# SPDX-License-Identifier: LGPL-2.1-or-later # *************************************************************************** # * * # * Copyright (c) 2011 Yorik van Havre * # * * # * This file is part of FreeCAD. * # * * # * FreeCAD is free software: you can redistribute it and/or modify it * # * under the terms of the GNU Lesser General Public License as * # * published by the Free Software Foundation, either version 2.1 of the * # * License, or (at your option) any later version. * # * * # * FreeCAD is distributed in the hope that it will be useful, but * # * WITHOUT ANY WARRANTY; without even the implied warranty of * # * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * # * Lesser General Public License for more details. * # * * # * You should have received a copy of the GNU Lesser General Public * # * License along with FreeCAD. If not, see * # * . * # * * # *************************************************************************** __title__ = "FreeCAD Axis System" __author__ = "Yorik van Havre" __url__ = "https://www.freecad.org" ## @package ArchAxis # \ingroup ARCH # \brief Axis for the Arch workbench # # This module provides tools to build axis # An axis is a collection of planar axes with a number/tag import math import FreeCAD import ArchCommands import Draft import Part from FreeCAD import Vector from draftutils import params if FreeCAD.GuiUp: import re from pivy import coin from PySide import QtCore, QtGui from PySide.QtCore import QT_TRANSLATE_NOOP import FreeCADGui from draftutils.translate import translate else: # \cond def translate(ctxt, txt): return txt def QT_TRANSLATE_NOOP(ctxt, txt): return txt # \endcond class _Axis: "The Axis object" def __init__(self, obj): obj.Proxy = self self.Type = "Axis" self.setProperties(obj) def setProperties(self, obj): pl = obj.PropertiesList if not "Distances" in pl: obj.addProperty( "App::PropertyFloatList", "Distances", "Axis", QT_TRANSLATE_NOOP("App::Property", "The intervals between axes"), locked=True, ) if not "Angles" in pl: obj.addProperty( "App::PropertyFloatList", "Angles", "Axis", QT_TRANSLATE_NOOP("App::Property", "The angles of each axis"), locked=True, ) if not "Labels" in pl: obj.addProperty( "App::PropertyStringList", "Labels", "Axis", QT_TRANSLATE_NOOP("App::Property", "The label of each axis"), locked=True, ) if not "CustomNumber" in pl: obj.addProperty( "App::PropertyString", "CustomNumber", "Axis", QT_TRANSLATE_NOOP("App::Property", "An optional custom bubble number"), locked=True, ) if not "Length" in pl: obj.addProperty( "App::PropertyLength", "Length", "Axis", QT_TRANSLATE_NOOP("App::Property", "The length of the axes"), locked=True, ) obj.Length = 3000 if not "Placement" in pl: obj.addProperty("App::PropertyPlacement", "Placement", "Base", "", locked=True) if not "Shape" in pl: obj.addProperty("Part::PropertyPartShape", "Shape", "Base", "", locked=True) if not "Limit" in pl: obj.addProperty( "App::PropertyLength", "Limit", "Axis", QT_TRANSLATE_NOOP( "App::Property", "If not zero, the axes are not represented as one full line but as two lines of the given length", ), locked=True, ) obj.Limit = 0 def onDocumentRestored(self, obj): self.setProperties(obj) def execute(self, obj): pl = obj.Placement geoms = [] dist = 0 distances = [0] angles = [0] if hasattr(obj, "Distances"): distances = obj.Distances if hasattr(obj, "Angles"): angles = obj.Angles if distances and obj.Length.Value: if angles and len(distances) == len(angles): for i in range(len(distances)): dist += distances[i] ang = math.radians(angles[i]) ln = obj.Length.Value ln = 100 * ln if abs(math.cos(ang)) < 0.01 else ln / math.cos(ang) unitvec = Vector(math.sin(ang), math.cos(ang), 0) p1 = Vector(dist, 0, 0) p2 = p1 + unitvec * ln if hasattr(obj, "Limit") and obj.Limit.Value: p3 = unitvec * obj.Limit.Value p4 = unitvec * -obj.Limit.Value geoms.append(Part.LineSegment(p1, p1 + p3).toShape()) geoms.append(Part.LineSegment(p2, p2 + p4).toShape()) else: geoms.append(Part.LineSegment(p1, p2).toShape()) if geoms: sh = Part.Compound(geoms) obj.Shape = sh obj.Placement = pl def onChanged(self, obj, prop): if prop in ["Angles", "Distances", "Placement"]: obj.touch() def dumps(self): return None def loads(self, state): self.Type = "Axis" def getPoints(self, obj): "returns the gridpoints of linked axes" pts = [] for e in obj.Shape.Edges: pts.append(e.Vertexes[0].Point) return pts def getAxisData(self, obj): data = [] num = 0 for e in obj.Shape.Edges: axdata = [] axdata.append(e.Vertexes[0].Point) axdata.append(e.Vertexes[-1].Point) if obj.ViewObject: axdata.append(obj.ViewObject.Proxy.getNumber(obj.ViewObject, num)) else: axdata.append(str(num)) data.append(axdata) num += 1 return data class _ViewProviderAxis: "A View Provider for the Axis object" def __init__(self, vobj): vobj.Proxy = self self.setProperties(vobj) def setProperties(self, vobj): ts = params.get_param("textheight") * params.get_param("DefaultAnnoScaleMultiplier") pl = vobj.PropertiesList if not "BubbleSize" in pl: vobj.addProperty( "App::PropertyLength", "BubbleSize", "Axis", QT_TRANSLATE_NOOP("App::Property", "The size of the axis bubbles"), locked=True, ) vobj.BubbleSize = ts * 1.42 if not "NumberingStyle" in pl: vobj.addProperty( "App::PropertyEnumeration", "NumberingStyle", "Axis", QT_TRANSLATE_NOOP("App::Property", "The numbering style"), locked=True, ) vobj.NumberingStyle = [ "1,2,3", "01,02,03", "001,002,003", "A,B,C", "a,b,c", "I,II,III", "L0,L1,L2", ] vobj.NumberingStyle = "1,2,3" if not "DrawStyle" in pl: vobj.addProperty( "App::PropertyEnumeration", "DrawStyle", "Axis", QT_TRANSLATE_NOOP("App::Property", "The type of line to draw this axis"), locked=True, ) vobj.DrawStyle = ["Solid", "Dashed", "Dotted", "Dashdot"] vobj.DrawStyle = "Dashdot" if not "BubblePosition" in pl: vobj.addProperty( "App::PropertyEnumeration", "BubblePosition", "Axis", QT_TRANSLATE_NOOP( "App::Property", "Where to add bubbles to this axis: Start, end, both or none" ), locked=True, ) vobj.BubblePosition = [ "Start", "End", "Both", "None", "Arrow left", "Arrow right", "Bar left", "Bar right", ] if not "LineWidth" in pl: vobj.addProperty( "App::PropertyFloat", "LineWidth", "Axis", QT_TRANSLATE_NOOP("App::Property", "The line width to draw this axis"), locked=True, ) vobj.LineWidth = 1 if not "LineColor" in pl: vobj.addProperty( "App::PropertyColor", "LineColor", "Axis", QT_TRANSLATE_NOOP("App::Property", "The color of this axis"), locked=True, ) vobj.LineColor = ArchCommands.getDefaultColor("Helpers") if not "StartNumber" in pl: vobj.addProperty( "App::PropertyInteger", "StartNumber", "Axis", QT_TRANSLATE_NOOP("App::Property", "The number of the first axis"), locked=True, ) vobj.StartNumber = 1 if not "FontName" in pl: vobj.addProperty( "App::PropertyFont", "FontName", "Axis", QT_TRANSLATE_NOOP("App::Property", "The font to use for texts"), locked=True, ) vobj.FontName = params.get_param("textfont") if not "FontSize" in pl: vobj.addProperty( "App::PropertyLength", "FontSize", "Axis", QT_TRANSLATE_NOOP("App::Property", "The font size"), locked=True, ) vobj.FontSize = ts if not "ShowLabel" in pl: vobj.addProperty( "App::PropertyBool", "ShowLabel", "Axis", QT_TRANSLATE_NOOP("App::Property", "If true, show the labels"), ) if not "LabelOffset" in pl: vobj.addProperty( "App::PropertyPlacement", "LabelOffset", "Axis", QT_TRANSLATE_NOOP("App::Property", "A transformation to apply to each label"), locked=True, ) def onDocumentRestored(self, vobj): self.setProperties(vobj) def getIcon(self): import Arch_rc return ":/icons/Arch_Axis_Tree.svg" def claimChildren(self): return [] def attach(self, vobj): self.Object = vobj.Object self.bubbles = None self.bubbletexts = [] self.bubbledata = [] sep = coin.SoSeparator() self.mat = coin.SoMaterial() self.linestyle = coin.SoDrawStyle() self.linecoords = coin.SoCoordinate3() self.lineset = coin.SoType.fromName("SoBrepEdgeSet").createInstance() self.bubbleset = coin.SoSeparator() self.labelset = coin.SoSeparator() sep.addChild(self.mat) sep.addChild(self.linestyle) sep.addChild(self.linecoords) sep.addChild(self.lineset) sep.addChild(self.bubbleset) sep.addChild(self.labelset) vobj.addDisplayMode(sep, "Default") self.onChanged(vobj, "BubbleSize") self.onChanged(vobj, "ShowLabel") self.onChanged(vobj, "LineColor") self.onChanged(vobj, "LineWidth") self.onChanged(vobj, "DrawStyle") def getDisplayModes(self, vobj): return ["Default"] def getDefaultDisplayMode(self): return "Default" def setDisplayMode(self, mode): return mode def updateData(self, obj, prop): if prop == "Shape": if obj.Shape: if obj.Shape.Edges: verts = [] vset = [] i = 0 for e in obj.Shape.Edges: for v in e.Vertexes: verts.append(tuple(obj.Placement.inverse().multVec(v.Point))) vset.append(i) i += 1 vset.append(-1) self.linecoords.point.setValues(verts) self.lineset.coordIndex.setValues(0, len(vset), vset) self.lineset.coordIndex.setNum(len(vset)) elif prop in ["Placement", "Length"] and not hasattr(obj, "Distances"): # copy values from FlatLines/Wireframe nodes rn = obj.ViewObject.RootNode if rn.getNumChildren() < 3: return coords = rn.getChild(1) pts = coords.point.getValues() self.linecoords.point.setValues(pts) # self.linecoords.point.setNum(len(pts)) sw = rn.getChild(2) if sw.getNumChildren() < 4: return edges = sw.getChild(sw.getNumChildren() - 2) if not edges.getNumChildren(): return if edges.getChild(0).getNumChildren() < 4: return eset = edges.getChild(0).getChild(3) vset = eset.coordIndex.getValues() self.lineset.coordIndex.setValues(0, len(vset), vset) self.lineset.coordIndex.setNum(len(vset)) self.onChanged(obj.ViewObject, "BubbleSize") self.onChanged(obj.ViewObject, "ShowLabel") def onChanged(self, vobj, prop): if prop == "LineColor": if hasattr(vobj, "LineColor"): l = vobj.LineColor self.mat.diffuseColor.setValue([l[0], l[1], l[2]]) elif prop == "DrawStyle": if hasattr(vobj, "DrawStyle"): if vobj.DrawStyle == "Solid": self.linestyle.linePattern = 0xFFFF elif vobj.DrawStyle == "Dashed": self.linestyle.linePattern = 0xF00F elif vobj.DrawStyle == "Dotted": self.linestyle.linePattern = 0x0F0F else: self.linestyle.linePattern = 0xFF88 elif prop == "LineWidth": if hasattr(vobj, "LineWidth"): self.linestyle.lineWidth = vobj.LineWidth elif prop in ["BubbleSize", "BubblePosition", "FontName", "FontSize"]: if hasattr(self, "bubbleset"): if self.bubbles: self.bubbleset.removeChild(self.bubbles) self.bubbles = None if vobj.Object.Shape: if vobj.Object.Shape.Edges: self.bubbles = coin.SoSeparator() self.bubblestyle = coin.SoDrawStyle() self.bubblestyle.linePattern = 0xFFFF self.bubbles.addChild(self.bubblestyle) self.bubbletexts = [] self.bubbledata = [] pos = ["Start"] if hasattr(vobj, "BubblePosition"): if vobj.BubblePosition in [ "Both", "Arrow left", "Arrow right", "Bar left", "Bar right", ]: pos = ["Start", "End"] elif vobj.BubblePosition == "None": pos = [] else: pos = [vobj.BubblePosition] e = len(vobj.Object.Shape.Edges) if getattr(vobj.Object, "Limit", 0): e //= 2 n = len(getattr(vobj.Object, "Distances", [])) for i in range(min(e, n)): for p in pos: if getattr(vobj.Object, "Limit", 0): verts = [ vobj.Object.Placement.inverse().multVec( vobj.Object.Shape.Edges[i * 2].Vertexes[0].Point ), vobj.Object.Placement.inverse().multVec( vobj.Object.Shape.Edges[i * 2 + 1].Vertexes[0].Point ), ] else: verts = [ vobj.Object.Placement.inverse().multVec(v.Point) for v in vobj.Object.Shape.Edges[i].Vertexes ] arrow = None if p == "Start": p1 = verts[0] p2 = verts[1] if vobj.BubblePosition.endswith("left"): arrow = True elif vobj.BubblePosition.endswith("right"): arrow = False else: p1 = verts[1] p2 = verts[0] if vobj.BubblePosition.endswith("left"): arrow = False elif vobj.BubblePosition.endswith("right"): arrow = True dv = p2.sub(p1) dv.normalize() if hasattr(vobj.BubbleSize, "Value"): rad = vobj.BubbleSize.Value / 2 else: rad = vobj.BubbleSize / 2 center = p2.add(Vector(dv).multiply(rad)) normal = vobj.Object.Placement.Rotation.multVec(Vector(0, 0, 1)) chord = dv.cross(normal) if arrow: p3 = p2.add(Vector(chord).multiply(rad / 2).negative()) if vobj.BubblePosition.startswith("Arrow"): p4 = p3.add(Vector(dv).multiply(rad * 2).negative()) p5 = p2.add(Vector(dv).multiply(rad).negative()).add( Vector(chord).multiply(rad * 1.5).negative() ) pts = [tuple(p3), tuple(p5), tuple(p4), tuple(p3)] center = p5.add(Vector(chord).multiply(rad * 2.5)) else: p4 = p3.add(Vector(dv).multiply(rad / 2).negative()) p5 = p4.add(Vector(chord).multiply(rad * 1.5).negative()) p6 = p5.add(Vector(dv).multiply(rad / 2)) pts = [ tuple(p3), tuple(p6), tuple(p5), tuple(p4), tuple(p3), ] center = p5.add(Vector(chord).multiply(rad * 3)) coords = coin.SoCoordinate3() coords.point.setValues(0, len(pts), pts) line = coin.SoFaceSet() line.numVertices.setValue(-1) cir = Part.makePolygon(pts) cir.Placement = vobj.Object.Placement self.bubbledata.append(cir) elif arrow == False: p3 = p2.add(Vector(chord).multiply(rad / 2)) if vobj.BubblePosition.startswith("Arrow"): p4 = p3.add(Vector(dv).multiply(rad * 2).negative()) p5 = p2.add(Vector(dv).multiply(rad).negative()).add( Vector(chord).multiply(rad * 1.5) ) pts = [tuple(p3), tuple(p4), tuple(p5), tuple(p3)] center = p5.add( Vector(chord).multiply(rad * 2.5).negative() ) else: p4 = p3.add(Vector(dv).multiply(rad / 2).negative()) p5 = p4.add(Vector(chord).multiply(rad * 1.5)) p6 = p5.add(Vector(dv).multiply(rad / 2)) pts = [ tuple(p3), tuple(p4), tuple(p5), tuple(p6), tuple(p3), ] center = p5.add(Vector(chord).multiply(rad * 3).negative()) coords = coin.SoCoordinate3() coords.point.setValues(0, len(pts), pts) line = coin.SoFaceSet() line.numVertices.setValue(-1) cir = Part.makePolygon(pts) cir.Placement = vobj.Object.Placement self.bubbledata.append(cir) else: cir = Part.makeCircle(rad, center) buf = cir.writeInventor() try: cin = coin.SoInput() cin.setBuffer(buf) cob = coin.SoDB.readAll(cin) except Exception: # workaround for pivy SoInput.setBuffer() bug buf = buf.replace("\n", "") pts = re.findall(r"point \[(.*?)\]", buf)[0] pts = pts.split(",") pc = [] for point in pts: v = point.strip().split() pc.append([float(v[0]), float(v[1]), float(v[2])]) coords = coin.SoCoordinate3() coords.point.setValues(0, len(pc), pc) line = coin.SoLineSet() line.numVertices.setValue(-1) else: coords = cob.getChild(1).getChild(0).getChild(2) line = cob.getChild(1).getChild(0).getChild(3) cir.Placement = vobj.Object.Placement self.bubbledata.append(cir) self.bubbles.addChild(coords) self.bubbles.addChild(line) st = coin.SoSeparator() tr = coin.SoTransform() fs = rad * 1.5 if hasattr(vobj, "FontSize"): fs = vobj.FontSize.Value txpos = FreeCAD.Vector(center.x, center.y - fs / 2.5, center.z) tr.translation.setValue(tuple(txpos)) fo = coin.SoFont() fn = params.get_param("textfont") if hasattr(vobj, "FontName"): if vobj.FontName: try: fn = str(vobj.FontName) except Exception: pass fo.name = fn fo.size = fs tx = coin.SoAsciiText() tx.justification = coin.SoText2.CENTER self.bubbletexts.append((tx, vobj.Object.Placement.multVec(center))) st.addChild(tr) st.addChild(fo) st.addChild(tx) self.bubbles.addChild(st) self.bubbleset.addChild(self.bubbles) self.onChanged(vobj, "NumberingStyle") if prop in ["FontName", "FontSize"]: self.onChanged(vobj, "ShowLabel") elif prop in ["NumberingStyle", "StartNumber"]: if hasattr(self, "bubbletexts"): num = 0 if hasattr(vobj, "StartNumber"): if vobj.StartNumber > 1: num = vobj.StartNumber - 1 alt = False for t in self.bubbletexts: t[0].string = self.getNumber(vobj, num) num += 1 if hasattr(vobj, "BubblePosition"): if vobj.BubblePosition in [ "Both", "Arrow left", "Arrow right", "Bar left", "Bar right", ]: if not alt: num -= 1 alt = not alt elif prop in ["ShowLabel", "LabelOffset"]: if hasattr(self, "labels"): if self.labels: self.labelset.removeChild(self.labels) self.labels = None if hasattr(vobj, "ShowLabel") and hasattr(vobj.Object, "Labels"): if vobj.ShowLabel: self.labels = coin.SoSeparator() if hasattr(vobj.Object, "Limit") and vobj.Object.Limit.Value: n = len(vobj.Object.Shape.Edges) / 2 else: n = len(vobj.Object.Shape.Edges) for i in range(n): if len(vobj.Object.Labels) > i: if vobj.Object.Labels[i]: vert = vobj.Object.Shape.Edges[i].Vertexes[0].Point if hasattr(vobj, "LabelOffset"): pl = FreeCAD.Placement(vobj.LabelOffset) pl.Base = vert.add(pl.Base) st = coin.SoSeparator() tr = coin.SoTransform() fo = coin.SoFont() tx = coin.SoAsciiText() tx.justification = coin.SoText2.LEFT t = vobj.Object.Labels[i] tx.string.setValue(t) if hasattr(vobj, "FontSize"): fs = vobj.FontSize.Value elif hasattr(vobj.BubbleSize, "Value"): fs = vobj.BubbleSize.Value * 0.75 else: fs = vobj.BubbleSize * 0.75 tr.translation.setValue(tuple(pl.Base)) tr.rotation.setValue(pl.Rotation.Q) fn = params.get_param("textfont") if hasattr(vobj, "FontName"): if vobj.FontName: try: fn = str(vobj.FontName) except Exception: pass fo.name = fn fo.size = fs st.addChild(tr) st.addChild(fo) st.addChild(tx) self.labels.addChild(st) self.labelset.addChild(self.labels) def getNumber(self, vobj, num): chars = "abcdefghijklmnopqrstuvwxyz" roman = ( ("M", 1000), ("CM", 900), ("D", 500), ("CD", 400), ("C", 100), ("XC", 90), ("L", 50), ("XL", 40), ("X", 10), ("IX", 9), ("V", 5), ("IV", 4), ("I", 1), ) if hasattr(vobj.Object, "CustomNumber") and vobj.Object.CustomNumber: return vobj.Object.CustomNumber elif hasattr(vobj, "NumberingStyle"): if vobj.NumberingStyle == "1,2,3": return str(num + 1) elif vobj.NumberingStyle == "01,02,03": return str(num + 1).zfill(2) elif vobj.NumberingStyle == "001,002,003": return str(num + 1).zfill(3) elif vobj.NumberingStyle == "A,B,C": result = "" base = num // 26 if base: result += chars[base].upper() remainder = num % 26 result += chars[remainder].upper() return result elif vobj.NumberingStyle == "a,b,c": result = "" base = num // 26 if base: result += chars[base] remainder = num % 26 result += chars[remainder] return result elif vobj.NumberingStyle == "I,II,III": result = "" n = num n += 1 for numeral, integer in roman: while n >= integer: result += numeral n -= integer return result elif vobj.NumberingStyle == "L0,L1,L2": return "L" + str(num) else: return str(num + 1) def getTextData(self): return [(t[0].string.getValues()[0], t[1]) for t in self.bubbletexts] def getShapeData(self): return self.bubbledata def setEdit(self, vobj, mode): if mode == 1 or mode == 2: return None taskd = _AxisTaskPanel() taskd.obj = vobj.Object taskd.update() FreeCADGui.Control.showDialog(taskd) return True def unsetEdit(self, vobj, mode): if mode == 1 or mode == 2: return None FreeCADGui.Control.closeDialog() return True def setupContextMenu(self, vobj, menu): if FreeCADGui.activeWorkbench().name() != "BIMWorkbench": return actionEdit = QtGui.QAction(translate("Arch", "Edit"), menu) QtCore.QObject.connect(actionEdit, QtCore.SIGNAL("triggered()"), self.edit) menu.addAction(actionEdit) # The default Part::FeaturePython context menu contains a `Set colors` # option. This option makes no sense for Axis objects. We therefore # override this menu and have to add our own `Transform` item. # To override the default menu this function must return `True`. action_transform = QtGui.QAction( FreeCADGui.getIcon("Std_TransformManip.svg"), translate("Command", "Transform"), # Context `Command` instead of `Arch`. menu, ) QtCore.QObject.connect(action_transform, QtCore.SIGNAL("triggered()"), self.transform) menu.addAction(action_transform) return True def edit(self): FreeCADGui.ActiveDocument.setEdit(self.Object, 0) def transform(self): FreeCADGui.ActiveDocument.setEdit(self.Object, 1) def dumps(self): return None def loads(self, state): return None class _AxisTaskPanel: """The editmode TaskPanel for Axis objects""" def __init__(self): # the panel has a tree widget that contains categories # for the subcomponents, such as additions, subtractions. # the categories are shown only if they are not empty. self.updating = False self.obj = None self.form = QtGui.QWidget() self.form.setObjectName("TaskPanel") self.grid = QtGui.QGridLayout(self.form) self.grid.setObjectName("grid") self.title = QtGui.QLabel(self.form) self.grid.addWidget(self.title, 0, 0, 1, 2) # tree self.tree = QtGui.QTreeWidget(self.form) self.grid.addWidget(self.tree, 1, 0, 1, 2) self.tree.setColumnCount(4) self.tree.header().resizeSection(0, 50) self.tree.header().resizeSection(1, 80) self.tree.header().resizeSection(2, 60) # buttons self.addButton = QtGui.QPushButton(self.form) self.addButton.setObjectName("addButton") self.addButton.setIcon(QtGui.QIcon(":/icons/Arch_Add.svg")) self.grid.addWidget(self.addButton, 3, 0, 1, 1) self.addButton.setEnabled(True) self.delButton = QtGui.QPushButton(self.form) self.delButton.setObjectName("delButton") self.delButton.setIcon(QtGui.QIcon(":/icons/Arch_Remove.svg")) self.grid.addWidget(self.delButton, 3, 1, 1, 1) self.delButton.setEnabled(True) QtCore.QObject.connect(self.addButton, QtCore.SIGNAL("clicked()"), self.addElement) QtCore.QObject.connect(self.delButton, QtCore.SIGNAL("clicked()"), self.removeElement) QtCore.QObject.connect( self.tree, QtCore.SIGNAL("itemChanged(QTreeWidgetItem *, int)"), self.edit ) self.update() def isAllowedAlterSelection(self): return False def isAllowedAlterView(self): return True def getStandardButtons(self): return QtGui.QDialogButtonBox.Close def update(self): "fills the treewidget" self.updating = True self.tree.clear() if self.obj and hasattr(self.obj, "Distances"): for i in range(len(self.obj.Distances)): item = QtGui.QTreeWidgetItem(self.tree) item.setText(0, str(i + 1)) if len(self.obj.Distances) > i: item.setText(1, str(self.obj.Distances[i])) if len(self.obj.Angles) > i: item.setText(2, str(self.obj.Angles[i])) if hasattr(self.obj, "Labels"): if len(self.obj.Labels) > i: item.setText(3, str(self.obj.Labels[i])) item.setFlags(item.flags() | QtCore.Qt.ItemIsEditable) item.setTextAlignment(0, QtCore.Qt.AlignLeft) self.retranslateUi(self.form) self.updating = False def addElement(self): item = QtGui.QTreeWidgetItem(self.tree) item.setText(0, str(self.tree.topLevelItemCount())) item.setText(1, "1.0") item.setText(2, "0.0") item.setFlags(item.flags() | QtCore.Qt.ItemIsEditable) self.resetObject() def removeElement(self): it = self.tree.currentItem() if it: nr = int(it.text(0)) - 1 self.resetObject(remove=nr) self.update() def edit(self, item, column): if not self.updating: self.resetObject() def resetObject(self, remove=None): "transfers the values from the widget to the object" d = [] a = [] l = [] for i in range(self.tree.topLevelItemCount()): it = self.tree.findItems(str(i + 1), QtCore.Qt.MatchExactly, 0)[0] if (remove is None) or (remove != i): if it.text(1): d.append(float(it.text(1))) else: d.append(0.0) if it.text(2): a.append(float(it.text(2))) else: a.append(0.0) l.append(it.text(3)) self.obj.Distances = d self.obj.Angles = a self.obj.Labels = l self.obj.touch() FreeCAD.ActiveDocument.recompute() def reject(self): FreeCAD.ActiveDocument.recompute() FreeCADGui.ActiveDocument.resetEdit() return True def retranslateUi(self, TaskPanel): TaskPanel.setWindowTitle(QtGui.QApplication.translate("Arch", "Axes", None)) self.delButton.setText(QtGui.QApplication.translate("Arch", "Remove", None)) self.addButton.setText(QtGui.QApplication.translate("Arch", "Add", None)) self.title.setText( QtGui.QApplication.translate( "Arch", "Distances (mm) and angles (deg) between axes", None ) ) self.tree.setHeaderLabels( [ QtGui.QApplication.translate("Arch", "Axis", None), QtGui.QApplication.translate("Arch", "Distance", None), QtGui.QApplication.translate("Arch", "Angle", None), QtGui.QApplication.translate("Arch", "Label", None), ] )