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::number_add(const Py::Object& py) { Vector2d vec(Py::toVector2d(py)); vec = v + vec; return create(vec); // NOLINT } Py::Object Vector2dPy::number_subtract(const Py::Object& py) { Vector2d vec(Py::toVector2d(py)); vec = v - vec; return create(vec); // NOLINT } Py::Object Vector2dPy::number_multiply(const Py::Object& py) { if (PyObject_TypeCheck(py.ptr(), Vector2dPy::type_object())) { Vector2d vec(Py::toVector2d(py)); double scalar = v * vec; return Py::Float(scalar); // NOLINT } if (py.isNumeric()) { double scale = static_cast(Py::Float(py)); return create(v * scale); // NOLINT } throw Py::TypeError("Argument must be Vector2d or Float"); } Py::Object Vector2dPy::number_remainder(const Py::Object&) { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::number_divmod(const Py::Object&) { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::number_lshift(const Py::Object&) { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::number_rshift(const Py::Object&) { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::number_and(const Py::Object&) { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::number_xor(const Py::Object&) { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::number_or(const Py::Object&) { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::number_power(const Py::Object&, const Py::Object&) { throw Py::TypeError("Not defined"); } Py::Object Vector2dPy::isNull(const Py::Tuple& args) { double tol = 0.0; if (args.size() > 0) { tol = static_cast(Py::Float(args[0])); } return Py::Boolean(v.IsNull(tol)); // NOLINT } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, isNull) Py::Object Vector2dPy::length(const Py::Tuple&) { return Py::Float(v.Length()); // NOLINT } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, length) Py::Object Vector2dPy::atan2(const Py::Tuple&) { return Py::Float(v.Angle()); // NOLINT } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, atan2) Py::Object Vector2dPy::square(const Py::Tuple&) { return Py::Float(v.Sqr()); // NOLINT } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, square) Py::Object Vector2dPy::scale(const Py::Tuple& args) { double value = static_cast(Py::Float(args[0])); v.Scale(value); return Py::None(); } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, scale) Py::Object Vector2dPy::rotate(const Py::Tuple& args) { double value = static_cast(Py::Float(args[0])); v.Rotate(value); return Py::None(); } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, rotate) Py::Object Vector2dPy::normalize(const Py::Tuple&) { v.Normalize(); return Py::None(); } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, normalize) Py::Object Vector2dPy::perpendicular(const Py::Tuple& args) { bool value = static_cast(Py::Boolean(args[0])); Base::Vector2d pnt = v.Perpendicular(value); return create(pnt); // NOLINT } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, perpendicular) Py::Object Vector2dPy::distance(const Py::Tuple& args) { Base::Vector2d pnt = Py::toVector2d(args[0]); return Py::Float(pnt.Distance(v)); // NOLINT } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, distance) Py::Object Vector2dPy::isEqual(const Py::Tuple& args) { Base::Vector2d pnt = Py::toVector2d(args[0]); double tol = static_cast(Py::Float(args[1])); return Py::Boolean(v.IsEqual(pnt, tol)); // NOLINT } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, isEqual) Py::Object Vector2dPy::getAngle(const Py::Tuple& args) { Base::Vector2d vec = Py::toVector2d(args[0]); return Py::Float(v.GetAngle(vec)); // NOLINT } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, getAngle) Py::Object Vector2dPy::projectToLine(const Py::Tuple& args) { Base::Vector2d pnt1 = Py::toVector2d(args[0]); Base::Vector2d pnt2 = Py::toVector2d(args[1]); v.ProjectToLine(pnt1, pnt2); return Py::None(); } PYCXX_VARARGS_METHOD_DECL(Vector2dPy, projectToLine) // NOLINTEND(readability-identifier-length) void Vector2dPy::init_type() { behaviors().name("Vector2d"); behaviors().doc("Vector2d class"); behaviors().supportGetattro(); behaviors().supportSetattro(); behaviors().supportRepr(); behaviors().supportNumberType(); PYCXX_ADD_VARARGS_METHOD(isNull, isNull, "isNull()"); PYCXX_ADD_VARARGS_METHOD(length, length, "length()"); PYCXX_ADD_VARARGS_METHOD(atan2, atan2, "atan2()"); PYCXX_ADD_VARARGS_METHOD(square, square, "square()"); PYCXX_ADD_VARARGS_METHOD(scale, scale, "scale()"); PYCXX_ADD_VARARGS_METHOD(rotate, rotate, "rotate()"); PYCXX_ADD_VARARGS_METHOD(normalize, normalize, "normalize()"); PYCXX_ADD_VARARGS_METHOD(perpendicular, perpendicular, "perpendicular()"); PYCXX_ADD_VARARGS_METHOD(distance, distance, "distance()"); PYCXX_ADD_VARARGS_METHOD(isEqual, isEqual, "isEqual()"); PYCXX_ADD_VARARGS_METHOD(getAngle, getAngle, "getAngle()"); PYCXX_ADD_VARARGS_METHOD(projectToLine, projectToLine, "projectToLine()"); // Call to make the type ready for use behaviors().readyType(); } } // namespace Base