// SPDX-License-Identifier: LGPL-2.1-or-later /*************************************************************************** * Copyright (c) 2024 Werner Mayer * * * * This file is part of FreeCAD. * * * * FreeCAD is free software: you can redistribute it and/or modify it * * under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation, either version 2.1 of the * * License, or (at your option) any later version. * * * * FreeCAD is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with FreeCAD. If not, see * * . * * * **************************************************************************/ #include #include #include #include #include #include #include "SoFCTransform.h" using namespace Gui; SO_NODE_SOURCE(SoFCTransform) void SoFCTransform::initClass() { SO_NODE_INIT_CLASS(SoFCTransform, SoTransform, "Transform"); } SoFCTransform::SoFCTransform() { SO_NODE_CONSTRUCTOR(SoFCTransform); } void SoFCTransform::GLRender(SoGLRenderAction* action) { SoFCTransform::doAction(action); } void SoFCTransform::callback(SoCallbackAction* action) { SoFCTransform::doAction(action); } void SoFCTransform::pick(SoPickAction* action) { SoFCTransform::doAction(action); } void SoFCTransform::getPrimitiveCount(SoGetPrimitiveCountAction* action) { SoFCTransform::doAction(action); } void SoFCTransform::getBoundingBox(SoGetBoundingBoxAction* action) { SoFCTransform::doAction(action); } void SoFCTransform::doAction(SoAction* action) { SbMatrix matrix; matrix.setTransform( this->translation.getValue(), this->rotation.getValue(), this->scaleFactor.getValue(), this->scaleOrientation.getValue(), this->center.getValue() ); // This is different to SoTransform::doAction() where model matrix // is always set if (matrix != SbMatrix::identity()) { SoModelMatrixElement::mult(action->getState(), this, matrix); } }