# SPDX-License-Identifier: LGPL-2.1-or-later # *************************************************************************** # * * # * Copyright (c) 2011 Yorik van Havre * # * * # * This file is part of FreeCAD. * # * * # * FreeCAD is free software: you can redistribute it and/or modify it * # * under the terms of the GNU Lesser General Public License as * # * published by the Free Software Foundation, either version 2.1 of the * # * License, or (at your option) any later version. * # * * # * FreeCAD is distributed in the hope that it will be useful, but * # * WITHOUT ANY WARRANTY; without even the implied warranty of * # * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * # * Lesser General Public License for more details. * # * * # * You should have received a copy of the GNU Lesser General Public * # * License along with FreeCAD. If not, see * # * . * # * * # *************************************************************************** __title__ = "FreeCAD Window" __author__ = "Yorik van Havre" __url__ = "https://www.freecad.org" ## @package ArchWindow # \ingroup ARCH # \brief The Window object and tools # # This module provides tools to build Window objects. # Windows are Arch objects obtained by extruding a series # of wires, and that can be inserted into other Arch objects, # by defining a volume that gets subtracted from them. import os import FreeCAD import ArchCommands import ArchComponent import ArchWindowPresets import Draft import DraftVecUtils from FreeCAD import Units from FreeCAD import Vector from draftutils import params from draftutils.messages import _wrn if FreeCAD.GuiUp: from PySide import QtCore, QtGui from PySide.QtCore import QT_TRANSLATE_NOOP import FreeCADGui import draftguitools.gui_trackers as DraftTrackers from draftutils.translate import translate else: # \cond def translate(ctxt, txt): return txt def QT_TRANSLATE_NOOP(ctxt, txt): return txt # \endcond # presets WindowPartTypes = ["Frame", "Solid panel", "Glass panel", "Louvre"] WindowOpeningModes = [ "None", "Arc 90", "Arc 90 inv", "Arc 45", "Arc 45 inv", "Arc 180", "Arc 180 inv", "Triangle", "Triangle inv", "Sliding", "Sliding inv", ] WindowPresets = ArchWindowPresets.WindowPresets def recolorize(attr): # names is [docname,objname] """Recolorizes an object or a [documentname,objectname] list This basically calls the Proxy.colorize(obj) methods of objects that have one.""" if isinstance(attr, list): if attr[0] in FreeCAD.listDocuments(): doc = FreeCAD.getDocument(attr[0]) obj = doc.getObject(attr[1]) if obj: if obj.ViewObject: if obj.ViewObject.Proxy: obj.ViewObject.Proxy.colorize(obj) elif hasattr(attr, "ViewObject") and attr.ViewObject: obj = attr if hasattr(obj.ViewObject, "Proxy") and hasattr(obj.ViewObject.Proxy, "colorize"): obj.ViewObject.Proxy.colorize(obj) class _Window(ArchComponent.Component): "The Window object" def __init__(self, obj): ArchComponent.Component.__init__(self, obj) self.Type = "Window" self.setProperties(obj) obj.IfcType = "Window" obj.MoveWithHost = True # Add features in the SketchArch External Add-on self.addSketchArchFeatures(obj) def addSketchArchFeatures(self, obj, linkObj=None, mode=None): """ To add features in the SketchArch External Add-on (https://github.com/paullee0/FreeCAD_SketchArch) - import ArchSketchObject module, and - set properties that are common to ArchObjects (including Links) and ArchSketch to support the additional features To install SketchArch External Add-on, see https://github.com/paullee0/FreeCAD_SketchArch#iv-install """ try: import ArchSketchObject ArchSketchObject.ArchSketch.setPropertiesLinkCommon(self, obj, linkObj, mode) except: pass def setProperties(self, obj, mode=None): lp = obj.PropertiesList if not "Hosts" in lp: obj.addProperty( "App::PropertyLinkList", "Hosts", "Window", QT_TRANSLATE_NOOP("App::Property", "The objects that host this window"), locked=True, ) if not "WindowParts" in lp: obj.addProperty( "App::PropertyStringList", "WindowParts", "Window", QT_TRANSLATE_NOOP("App::Property", "The components of this window"), locked=True, ) obj.setEditorMode("WindowParts", 2) if not "HoleDepth" in lp: obj.addProperty( "App::PropertyLength", "HoleDepth", "Window", QT_TRANSLATE_NOOP( "App::Property", "The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically.", ), locked=True, ) if not "Subvolume" in lp: obj.addProperty( "App::PropertyLink", "Subvolume", "Window", QT_TRANSLATE_NOOP( "App::Property", "An optional object that defines a volume to be subtracted from hosts of this window", ), locked=True, ) if not "Width" in lp: obj.addProperty( "App::PropertyLength", "Width", "Window", QT_TRANSLATE_NOOP("App::Property", "The width of this window"), locked=True, ) if not "Height" in lp: obj.addProperty( "App::PropertyLength", "Height", "Window", QT_TRANSLATE_NOOP("App::Property", "The height of this window"), locked=True, ) if not "Normal" in lp: obj.addProperty( "App::PropertyVector", "Normal", "Window", QT_TRANSLATE_NOOP("App::Property", "The normal direction of this window"), locked=True, ) # Automatic Normal Reverse if not "AutoNormalReversed" in lp: obj.addProperty( "App::PropertyBool", "AutoNormalReversed", "Window", QT_TRANSLATE_NOOP( "App::Property", "When normal direction is in auto mode (0,0,0), use reversed normal direction of the Base Sketch, i.e. -z.", ), locked=True, ) if mode == "ODR": obj.AutoNormalReversed = False # To maintain auto extrusion behaviour before introduction of this flag, this remains False if this is called by onDocumentRestored() elif mode == None: obj.AutoNormalReversed = True # To enable new extrusion behaviour which is consistent with Window intuitive creation tool after introduction of this flag, this is set True. if not "Preset" in lp: obj.addProperty( "App::PropertyInteger", "Preset", "Window", QT_TRANSLATE_NOOP("App::Property", "The preset number this window is based on"), locked=True, ) obj.setEditorMode("Preset", 2) if not "Frame" in lp: obj.addProperty( "App::PropertyLength", "Frame", "Window", QT_TRANSLATE_NOOP( "App::Property", "The frame depth of this window. Measured from front face to back face horizontally (i.e. perpendicular to the window elevation plane).", ), locked=True, ) if not "Offset" in lp: obj.addProperty( "App::PropertyLength", "Offset", "Window", QT_TRANSLATE_NOOP("App::Property", "The offset size of this window"), locked=True, ) if not "Area" in lp: obj.addProperty( "App::PropertyArea", "Area", "Window", QT_TRANSLATE_NOOP("App::Property", "The area of this window"), locked=True, ) if not "LouvreWidth" in lp: obj.addProperty( "App::PropertyLength", "LouvreWidth", "Window", QT_TRANSLATE_NOOP("App::Property", "The width of louvre elements"), locked=True, ) if not "LouvreSpacing" in lp: obj.addProperty( "App::PropertyLength", "LouvreSpacing", "Window", QT_TRANSLATE_NOOP("App::Property", "The space between louvre elements"), locked=True, ) if not "Opening" in lp: obj.addProperty( "App::PropertyPercent", "Opening", "Window", QT_TRANSLATE_NOOP( "App::Property", "Opens the subcomponents that have a hinge defined" ), locked=True, ) if not "HoleWire" in lp: obj.addProperty( "App::PropertyInteger", "HoleWire", "Window", QT_TRANSLATE_NOOP( "App::Property", "The number of the wire that defines the hole. If 0, the value will be calculated automatically", ), locked=True, ) if not "SymbolPlan" in lp: obj.addProperty( "App::PropertyBool", "SymbolPlan", "Window", QT_TRANSLATE_NOOP("App::Property", "Shows plan opening symbols if available"), locked=True, ) if not "SymbolElevation" in lp: obj.addProperty( "App::PropertyBool", "SymbolElevation", "Window", QT_TRANSLATE_NOOP("App::Property", "Show elevation opening symbols if available"), locked=True, ) obj.setEditorMode("VerticalArea", 2) obj.setEditorMode("HorizontalArea", 2) obj.setEditorMode("PerimeterLength", 2) def onDocumentRestored(self, obj): ArchComponent.Component.onDocumentRestored(self, obj) self.setProperties(obj, mode="ODR") # Add features in the SketchArch External Add-on self.addSketchArchFeatures(obj, mode="ODR") # During the v1.1 dev cycle an experiment with a new SillHeight handling was # undertaken. This did not work out as intended and was therefore reverted. # Related PRs: # https://github.com/FreeCAD/FreeCAD/pull/21005 # https://github.com/FreeCAD/FreeCAD/pull/23014 # The properties that were added are removed here. Note that we do not check # for "SillHeight" so that it is safe to use that property name in the future. if ( hasattr(obj, "Sill") or hasattr(obj, "baseSill") or hasattr(obj, "basePosZ") or hasattr(obj, "atthOffZ") ): for prop in ("Sill", "SillHeight", "baseSill", "basePosZ", "atthOffZ"): if hasattr(obj, prop): obj.setPropertyStatus(prop, "-LockDynamic") obj.removeProperty(prop) def loads(self, state): self.Type = "Window" def onBeforeChange(self, obj, prop): if prop in ["Base", "WindowParts", "Placement", "HoleDepth", "Height", "Width", "Hosts"]: setattr(self, prop, getattr(obj, prop)) if prop in ["Height", "Width"] and obj.CloneOf is None: self.TouchOnShapeChange = True # touch hosts after next "Shape" change def onChanged(self, obj, prop): self.hideSubobjects(obj, prop) if not "Restore" in obj.State: if prop in [ "Base", "WindowParts", "Placement", "HoleDepth", "Height", "Width", "Hosts", "Shape", ]: # anti-recursive loops, bc the base sketch will touch the Placement all the time touchhosts = False if prop == "Shape": if hasattr(self, "TouchOnShapeChange") and self.TouchOnShapeChange: self.TouchOnShapeChange = False touchhosts = True elif hasattr(self, prop) and getattr(self, prop) != getattr(obj, prop): touchhosts = True if touchhosts: hosts = self.Hosts if hasattr(self, "Hosts") else [] hosts += obj.Hosts if hasattr(obj, "Hosts") else [] for host in set(hosts): # use set to remove duplicates # mark host to recompute so it can detect this object host.touch() if prop in ["Width", "Height", "Frame"]: if obj.Base: if hasattr(obj.Base, "Constraints") and ( prop in [c.Name for c in obj.Base.Constraints] ): val = getattr(obj, prop).Value if val > 0: obj.Base.setDatum(prop, val) else: ArchComponent.Component.onChanged(self, obj, prop) def buildShapes(self, obj): import Part import DraftGeomUtils import math self.sshapes = [] self.vshapes = [] shapes = [] rotdata = None for i in range(int(len(obj.WindowParts) / 5)): wires = [] hinge = None omode = None ssymbols = [] vsymbols = [] wstr = obj.WindowParts[(i * 5) + 2].split(",") for s in wstr: if "Wire" in s: j = int(s[4:]) if obj.Base.Shape.Wires: if len(obj.Base.Shape.Wires) >= j: wires.append(obj.Base.Shape.Wires[j]) elif "Edge" in s: hinge = int(s[4:]) - 1 elif "Mode" in s: omode = int(s[4:]) if omode >= len(WindowOpeningModes): # Ignore modes not listed in WindowOpeningModes omode = None if wires: max_length = 0 for w in wires: if w.BoundBox.DiagonalLength > max_length: max_length = w.BoundBox.DiagonalLength ext = w wires.remove(ext) shape = Part.Face(ext) norm = None if hasattr(obj, "Normal"): # TODO Any reason need this test? if ( obj.Normal ): # TODO v=Vector(0,0,0), if v: print('true') - true: It always return True? Why this test? if not DraftVecUtils.isNull(obj.Normal): norm = obj.Normal if not norm: if not obj.AutoNormalReversed: norm = shape.normalAt( 0, 0 ) # TODO Should use Sketch's normal, to avoid possible difference in edge direction of various wires, for consistency? else: # elif obj.AutoNormalReversed: norm = obj.Base.getGlobalPlacement().Rotation.multVec( FreeCAD.Vector(0, 0, 1) ) norm = norm.negative() if hinge and omode: opening = None if hasattr(obj, "Opening"): if obj.Opening: opening = obj.Opening / 100.0 e = obj.Base.Shape.Edges[hinge] ev1 = e.Vertexes[0].Point ev2 = e.Vertexes[-1].Point # choose the one with lowest z to draw the symbol if ev2.z < ev1.z: ev1, ev2 = ev2, ev1 # find the point most distant from the hinge p = None d = 0 for v in shape.Vertexes: dist = v.Point.distanceToLine(ev1, ev2.sub(ev1)) if dist > d: d = dist p = v.Point if p: # bring that point to the level of ev1 if needed chord = p.sub(ev1) enorm = ev2.sub(ev1) proj = DraftVecUtils.project(chord, enorm) v1 = ev1 if proj.Length > 0: # chord = p.sub(ev1.add(proj)) # p = v1.add(chord) p = p.sub(proj) chord = p.sub(ev1) # calculate symbols v4 = p.add(DraftVecUtils.scale(enorm, 0.5)) if omode == 1: # Arc 90 v2 = v1.add(DraftVecUtils.rotate(chord, math.pi / 4, enorm)) v3 = v1.add(DraftVecUtils.rotate(chord, math.pi / 2, enorm)) ssymbols.append(Part.Arc(p, v2, v3).toShape()) ssymbols.append(Part.LineSegment(v3, v1).toShape()) vsymbols.append(Part.LineSegment(v1, v4).toShape()) vsymbols.append(Part.LineSegment(v4, ev2).toShape()) if opening: rotdata = [v1, ev2.sub(ev1), 90 * opening] elif omode == 2: # Arc -90 v2 = v1.add(DraftVecUtils.rotate(chord, -math.pi / 4, enorm)) v3 = v1.add(DraftVecUtils.rotate(chord, -math.pi / 2, enorm)) ssymbols.append(Part.Arc(p, v2, v3).toShape()) ssymbols.append(Part.LineSegment(v3, v1).toShape()) vsymbols.append(Part.LineSegment(v1, v4).toShape()) vsymbols.append(Part.LineSegment(v4, ev2).toShape()) if opening: rotdata = [v1, ev2.sub(ev1), -90 * opening] elif omode == 3: # Arc 45 v2 = v1.add(DraftVecUtils.rotate(chord, math.pi / 8, enorm)) v3 = v1.add(DraftVecUtils.rotate(chord, math.pi / 4, enorm)) ssymbols.append(Part.Arc(p, v2, v3).toShape()) ssymbols.append(Part.LineSegment(v3, v1).toShape()) vsymbols.append(Part.LineSegment(v1, v4).toShape()) vsymbols.append(Part.LineSegment(v4, ev2).toShape()) if opening: rotdata = [v1, ev2.sub(ev1), 45 * opening] elif omode == 4: # Arc -45 v2 = v1.add(DraftVecUtils.rotate(chord, -math.pi / 8, enorm)) v3 = v1.add(DraftVecUtils.rotate(chord, -math.pi / 4, enorm)) ssymbols.append(Part.Arc(p, v2, v3).toShape()) ssymbols.append(Part.LineSegment(v3, v1).toShape()) vsymbols.append(Part.LineSegment(v1, v4).toShape()) vsymbols.append(Part.LineSegment(v4, ev2).toShape()) if opening: rotdata = [v1, ev2.sub(ev1), -45 * opening] elif omode == 5: # Arc 180 v2 = v1.add(DraftVecUtils.rotate(chord, math.pi / 2, enorm)) v3 = v1.add(DraftVecUtils.rotate(chord, math.pi, enorm)) ssymbols.append(Part.Arc(p, v2, v3).toShape()) ssymbols.append(Part.LineSegment(v3, v1).toShape()) vsymbols.append(Part.LineSegment(v1, v4).toShape()) vsymbols.append(Part.LineSegment(v4, ev2).toShape()) if opening: rotdata = [v1, ev2.sub(ev1), 180 * opening] elif omode == 6: # Arc -180 v2 = v1.add(DraftVecUtils.rotate(chord, -math.pi / 2, enorm)) v3 = v1.add(DraftVecUtils.rotate(chord, -math.pi, enorm)) ssymbols.append(Part.Arc(p, v2, v3).toShape()) ssymbols.append(Part.LineSegment(v3, v1).toShape()) vsymbols.append(Part.LineSegment(v1, v4).toShape()) vsymbols.append(Part.LineSegment(v4, ev2).toShape()) if opening: rotdata = [ev1, ev2.sub(ev1), -180 * opening] elif omode == 7: # tri v2 = v1.add(DraftVecUtils.rotate(chord, math.pi / 2, enorm)) ssymbols.append(Part.LineSegment(p, v2).toShape()) ssymbols.append(Part.LineSegment(v2, v1).toShape()) vsymbols.append(Part.LineSegment(v1, v4).toShape()) vsymbols.append(Part.LineSegment(v4, ev2).toShape()) if opening: rotdata = [v1, ev2.sub(ev1), 90 * opening] elif omode == 8: # -tri v2 = v1.add(DraftVecUtils.rotate(chord, -math.pi / 2, enorm)) ssymbols.append(Part.LineSegment(p, v2).toShape()) ssymbols.append(Part.LineSegment(v2, v1).toShape()) vsymbols.append(Part.LineSegment(v1, v4).toShape()) vsymbols.append(Part.LineSegment(v4, ev2).toShape()) if opening: rotdata = [v1, ev2.sub(ev1), -90 * opening] elif omode == 9: # sliding pass elif omode == 10: # -sliding pass exv = FreeCAD.Vector() zov = FreeCAD.Vector() V = 0 thk = obj.WindowParts[(i * 5) + 3] if "+V" in thk: thk = thk[:-2] V = obj.Frame.Value thk = float(thk) + V if thk: exv = DraftVecUtils.scaleTo(norm, thk) shape = shape.extrude(exv) for w in wires: f = Part.Face(w) f = f.extrude(exv) shape = shape.cut(f) if obj.WindowParts[(i * 5) + 4]: V = 0 zof = obj.WindowParts[(i * 5) + 4] if "+V" in zof: zof = zof[:-2] V = obj.Offset.Value zof = float(zof) + V if zof: zov = DraftVecUtils.scaleTo(norm, zof) shape.translate(zov) if hinge and omode and 0 < omode < 9: if DraftVecUtils.angle(chord, norm, enorm) < 0: if omode % 2 == 0: zov = zov.add(exv) else: if omode % 2 == 1: zov = zov.add(exv) for symb in ssymbols: symb.translate(zov) for symb in vsymbols: symb.translate(zov) if rotdata: rotdata[0] = rotdata[0].add(zov) if obj.WindowParts[(i * 5) + 1] == "Louvre": if hasattr(obj, "LouvreWidth"): if obj.LouvreWidth and obj.LouvreSpacing: bb = shape.BoundBox bb.enlarge(10) step = obj.LouvreWidth.Value + obj.LouvreSpacing.Value if step < bb.ZLength: box = Part.makeBox(bb.XLength, bb.YLength, obj.LouvreSpacing.Value) boxes = [] for i in range(int(bb.ZLength / step) + 1): b = box.copy() b.translate( FreeCAD.Vector(bb.XMin, bb.YMin, bb.ZMin + i * step) ) boxes.append(b) self.boxes = Part.makeCompound(boxes) # rot = obj.Base.Placement.Rotation # self.boxes.rotate(self.boxes.BoundBox.Center,rot.Axis,math.degrees(rot.Angle)) self.boxes.translate( shape.BoundBox.Center.sub(self.boxes.BoundBox.Center) ) shape = shape.cut(self.boxes) if rotdata: shape.rotate(rotdata[0], rotdata[1], rotdata[2]) shapes.append(shape) self.sshapes.extend(ssymbols) self.vshapes.extend(vsymbols) return shapes def execute(self, obj): if self.clone(obj): clonedProxy = obj.CloneOf.Proxy if not (hasattr(clonedProxy, "sshapes") and hasattr(clonedProxy, "vshapes")): clonedProxy.buildShapes(obj.CloneOf) self.sshapes = clonedProxy.sshapes self.vshapes = clonedProxy.vshapes if hasattr(clonedProxy, "boxes"): self.boxes = clonedProxy.boxes return if not self.ensureBase(obj): return import Part import DraftGeomUtils import math pl = obj.Placement base = None self.sshapes = [] self.vshapes = [] if obj.Base: if hasattr(obj, "Shape"): if hasattr(obj, "WindowParts"): if obj.WindowParts and (len(obj.WindowParts) % 5 == 0): shapes = self.buildShapes(obj) if shapes: base = Part.makeCompound(shapes) elif not obj.WindowParts: if obj.Base.Shape.Solids: base = obj.Base.Shape.copy() # obj placement is already added by applyShape() below # if not DraftGeomUtils.isNull(pl): # base.Placement = base.Placement.multiply(pl) else: print("Arch: Bad formatting of window parts definitions") base = self.processSubShapes(obj, base) if base: if not base.isNull(): b = [] if self.sshapes: if hasattr(obj, "SymbolPlan"): if obj.SymbolPlan: b.extend(self.sshapes) else: b.extend(self.sshapes) if self.vshapes: if hasattr(obj, "SymbolElevation"): if obj.SymbolElevation: b.extend(self.vshapes) else: b.extend(self.vshapes) if b: base = Part.makeCompound([base] + b) # base = Part.makeCompound([base]+self.sshapes+self.vshapes) self.applyShape(obj, base, pl, allowinvalid=True, allownosolid=True) obj.Placement = pl else: obj.Shape = Part.Shape() if hasattr(obj, "Area"): obj.Area = obj.Width.Value * obj.Height.Value self.executeSketchArchFeatures(obj) def executeSketchArchFeatures(self, obj, linkObj=None, index=None, linkElement=None): """ To execute features in the SketchArch External Add-on (https://github.com/paullee0/FreeCAD_SketchArch) - import ArchSketchObject module, and - execute features that are common to ArchObjects (including Links) and ArchSketch To install SketchArch External Add-on, see https://github.com/paullee0/FreeCAD_SketchArch#iv-install """ # To execute features in SketchArch External Add-on try: import ArchSketchObject # Why needed ? Should have try: addSketchArchFeatures() before ! Need 'per method' ? # Execute SketchArch Feature - Intuitive Automatic Placement for Arch Windows/Doors, Equipment etc. # see https://forum.freecad.org/viewtopic.php?f=23&t=50802 ArchSketchObject.updateAttachmentOffset(obj, linkObj) except: pass def appLinkExecute(self, obj, linkObj, index, linkElement): """ Default Link Execute method() - See https://forum.freecad.org/viewtopic.php?f=22&t=42184&start=10#p361124 @realthunder added support to Links to run Linked Scripted Object's methods() """ # Add features in the SketchArch External Add-on self.addSketchArchFeatures(obj, linkObj) # Execute features in the SketchArch External Add-on self.executeSketchArchFeatures(obj, linkObj) def getSubFace(self): "returns a subface for creation of subvolume for cutting in a base object" # creation of subface from HoleWire (getSubWire) raise NotImplementedError def getSubVolume(self, obj, plac=None, host=None): "returns a subvolume for cutting in a base object" # check if this is a clone or not, setup orig if positive orig = None if Draft.isClone(obj, "Window"): if hasattr(obj, "CloneOf"): # TODO need to check this? orig = obj.CloneOf # TODO Why always need tests e.g. hasattr(obj,"Subvolme"), hasattr(obj,"ClonOf") etc.? # check if we have a custom subvolume if hasattr(obj, "Subvolume"): # TODO To support Links if obj.Subvolume: if hasattr(obj.Subvolume, "Shape"): if not obj.Subvolume.Shape.isNull(): sh = obj.Subvolume.Shape.copy() pl = FreeCAD.Placement(sh.Placement) pl = obj.Placement.multiply(pl) if plac: pl = plac.multiply(pl) sh.Placement = pl return sh # getting extrusion depth width = 0 if hasattr( obj, "HoleDepth" ): # if this is a clone, the original's HoleDepth is overridden if HoleDepth is set in the clone # TODO To support Links if obj.HoleDepth.Value: width = obj.HoleDepth.Value if not width: if orig and hasattr(orig, "HoleDepth"): if orig.HoleDepth.Value: width = orig.HoleDepth.Value if not width: if host and Draft.getType(host) == "Wall": # TODO More robust approach : With ArchSketch, on which wall segment an ArchObject is attached to is declared by user and saved. # The extrusion of each wall segment could be done per segment, and punch hole in the exact wall segment before fusing them all. No need to care about each wall segment thickness. # TODO Consider to turn below codes to getWidths/getSortedWidths() in ArchWall (below codes copied and modified from ArchWall) propSetUuid = host.Proxy.ArchSkPropSetPickedUuid widths = [] # [] or None are both False if ( hasattr(host, "ArchSketchData") and host.ArchSketchData and Draft.getType(host.Base) == "ArchSketch" ): if hasattr(host.Base, "Proxy"): # TODO Any need to test ? if hasattr(host.Base.Proxy, "getWidths"): # Return a list of Width corresponding to indexes # of sorted edges of Sketch. widths = host.Base.Proxy.getWidths(host.Base, propSetUuid=propSetUuid) if not widths: if host.OverrideWidth: # TODO No need to test as in ArchWall if host.Base is Sketch and sortSketchWidth(), just need the max value widths = host.OverrideWidth elif host.Width: widths = [host.Width.Value] # TODO Below codes copied and adopted from ArchWall.py. # Consider adding a variable to store the layer's # thickness as deduced, so the figure there could be # used directly without re-calculated here below. if hasattr(host, "Material"): if host.Material: if hasattr(host.Material, "Materials"): thicknesses = [abs(t) for t in host.Material.Thicknesses] totalThk = sum(thicknesses) # Append totalThk to widths, find max below widths.append(totalThk) if widths: width = max(widths) # +100mm to ensure subtract is through at the moment width += 100 elif obj.Base: # If host is not Wall b = obj.Base.Shape.BoundBox width = max( b.XLength, b.YLength, b.ZLength ) # TODO Fix this, the width would be too much in many cases if ( not width ): # TODO Should not happen, it means there is no Base (Sketch or another FC object) in Clone either width = ( 1.1112 # some weird value to have little chance to overlap with an existing face ) # setup base if orig: base = ( orig.Base ) # always use original's base; clone's base should not be used to supersede original's base else: base = obj.Base # finding which wire to use to drill the hole f = None if hasattr( obj, "HoleWire" ): # if this is a clone, the original's HoleWire is overridden if HoleWire is set in the clone # TODO To support Links if obj.HoleWire > 0: if obj.HoleWire <= len(base.Shape.Wires): f = base.Shape.Wires[obj.HoleWire - 1] if not f: if orig and hasattr(orig, "HoleDepth"): # check original's HoleWire if orig.HoleWire > 0: if orig.HoleWire <= len(base.Shape.Wires): f = base.Shape.Wires[obj.HoleWire - 1] if not f: # finding biggest wire in the base shape max_length = 0 for w in base.Shape.Wires: if w.BoundBox.DiagonalLength > max_length: max_length = w.BoundBox.DiagonalLength f = w if f: import Part f = Part.Face(f) norm = f.normalAt(0, 0) if hasattr(obj, "Normal"): if obj.Normal: if not DraftVecUtils.isNull(obj.Normal): norm = obj.Normal v1 = DraftVecUtils.scaleTo(norm, width) f.translate(v1) v2 = v1.negative() v2 = Vector(v1).multiply(-2) f = f.extrude(v2) if plac: f.Placement = plac else: f.Placement = obj.Placement return f return None def computeAreas(self, obj): return class _ViewProviderWindow(ArchComponent.ViewProviderComponent): "A View Provider for the Window object" def __init__(self, vobj): ArchComponent.ViewProviderComponent.__init__(self, vobj) def getIcon(self): import Arch_rc if hasattr(self, "Object"): if hasattr(self.Object, "CloneOf"): if self.Object.CloneOf: return ":/icons/Arch_Window_Clone.svg" return ":/icons/Arch_Window_Tree.svg" def updateData(self, obj, prop): if prop == "Shape": if obj.Base: if obj.Base.isDerivedFrom("Part::Compound"): if obj.ViewObject.DiffuseColor != obj.Base.ViewObject.DiffuseColor: if len(obj.Base.ViewObject.DiffuseColor) > 1: obj.ViewObject.DiffuseColor = obj.Base.ViewObject.DiffuseColor obj.ViewObject.update() self.colorize(obj) elif prop == "CloneOf": if hasattr(obj, "CloneOf") and obj.CloneOf: mat = None if hasattr(obj, "Material"): if obj.Material: mat = obj.Material if not mat: if obj.ViewObject.DiffuseColor != obj.CloneOf.ViewObject.DiffuseColor: if len(obj.CloneOf.ViewObject.DiffuseColor) > 1: obj.ViewObject.DiffuseColor = obj.CloneOf.ViewObject.DiffuseColor obj.ViewObject.update() def onDelete(self, vobj, subelements): for o in vobj.Object.Hosts: o.touch() return True def onChanged(self, vobj, prop): if prop == "ShapeAppearance": self.colorize(vobj.Object) ArchComponent.ViewProviderComponent.onChanged(self, vobj, prop) def colorize(self, obj): def _shapeAppearanceMaterialIsSame(sapp_mat1, sapp_mat2): for prop in ( "AmbientColor", "DiffuseColor", "EmissiveColor", "Shininess", "SpecularColor", "Transparency", ): if getattr(sapp_mat1, prop) != getattr(sapp_mat2, prop): return False return True def _shapeAppearanceIsSame(sapp1, sapp2): if len(sapp1) != len(sapp2): return False for sapp_mat1, sapp_mat2 in zip(sapp1, sapp2): if not _shapeAppearanceMaterialIsSame(sapp_mat1, sapp_mat2): return False return True if not obj.Shape: return if not obj.Shape.Solids: return # setting different part colors if hasattr(obj, "CloneOf") and obj.CloneOf: obj, clone = obj.CloneOf, obj base_sapp_mat = clone.ViewObject.ShapeAppearance[0] arch_mat = getattr(clone, "Material", None) else: clone = None base_sapp_mat = obj.ViewObject.ShapeAppearance[0] arch_mat = getattr(obj, "Material", None) solids = obj.Shape.copy().Solids sapp = [] for i in range(len(solids)): color = None if obj.WindowParts and len(obj.WindowParts) > i * 5: # WindowParts-based window name = obj.WindowParts[(i * 5)] mtype = obj.WindowParts[(i * 5) + 1] color = self.getSolidMaterial(obj, arch_mat, name, mtype) elif obj.Base and hasattr(obj.Base, "Shape"): # Type-based window: obj.Base furnishes the window solids sol1 = self.getSolidSignature(solids[i]) # here we look for all the ways to retrieve a name for each # solid. Currently we look for similar solids in the if hasattr(obj.Base, "Group"): for child in obj.Base.Group: if hasattr(child, "Shape") and child.Shape and child.Shape.Solids: sol2 = self.getSolidSignature(child.Shape) if sol1 == sol2: color = self.getSolidMaterial(obj, arch_mat, child.Label) break if color is None: typeidx = (i * 5) + 1 if typeidx < len(obj.WindowParts): typ = obj.WindowParts[typeidx] if typ == WindowPartTypes[2]: # "Glass panel" color = ArchCommands.getDefaultColor("WindowGlass") if color is None: sapp_mat = base_sapp_mat else: # color is an RGBA tuple (0.0-1.0) sapp_mat = ( FreeCAD.Material() ) # ShapeAppearance material with default v0.21 properties. sapp_mat.DiffuseColor = color[:3] + (1.0,) sapp_mat.Transparency = 1.0 - color[3] sapp.extend((sapp_mat,) * len(solids[i].Faces)) if clone is not None: obj = clone if not _shapeAppearanceIsSame(obj.ViewObject.ShapeAppearance, sapp): obj.ViewObject.ShapeAppearance = sapp def getSolidSignature(self, solid): """Returns a tuple defining as uniquely as possible a solid""" return ( solid.ShapeType, round(solid.Volume, 3), round(solid.Area, 3), round(solid.Length, 3), ) def getSolidMaterial(self, obj, arch_mat, name, mtype=None): """returns an RGBA tuple of floats (0.0 - 1.0)""" color = None if arch_mat is not None and hasattr(arch_mat, "Materials") and arch_mat.Names: mat = None if name in arch_mat.Names: mat = arch_mat.Materials[arch_mat.Names.index(name)] elif mtype is not None and (mtype in arch_mat.Names): mat = arch_mat.Materials[arch_mat.Names.index(mtype)] if mat: if "DiffuseColor" in mat.Material: if "(" in mat.Material["DiffuseColor"]: color = tuple( [float(f) for f in mat.Material["DiffuseColor"].strip("()").split(",")] ) if color and ("Transparency" in mat.Material): t = float(mat.Material["Transparency"]) / 100.0 color = color[:3] + (1.0 - t,) return color def getHingeEdgeIndices(self): """returns a list of hinge edge indices (0-based)""" # WindowParts example: # ["OuterFrame", "Frame", "Wire0,Wire1", "100.0+V", "0.00+V", # "InnerFrame", "Frame", "Wire2,Wire3,Edge8,Mode1", "100.0", "100.0+V", # "InnerGlass", "Glass panel", "Wire3", "10.0", "150.0+V"] idxs = [] parts = self.Object.WindowParts for i in range(len(parts) // 5): for s in parts[(i * 5) + 2].split(","): if "Edge" in s: idxs.append(int(s[4:]) - 1) # Edge indices in string are 1-based. return idxs def setEdit(self, vobj, mode): if mode != 0: return None taskd = _ArchWindowTaskPanel() taskd.obj = self.Object self.sets = [vobj.DisplayMode, vobj.Transparency] vobj.DisplayMode = "Shaded" vobj.Transparency = 80 if self.Object.Base: self.Object.Base.ViewObject.show() taskd.update() FreeCADGui.Control.showDialog(taskd) return True def unsetEdit(self, vobj, mode): if mode != 0: return None vobj.DisplayMode = self.sets[0] vobj.Transparency = self.sets[1] vobj.DiffuseColor = vobj.DiffuseColor # reset face colors if self.Object.Base: self.Object.Base.ViewObject.hide() FreeCADGui.Control.closeDialog() return True def setupContextMenu(self, vobj, menu): if FreeCADGui.activeWorkbench().name() != "BIMWorkbench": return hingeIdxs = self.getHingeEdgeIndices() super().contextMenuAddEdit(menu) if len(hingeIdxs) > 0: actionInvertOpening = QtGui.QAction( QtGui.QIcon(":/icons/Arch_Window_Tree.svg"), translate("Arch", "Invert Opening Direction"), menu, ) QtCore.QObject.connect( actionInvertOpening, QtCore.SIGNAL("triggered()"), self.invertOpening ) menu.addAction(actionInvertOpening) if len(hingeIdxs) == 1: actionInvertHinge = QtGui.QAction( QtGui.QIcon(":/icons/Arch_Window_Tree.svg"), translate("Arch", "Invert Hinge Position"), menu, ) QtCore.QObject.connect( actionInvertHinge, QtCore.SIGNAL("triggered()"), self.invertHinge ) menu.addAction(actionInvertHinge) super().contextMenuAddToggleSubcomponents(menu) def invertOpening(self): """swaps the opening modes found in this window""" pairs = [ ["Mode" + str(i), "Mode" + str(i + 1)] for i in range(1, len(WindowOpeningModes), 2) ] self.invertPairs(pairs) def invertHinge(self): """swaps the hinge edge of a single hinge edge window""" idxs = self.getHingeEdgeIndices() if len(idxs) != 1: return idx = idxs[0] end = 0 for wire in self.Object.Base.Shape.Wires: sta = end end += len(wire.Edges) if sta <= idx < end: new = idx + 2 # A rectangular wire is assumed. if not (sta <= new < end): new = idx - 2 break pairs = [["Edge" + str(idx + 1), "Edge" + str(new + 1)]] self.invertPairs(pairs) # Also invert opening direction, so the door still opens towards # the same side of the wall self.invertOpening() def invertPairs(self, pairs): """scans the WindowParts of this window and swaps the two elements of each pair, if found""" if hasattr(self, "Object"): windowparts = self.Object.WindowParts nparts = [] for part in windowparts: for pair in pairs: if pair[0] in part: part = part.replace(pair[0], pair[1]) break elif pair[1] in part: part = part.replace(pair[1], pair[0]) break nparts.append(part) if nparts != self.Object.WindowParts: self.Object.WindowParts = nparts FreeCAD.ActiveDocument.recompute() else: FreeCAD.Console.PrintWarning( translate("Arch", "This window has no defined opening") + "\n" ) class _ArchWindowTaskPanel: """The TaskPanel for Arch Windows""" def __init__(self): self.obj = None self.baseform = QtGui.QWidget() self.baseform.setObjectName("TaskPanel") self.grid = QtGui.QGridLayout(self.baseform) self.grid.setObjectName("grid") self.title = QtGui.QLabel(self.baseform) self.grid.addWidget(self.title, 0, 0, 1, 7) self.basepanel = ArchComponent.ComponentTaskPanel() self.form = [self.baseform, self.basepanel.baseform] # base object self.tree = QtGui.QTreeWidget(self.baseform) self.grid.addWidget(self.tree, 1, 0, 1, 7) self.tree.setColumnCount(1) self.tree.setMaximumSize(QtCore.QSize(500, 24)) self.tree.header().hide() # hole self.holeLabel = QtGui.QLabel(self.baseform) self.grid.addWidget(self.holeLabel, 2, 0, 1, 1) self.holeNumber = QtGui.QLineEdit(self.baseform) self.grid.addWidget(self.holeNumber, 2, 2, 1, 3) self.holeButton = QtGui.QPushButton(self.baseform) self.grid.addWidget(self.holeButton, 2, 6, 1, 1) self.holeButton.setEnabled(True) # trees self.wiretree = QtGui.QTreeWidget(self.baseform) self.grid.addWidget(self.wiretree, 3, 0, 1, 3) self.wiretree.setColumnCount(1) self.wiretree.setSelectionMode(QtGui.QAbstractItemView.MultiSelection) self.comptree = QtGui.QTreeWidget(self.baseform) self.grid.addWidget(self.comptree, 3, 4, 1, 3) self.comptree.setColumnCount(1) # buttons self.addButton = QtGui.QPushButton(self.baseform) self.addButton.setObjectName("addButton") self.addButton.setIcon(QtGui.QIcon(":/icons/Arch_Add.svg")) self.grid.addWidget(self.addButton, 4, 0, 1, 1) self.addButton.setMaximumSize(QtCore.QSize(70, 40)) self.editButton = QtGui.QPushButton(self.baseform) self.editButton.setObjectName("editButton") self.editButton.setIcon(QtGui.QIcon(":/icons/Draft_Edit.svg")) self.grid.addWidget(self.editButton, 4, 2, 1, 3) self.editButton.setMaximumSize(QtCore.QSize(60, 40)) self.editButton.setEnabled(False) self.delButton = QtGui.QPushButton(self.baseform) self.delButton.setObjectName("delButton") self.delButton.setIcon(QtGui.QIcon(":/icons/Arch_Remove.svg")) self.grid.addWidget(self.delButton, 4, 6, 1, 1) self.delButton.setMaximumSize(QtCore.QSize(70, 40)) self.delButton.setEnabled(False) # invert buttons self.invertOpeningButton = QtGui.QPushButton(self.baseform) self.invertOpeningButton.setIcon(QtGui.QIcon(":/icons/Arch_Window_Tree.svg")) self.invertOpeningButton.clicked.connect(self.invertOpening) self.grid.addWidget(self.invertOpeningButton, 5, 0, 1, 7) self.invertOpeningButton.setEnabled(False) self.invertHingeButton = QtGui.QPushButton(self.baseform) self.invertHingeButton.setIcon(QtGui.QIcon(":/icons/Arch_Window_Tree.svg")) self.invertHingeButton.clicked.connect(self.invertHinge) self.grid.addWidget(self.invertHingeButton, 6, 0, 1, 7) self.invertHingeButton.setEnabled(False) # add new ui = FreeCADGui.UiLoader() self.newtitle = QtGui.QLabel(self.baseform) self.new1 = QtGui.QLabel(self.baseform) self.new2 = QtGui.QLabel(self.baseform) self.new3 = QtGui.QLabel(self.baseform) self.new4 = QtGui.QLabel(self.baseform) self.new5 = QtGui.QLabel(self.baseform) self.new6 = QtGui.QLabel(self.baseform) self.new7 = QtGui.QLabel(self.baseform) self.field1 = QtGui.QLineEdit(self.baseform) self.field2 = QtGui.QComboBox(self.baseform) self.field3 = QtGui.QLineEdit(self.baseform) self.field4 = ui.createWidget("Gui::InputField") self.field5 = ui.createWidget("Gui::InputField") self.field6 = QtGui.QPushButton(self.baseform) self.field7 = QtGui.QComboBox(self.baseform) self.addp4 = QtGui.QCheckBox(self.baseform) self.addp5 = QtGui.QCheckBox(self.baseform) self.createButton = QtGui.QPushButton(self.baseform) self.createButton.setObjectName("createButton") self.createButton.setIcon(QtGui.QIcon(":/icons/Arch_Add.svg")) self.grid.addWidget(self.newtitle, 7, 0, 1, 7) self.grid.addWidget(self.new1, 8, 0, 1, 1) self.grid.addWidget(self.field1, 8, 2, 1, 5) self.grid.addWidget(self.new2, 9, 0, 1, 1) self.grid.addWidget(self.field2, 9, 2, 1, 5) self.grid.addWidget(self.new3, 10, 0, 1, 1) self.grid.addWidget(self.field3, 10, 2, 1, 5) self.grid.addWidget(self.new4, 11, 0, 1, 1) self.grid.addWidget(self.field4, 11, 2, 1, 4) self.grid.addWidget(self.addp4, 11, 6, 1, 1) self.grid.addWidget(self.new5, 12, 0, 1, 1) self.grid.addWidget(self.field5, 12, 2, 1, 4) self.grid.addWidget(self.addp5, 12, 6, 1, 1) self.grid.addWidget(self.new6, 13, 0, 1, 1) self.grid.addWidget(self.field6, 13, 2, 1, 5) self.grid.addWidget(self.new7, 14, 0, 1, 1) self.grid.addWidget(self.field7, 14, 2, 1, 5) self.grid.addWidget(self.createButton, 15, 0, 1, 7) self.newtitle.setVisible(False) self.new1.setVisible(False) self.new2.setVisible(False) self.new3.setVisible(False) self.new4.setVisible(False) self.new5.setVisible(False) self.new6.setVisible(False) self.new7.setVisible(False) self.field1.setVisible(False) self.field2.setVisible(False) for t in WindowPartTypes: self.field2.addItem("") self.field3.setVisible(False) self.field3.setReadOnly(True) self.field4.setVisible(False) self.field5.setVisible(False) self.field6.setVisible(False) self.field7.setVisible(False) self.addp4.setVisible(False) self.addp5.setVisible(False) for t in WindowOpeningModes: self.field7.addItem("") self.createButton.setVisible(False) QtCore.QObject.connect(self.holeButton, QtCore.SIGNAL("clicked()"), self.selectHole) QtCore.QObject.connect( self.holeNumber, QtCore.SIGNAL("textEdited(QString)"), self.setHoleNumber ) QtCore.QObject.connect(self.addButton, QtCore.SIGNAL("clicked()"), self.addElement) QtCore.QObject.connect(self.delButton, QtCore.SIGNAL("clicked()"), self.removeElement) QtCore.QObject.connect(self.editButton, QtCore.SIGNAL("clicked()"), self.editElement) QtCore.QObject.connect(self.createButton, QtCore.SIGNAL("clicked()"), self.create) QtCore.QObject.connect( self.comptree, QtCore.SIGNAL("itemClicked(QTreeWidgetItem*,int)"), self.check ) QtCore.QObject.connect( self.wiretree, QtCore.SIGNAL("itemClicked(QTreeWidgetItem*,int)"), self.select ) QtCore.QObject.connect(self.field6, QtCore.SIGNAL("clicked()"), self.addEdge) self.update() FreeCADGui.Selection.clearSelection() def isAllowedAlterSelection(self): return True def isAllowedAlterView(self): return True def getStandardButtons(self): return QtGui.QDialogButtonBox.Close def check(self, wid, col): self.editButton.setEnabled(True) self.delButton.setEnabled(True) def select(self, wid, col): FreeCADGui.Selection.clearSelection() ws = "" for it in self.wiretree.selectedItems(): if ws: ws += "," ws += str(it.text(0)) w = int(str(it.text(0)[4:])) if self.obj: if self.obj.Base: edges = self.obj.Base.Shape.Wires[w].Edges for e in edges: for i in range(len(self.obj.Base.Shape.Edges)): if e.hashCode() == self.obj.Base.Shape.Edges[i].hashCode(): FreeCADGui.Selection.addSelection( self.obj.Base, "Edge" + str(i + 1) ) self.field3.setText(ws) def selectHole(self): "takes a selected edge to determine current Hole Wire" s = FreeCADGui.Selection.getSelectionEx() if s and self.obj: if s[0].SubElementNames: if "Edge" in s[0].SubElementNames[0]: for i, w in enumerate(self.obj.Base.Shape.Wires): for e in w.Edges: if e.hashCode() == s[0].SubObjects[0].hashCode(): self.holeNumber.setText(str(i + 1)) self.setHoleNumber(str(i + 1)) break def setHoleNumber(self, val): "sets the HoleWire obj property" if val.isdigit(): val = int(val) if self.obj: if not hasattr(self.obj, "HoleWire"): self.obj.addProperty( "App::PropertyInteger", "HoleWire", "Arch", QT_TRANSLATE_NOOP( "App::Property", "The number of the wire that defines the hole. A value of 0 means automatic", ), locked=True, ) self.obj.HoleWire = val def getIcon(self, obj): if hasattr(obj.ViewObject, "Proxy"): if hasattr(obj.ViewObject.Proxy, "getIcon"): return QtGui.QIcon(obj.ViewObject.Proxy.getIcon()) elif obj.isDerivedFrom("Sketcher::SketchObject"): return QtGui.QIcon(":/icons/Sketcher_Sketch.svg") elif hasattr(obj.ViewObject, "Icon"): return QtGui.QIcon(obj.ViewObject.Icon) return QtGui.QIcon(":/icons/Part_3D_object.svg") def update(self): "fills the tree widgets" self.tree.clear() self.wiretree.clear() self.comptree.clear() if self.obj: if self.obj.Base: item = QtGui.QTreeWidgetItem(self.tree) item.setText(0, self.obj.Base.Name) item.setIcon(0, self.getIcon(self.obj.Base)) if hasattr(self.obj.Base, "Shape"): i = 0 for w in self.obj.Base.Shape.Wires: if w.isClosed(): item = QtGui.QTreeWidgetItem(self.wiretree) item.setText(0, "Wire" + str(i)) item.setIcon(0, QtGui.QIcon(":/icons/Draft_Draft.svg")) i += 1 if self.obj.WindowParts: for p in range(0, len(self.obj.WindowParts), 5): item = QtGui.QTreeWidgetItem(self.comptree) item.setText(0, self.obj.WindowParts[p]) item.setIcon(0, QtGui.QIcon(":/icons/Part_3D_object.svg")) if hasattr(self.obj, "HoleWire"): self.holeNumber.setText(str(self.obj.HoleWire)) else: self.holeNumber.setText("0") self.retranslateUi(self.baseform) self.basepanel.obj = self.obj self.basepanel.update() for wp in self.obj.WindowParts: if ("Edge" in wp) and ("Mode" in wp): self.invertOpeningButton.setEnabled(True) self.invertHingeButton.setEnabled(True) break def addElement(self): "opens the component creation dialog" self.field1.setText("") self.field3.setText("") self.field4.setText("") self.field5.setText("") self.field6.setText(QtGui.QApplication.translate("Arch", "Get selected edge", None)) self.field7.setCurrentIndex(0) self.addp4.setChecked(False) self.addp5.setChecked(False) self.newtitle.setVisible(True) self.new1.setVisible(True) self.new2.setVisible(True) self.new3.setVisible(True) self.new4.setVisible(True) self.new5.setVisible(True) self.new6.setVisible(True) self.new7.setVisible(True) self.field1.setVisible(True) self.field2.setVisible(True) self.field3.setVisible(True) self.field4.setVisible(True) self.field5.setVisible(True) self.field6.setVisible(True) self.field7.setVisible(True) self.addp4.setVisible(True) self.addp5.setVisible(True) self.createButton.setVisible(True) self.addButton.setEnabled(False) self.editButton.setEnabled(False) self.delButton.setEnabled(False) def removeElement(self): for it in self.comptree.selectedItems(): comp = str(it.text(0)) if self.obj: p = self.obj.WindowParts if comp in self.obj.WindowParts: ind = self.obj.WindowParts.index(comp) for i in range(5): p.pop(ind) self.obj.WindowParts = p self.update() self.editButton.setEnabled(False) self.delButton.setEnabled(False) def editElement(self): for it in self.comptree.selectedItems(): self.addElement() comp = str(it.text(0)) if self.obj: if comp in self.obj.WindowParts: ind = self.obj.WindowParts.index(comp) self.field6.setText( QtGui.QApplication.translate("Arch", "Get selected edge", None) ) self.field7.setCurrentIndex(0) for i in range(5): f = getattr(self, "field" + str(i + 1)) t = self.obj.WindowParts[ind + i] if i == 1: # special behaviour for types if t in WindowPartTypes: f.setCurrentIndex(WindowPartTypes.index(t)) else: f.setCurrentIndex(0) elif i == 2: wires = [] for l in t.split(","): if "Wire" in l: wires.append(l) elif "Edge" in l: self.field6.setText(l) elif "Mode" in l: if int(l[4:]) < len(WindowOpeningModes): self.field7.setCurrentIndex(int(l[4:])) else: # Ignore modes not listed in WindowOpeningModes self.field7.setCurrentIndex(0) if wires: f.setText(",".join(wires)) elif i in [3, 4]: if "+V" in t: t = t[:-2] if i == 3: self.addp4.setChecked(True) else: self.addp5.setChecked(True) else: if i == 3: self.addp4.setChecked(False) else: self.addp5.setChecked(False) f.setProperty( "text", FreeCAD.Units.Quantity(float(t), FreeCAD.Units.Length).UserString, ) else: f.setText(t) def create(self): "adds a new component" # testing if fields are ok ok = True ar = [] for i in range(5): if i == 1: # type (1) n = getattr(self, "field" + str(i + 1)).currentIndex() if n in range(len(WindowPartTypes)): t = WindowPartTypes[n] else: # if type was not specified or is invalid, we set a default t = WindowPartTypes[0] else: # name (0) t = str(getattr(self, "field" + str(i + 1)).property("text")) if t in WindowPartTypes: t = t + "_" # avoiding part names similar to types if t == "": if not (i in [1, 5]): ok = False else: if i > 2: # thickness (3), offset (4) try: q = FreeCAD.Units.Quantity(t) t = str(q.Value) if i == 3: if self.addp4.isChecked(): t += "+V" if i == 4: if self.addp5.isChecked(): t += "+V" except (ValueError, TypeError): ok = False elif i == 2: # check additional opening parameters hinge = self.field6.property("text") n = self.field7.currentIndex() if (hinge.startswith("Edge")) and (n > 0): # remove accelerator added by Qt hinge = hinge.replace("&", "") t += "," + hinge + ",Mode" + str(n) ar.append(t) if ok: if self.obj: parts = self.obj.WindowParts if ar[0] in parts: b = parts.index(ar[0]) for i in range(5): parts[b + i] = ar[i] else: parts.extend(ar) self.obj.WindowParts = parts self.update() else: FreeCAD.Console.PrintWarning(translate("Arch", "Unable to create component") + "\n") self.newtitle.setVisible(False) self.new1.setVisible(False) self.new2.setVisible(False) self.new3.setVisible(False) self.new4.setVisible(False) self.new5.setVisible(False) self.new6.setVisible(False) self.new7.setVisible(False) self.field1.setVisible(False) self.field2.setVisible(False) self.field3.setVisible(False) self.field4.setVisible(False) self.field5.setVisible(False) self.field6.setVisible(False) self.field7.setVisible(False) self.addp4.setVisible(False) self.addp5.setVisible(False) self.createButton.setVisible(False) self.addButton.setEnabled(True) def addEdge(self): for sel in FreeCADGui.Selection.getSelectionEx(): for sub in sel.SubElementNames: if "Edge" in sub: self.field6.setText(sub) return def reject(self): FreeCAD.ActiveDocument.recompute() FreeCADGui.ActiveDocument.resetEdit() return True def retranslateUi(self, TaskPanel): TaskPanel.setWindowTitle(QtGui.QApplication.translate("Arch", "Window elements", None)) self.holeLabel.setText(QtGui.QApplication.translate("Arch", "Hole wire", None)) self.holeNumber.setToolTip( QtGui.QApplication.translate( "Arch", "The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire", None, ) ) self.holeButton.setText(QtGui.QApplication.translate("Arch", "Pick Selected", None)) self.delButton.setText(QtGui.QApplication.translate("Arch", "Remove", None)) self.addButton.setText(QtGui.QApplication.translate("Arch", "Add", None)) self.editButton.setText(QtGui.QApplication.translate("Arch", "Edit", None)) self.createButton.setText( QtGui.QApplication.translate("Arch", "Create/Update Component", None) ) self.title.setText(QtGui.QApplication.translate("Arch", "Base 2D object", None)) self.wiretree.setHeaderLabels([QtGui.QApplication.translate("Arch", "Wires", None)]) self.comptree.setHeaderLabels([QtGui.QApplication.translate("Arch", "Components", None)]) self.newtitle.setText(QtGui.QApplication.translate("Arch", "Create new Component", None)) self.new1.setText(QtGui.QApplication.translate("Arch", "Name", None)) self.new2.setText(QtGui.QApplication.translate("Arch", "Type", None)) self.new3.setText(QtGui.QApplication.translate("Arch", "Wires", None)) self.new4.setText(QtGui.QApplication.translate("Arch", "Frame depth", None)) self.new5.setText(QtGui.QApplication.translate("Arch", "Offset", None)) self.new6.setText(QtGui.QApplication.translate("Arch", "Hinge", None)) self.new7.setText(QtGui.QApplication.translate("Arch", "Opening mode", None)) self.addp4.setText(QtGui.QApplication.translate("Arch", "+ Frame property", None)) self.addp4.setToolTip( QtGui.QApplication.translate( "Arch", "If this is checked, the window's Frame property value will be added to the value entered here", None, ) ) self.addp5.setText(QtGui.QApplication.translate("Arch", "+ Offset property", None)) self.addp5.setToolTip( QtGui.QApplication.translate( "Arch", "If this is checked, the window's Offset property value will be added to the value entered here", None, ) ) self.field6.setText(QtGui.QApplication.translate("Arch", "Get Selected Edge", None)) self.field6.setToolTip( QtGui.QApplication.translate("Arch", "Press to retrieve the selected edge", None) ) self.invertOpeningButton.setText( QtGui.QApplication.translate("Arch", "Invert Opening Direction", None) ) self.invertHingeButton.setText( QtGui.QApplication.translate("Arch", "Invert Hinge Position", None) ) for i in range(len(WindowPartTypes)): self.field2.setItemText( i, QtGui.QApplication.translate("Arch", WindowPartTypes[i], None) ) for i in range(len(WindowOpeningModes)): self.field7.setItemText( i, QtGui.QApplication.translate("Arch", WindowOpeningModes[i], None) ) def invertOpening(self): if self.obj: self.obj.ViewObject.Proxy.invertOpening() def invertHinge(self): if self.obj: self.obj.ViewObject.Proxy.invertHinge()