// SPDX-License-Identifier: LGPL-2.1-or-later /*************************************************************************** * Copyright (c) 2006 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include #include "Dialogs/DlgInputDialogImp.h" #include "ui_DlgInputDialog.h" #include "SpinBox.h" using namespace Gui::Dialog; /* TRANSLATOR Gui::Dialog::DlgInputDialogImp */ /** * Constructs a Gui::Dialog::DlgInputDialogImp as a child of 'parent', with the * name 'name' and widget flags set to 'f'. * * The dialog will by default be modeless, unless you set 'modal' to * true to construct a modal dialog. */ DlgInputDialogImp::DlgInputDialogImp(const QString& labelTxt, QWidget* parent, bool modal, Type type) : QDialog(parent) , ui(new Ui_DlgInputDialog) { this->setModal(modal); ui->setupUi(this); ui->label->setText(labelTxt); QSize sh = sizeHint(); setType(type); resize(qMax(sh.width(), 400), 1); connect(ui->lineEdit, &QLineEdit::returnPressed, this, &DlgInputDialogImp::tryAccept); connect(ui->lineEdit, &QLineEdit::textChanged, this, &DlgInputDialogImp::textChanged); } /** * Destroys the object and frees any allocated resources */ DlgInputDialogImp::~DlgInputDialogImp() = default; void DlgInputDialogImp::textChanged(const QString& s) { bool on = true; if (ui->lineEdit->validator()) { QString str = ui->lineEdit->text(); int index = ui->lineEdit->cursorPosition(); on = (ui->lineEdit->validator()->validate(str, index) == QValidator::Acceptable); } else if (type() != LineEdit) { on = !s.isEmpty(); } ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(on); } void DlgInputDialogImp::tryAccept() { if (!ui->lineEdit->text().isEmpty()) { accept(); } } void DlgInputDialogImp::setType(DlgInputDialogImp::Type t) { inputtype = t; QWidget* input = nullptr; switch (inputtype) { case LineEdit: input = ui->lineEdit; break; case SpinBox: input = ui->spinBox; break; case UIntBox: input = ui->uIntSpinBox; break; case FloatSpinBox: input = ui->floatSpinBox; break; case ComboBox: input = ui->comboBox; break; default: break; } if (input) { ui->stack->setCurrentWidget(input->parentWidget()); ui->stack->setFixedHeight(input->sizeHint().height()); input->setFocus(); ui->label->setBuddy(input); } } DlgInputDialogImp::Type DlgInputDialogImp::type() const { return inputtype; } QSpinBox* DlgInputDialogImp::getSpinBox() const { return ui->spinBox; } Gui::UIntSpinBox* DlgInputDialogImp::getUIntBox() const { return ui->uIntSpinBox; } QDoubleSpinBox* DlgInputDialogImp::getFloatSpinBox() const { return ui->floatSpinBox; } QLineEdit* DlgInputDialogImp::getLineEdit() const { return ui->lineEdit; } QComboBox* DlgInputDialogImp::getComboBox() const { return ui->comboBox; } #include "moc_DlgInputDialogImp.cpp"