// SPDX-License-Identifier: LGPL-2.1-or-later /*************************************************************************** * Copyright (c) 2014 Yorik van Havre * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include #include #include #include #include #include #include "Path.h" using namespace Path; using namespace Base; TYPESYSTEM_SOURCE(Path::Toolpath, Base::Persistence) Toolpath::Toolpath() {} Toolpath::Toolpath(const Toolpath& otherPath) : vpcCommands(otherPath.vpcCommands.size()) , center(otherPath.center) { *this = otherPath; recalculate(); } Toolpath::~Toolpath() { clear(); } Toolpath& Toolpath::operator=(const Toolpath& otherPath) { if (this == &otherPath) { return *this; } clear(); vpcCommands.resize(otherPath.vpcCommands.size()); int i = 0; for (std::vector::const_iterator it = otherPath.vpcCommands.begin(); it != otherPath.vpcCommands.end(); ++it, i++) { vpcCommands[i] = new Command(**it); } center = otherPath.center; recalculate(); return *this; } void Toolpath::clear() { for (std::vector::iterator it = vpcCommands.begin(); it != vpcCommands.end(); ++it) { delete (*it); } vpcCommands.clear(); recalculate(); } void Toolpath::addCommand(const Command& Cmd) { Command* tmp = new Command(Cmd); vpcCommands.push_back(tmp); recalculate(); } void Toolpath::insertCommand(const Command& Cmd, int pos) { if (pos == -1) { addCommand(Cmd); } else if (pos <= static_cast(vpcCommands.size())) { Command* tmp = new Command(Cmd); vpcCommands.insert(vpcCommands.begin() + pos, tmp); } else { throw Base::IndexError("Index not in range"); } recalculate(); } void Toolpath::deleteCommand(int pos) { if (pos == -1) { // delete(*vpcCommands.rbegin()); // causes crash vpcCommands.pop_back(); } else if (pos <= static_cast(vpcCommands.size())) { vpcCommands.erase(vpcCommands.begin() + pos); } else { throw Base::IndexError("Index not in range"); } recalculate(); } double Toolpath::getLength() { if (vpcCommands.empty()) { return 0; } double l = 0; Vector3d last(0, 0, 0); Vector3d next; for (std::vector::const_iterator it = vpcCommands.begin(); it != vpcCommands.end(); ++it) { std::string name = (*it)->Name; next = (*it)->getPlacement(last).getPosition(); if ((name == "G0") || (name == "G00") || (name == "G1") || (name == "G01")) { // straight line l += (next - last).Length(); last = next; } else if ((name == "G2") || (name == "G02") || (name == "G3") || (name == "G03")) { // arc Vector3d center = (*it)->getCenter(); double radius = (last - center).Length(); double angle = (next - center).GetAngle(last - center); l += angle * radius; last = next; } } return l; } double Toolpath::getCycleTime(double hFeed, double vFeed, double hRapid, double vRapid) { // check the feedrates are set if ((hFeed == 0) || (vFeed == 0)) { ParameterGrp::handle hGrp = App::GetApplication().GetParameterGroupByPath( "User parameter:BaseApp/Preferences/Mod/CAM" ); if (!hGrp->GetBool("WarningsSuppressAllSpeeds", true)) { Base::Console().warning("Feed Rate Error: Check Tool Controllers have Feed Rates"); } return 0; } if (hRapid == 0) { hRapid = hFeed; } if (vRapid == 0) { vRapid = vFeed; } if (vpcCommands.empty()) { return 0; } double l = 0; double time = 0; bool verticalMove = false; Vector3d last(0, 0, 0); Vector3d next; for (std::vector::const_iterator it = vpcCommands.begin(); it != vpcCommands.end(); ++it) { std::string name = (*it)->Name; float feedrate = (*it)->getParam("F"); l = 0; verticalMove = false; feedrate = hFeed; next = (*it)->getPlacement(last).getPosition(); if (last.z != next.z) { verticalMove = true; feedrate = vFeed; } if ((name == "G0") || (name == "G00")) { // Rapid Move l += (next - last).Length(); feedrate = hRapid; if (verticalMove) { feedrate = vRapid; } } else if ((name == "G1") || (name == "G01")) { // Feed Move l += (next - last).Length(); } else if ((name == "G2") || (name == "G02") || (name == "G3") || (name == "G03")) { // Arc Move Vector3d center = (*it)->getCenter(); double radius = (last - center).Length(); double angle = (next - center).GetAngle(last - center); l += angle * radius; } time += l / feedrate; last = next; } return time; } class BoundBoxSegmentVisitor: public PathSegmentVisitor { public: BoundBoxSegmentVisitor() {} void g0( int id, const Base::Vector3d& last, const Base::Vector3d& next, const std::deque& pts ) override { (void)id; processPt(last); processPts(pts); processPt(next); } void g1( int id, const Base::Vector3d& last, const Base::Vector3d& next, const std::deque& pts ) override { (void)id; processPt(last); processPts(pts); processPt(next); } void g23( int id, const Base::Vector3d& last, const Base::Vector3d& next, const std::deque& pts, const Base::Vector3d& center ) override { (void)id; (void)center; processPt(last); processPts(pts); processPt(next); } void g8x( int id, const Base::Vector3d& last, const Base::Vector3d& next, const std::deque& pts, const std::deque& p, const std::deque& q ) override { (void)id; (void)q; // always within the bounds of p processPt(last); processPts(pts); processPts(p); processPt(next); } void g38(int id, const Base::Vector3d& last, const Base::Vector3d& next) override { (void)id; processPt(last); processPt(next); } Base::BoundBox3d bb; private: void processPts(const std::deque& pts) { for (std::deque::const_iterator it = pts.begin(); pts.end() != it; ++it) { processPt(*it); } } void processPt(const Base::Vector3d& pt) { bb.MaxX = std::max(bb.MaxX, pt.x); bb.MinX = std::min(bb.MinX, pt.x); bb.MaxY = std::max(bb.MaxY, pt.y); bb.MinY = std::min(bb.MinY, pt.y); bb.MaxZ = std::max(bb.MaxZ, pt.z); bb.MinZ = std::min(bb.MinZ, pt.z); } }; Base::BoundBox3d Toolpath::getBoundBox() const { BoundBoxSegmentVisitor visitor; PathSegmentWalker walker(*this); walker.walk(visitor, Vector3d(0, 0, 0)); return visitor.bb; } static void bulkAddCommand(const std::string& gcodestr, std::vector& commands, bool& inches) { Command* cmd = new Command(); cmd->setFromGCode(gcodestr); if ("G20" == cmd->Name) { inches = true; delete cmd; } else if ("G21" == cmd->Name) { inches = false; delete cmd; } else { if (inches) { cmd->scaleBy(25.4); } commands.push_back(cmd); } } void Toolpath::setFromGCode(const std::string instr) { clear(); // remove comments // boost::regex e("\\(.*?\\)"); // std::string str = boost::regex_replace(instr, e, ""); std::string str(instr); // split input string by () or G or M commands std::string mode = "command"; std::size_t found = str.find_first_of("(gGmM"); int last = -1; bool inches = false; while (found != std::string::npos) { if (str[found] == '(') { // start of comment if ((last > -1) && (mode == "command")) { // before opening a comment, add the last found command std::string gcodestr = str.substr(last, found - last); bulkAddCommand(gcodestr, vpcCommands, inches); } mode = "comment"; last = found; found = str.find_first_of(')', found + 1); } else if (str[found] == ')') { // end of comment std::string gcodestr = str.substr(last, found - last + 1); bulkAddCommand(gcodestr, vpcCommands, inches); last = -1; found = str.find_first_of("(gGmM", found + 1); mode = "command"; } else if (mode == "command") { // command if (last > -1) { std::string gcodestr = str.substr(last, found - last); bulkAddCommand(gcodestr, vpcCommands, inches); } last = found; found = str.find_first_of("(gGmM", found + 1); } } // add the last command found, if any if (last > -1) { if (mode == "command") { std::string gcodestr = str.substr(last, std::string::npos); bulkAddCommand(gcodestr, vpcCommands, inches); } } recalculate(); } std::string Toolpath::toGCode() const { std::string result; for (std::vector::const_iterator it = vpcCommands.begin(); it != vpcCommands.end(); ++it) { result += (*it)->toGCode(); result += "\n"; } return result; } void Toolpath::recalculate() // recalculates the path cache { if (vpcCommands.empty()) { return; } // TODO recalculate the KDL stuff. At the moment, this is unused. #if 0 // delete the old and create a new one if(pcPath) delete (pcPath); pcPath = new KDL::Path_Composite(); KDL::Path *tempPath; KDL::Frame Last; try { // handle the first waypoint differently bool first=true; for(std::vector::const_iterator it = vpcCommands.begin();it!=vpcCommands.end();++it) { if(first){ Last = toFrame((*it)->getPlacement()); first = false; }else{ Base::Placement p = (*it)->getPlacement(); KDL::Frame Next = toFrame(p); std::string name = (*it)->Name; Vector3d zaxis(0,0,1); if ( (name == "G0") || (name == "G1") || (name == "G01") ) { // line segment tempPath = new KDL::Path_Line(Last, Next, new KDL::RotationalInterpolation_SingleAxis(), 1.0, true); pcPath->Add(tempPath); Last = Next; } else if ( (name == "G2") || (name == "G02") ) { // clockwise arc Vector3d fcenter = (*it)->getCenter(); KDL::Vector center(fcenter.x,fcenter.y,fcenter.z); Vector3d fnorm; p.getRotation().multVec(zaxis,fnorm); KDL::Vector norm(fnorm.x,fnorm.y,fnorm.z); Vector3d fstart = toPlacement(Last).getPosition(); Vector3d fend = toPlacement(Last).getPosition(); Rotation frot(fstart-fcenter,fend-fcenter); double q0,q1,q2,q3; frot.getValue(q0,q1,q2,q3); KDL::Rotation rot; rot.Quaternion(q0,q1,q2,q3); tempPath = new KDL::Path_Circle(Last, center, norm, rot, 0.0, new KDL::RotationalInterpolation_SingleAxis(), 1.0, true); pcPath->Add(tempPath); Last = Next; } } } } catch (KDL::Error &e) { throw Base::RuntimeError(e.Description()); } #endif } // reimplemented from base class unsigned int Toolpath::getMemSize() const { return toGCode().size(); } void Toolpath::setCenter(const Base::Vector3d& c) { center = c; recalculate(); } static void saveCenter(Writer& writer, const Base::Vector3d& center) { writer.Stream() << writer.ind() << "
" << std::endl; } void Toolpath::Save(Writer& writer) const { if (writer.isForceXML()) { writer.Stream() << writer.ind() << "" << std::endl; writer.incInd(); saveCenter(writer, center); for (unsigned int i = 0; i < getSize(); i++) { vpcCommands[i]->Save(writer); } writer.decInd(); } else { writer.Stream() << writer.ind() << "" << std::endl; writer.incInd(); saveCenter(writer, center); writer.decInd(); } writer.Stream() << writer.ind() << "" << std::endl; } void Toolpath::SaveDocFile(Base::Writer& writer) const { if (toGCode().empty()) { return; } writer.Stream() << toGCode(); } void Toolpath::Restore(XMLReader& reader) { reader.readElement("Path"); std::string file(reader.getAttribute("file")); if (!file.empty()) { // initiate a file read reader.addFile(file.c_str(), this); } } // The previous implementation read the file word-by-word, merging all content into a single string. // This caused GCode commands and annotations to be split and parsed incorrectly. // The new implementation reads the file line-by-line, ensuring each command and its annotations are // handled correctly. void Toolpath::RestoreDocFile(Base::Reader& reader) // { // std::string gcode; // std::string line; // while (reader >> line) { // gcode += line; // gcode += " "; // } // setFromGCode(gcode); // } void Toolpath::addCommandNoRecalc(const Command& Cmd) { Command* tmp = new Command(Cmd); vpcCommands.push_back(tmp); // No recalculate here } void Toolpath::RestoreDocFile(Base::Reader& reader) { std::string line; while (std::getline(reader.getStream(), line)) { if (!line.empty()) { Command cmd; cmd.setFromGCode(line); addCommandNoRecalc(cmd); } } recalculate(); // Only once, after all commands are loaded }