// SPDX-License-Identifier: LGPL-2.1-or-later /*************************************************************************** * Copyright (c) 2024 Shai Seger * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #include "DlgCAMSimulator.h" #include "MillSimulation.h" #include "Gui/View3DInventorViewer.h" #include #include #include #include #include QOpenGLContext* gOpenGlContext; using namespace MillSim; namespace CAMSimulator { static const float MouseScrollDelta = 120.0F; DlgCAMSimulator::DlgCAMSimulator(QWindow* parent) : QWindow(parent) { setSurfaceType(QWindow::OpenGLSurface); mMillSimulator = new MillSimulation(); } DlgCAMSimulator::~DlgCAMSimulator() { delete mMillSimulator; } void DlgCAMSimulator::render(QPainter* painter) { Q_UNUSED(painter); } void DlgCAMSimulator::render() { mMillSimulator->ProcessSim((unsigned int)(QDateTime::currentMSecsSinceEpoch())); } void DlgCAMSimulator::renderLater() { requestUpdate(); } bool DlgCAMSimulator::event(QEvent* event) { switch (event->type()) { case QEvent::UpdateRequest: renderNow(); return true; default: break; } return QWindow::event(event); } void DlgCAMSimulator::exposeEvent(QExposeEvent* event) { Q_UNUSED(event); if (isExposed()) { renderNow(); } } void DlgCAMSimulator::mouseMoveEvent(QMouseEvent* ev) { int modifiers = (ev->modifiers() & Qt::ShiftModifier) != 0 ? MS_KBD_SHIFT : 0; modifiers |= (ev->modifiers() & Qt::ControlModifier) != 0 ? MS_KBD_CONTROL : 0; modifiers |= (ev->modifiers() & Qt::AltModifier) != 0 ? MS_KBD_ALT : 0; #if QT_VERSION < QT_VERSION_CHECK(6, 0, 0) QPoint pnt = ev->pos(); #else QPoint pnt = ev->position().toPoint(); #endif mMillSimulator->MouseMove(pnt.x(), pnt.y(), modifiers); } void DlgCAMSimulator::mousePressEvent(QMouseEvent* ev) { #if QT_VERSION < QT_VERSION_CHECK(6, 0, 0) QPoint pnt = ev->pos(); #else QPoint pnt = ev->position().toPoint(); #endif mMillSimulator->MousePress(ev->button(), true, pnt.x(), pnt.y()); } void DlgCAMSimulator::mouseReleaseEvent(QMouseEvent* ev) { #if QT_VERSION < QT_VERSION_CHECK(6, 0, 0) QPoint pnt = ev->pos(); #else QPoint pnt = ev->position().toPoint(); #endif mMillSimulator->MousePress(ev->button(), false, pnt.x(), pnt.y()); } void DlgCAMSimulator::wheelEvent(QWheelEvent* ev) { mMillSimulator->MouseScroll((float)ev->angleDelta().y() / MouseScrollDelta); } void DlgCAMSimulator::resetSimulation() {} void DlgCAMSimulator::addGcodeCommand(const char* cmd) { mMillSimulator->AddGcodeLine(cmd); } void DlgCAMSimulator::addTool( const std::vector& toolProfilePoints, int toolNumber, float diameter, float resolution ) { Q_UNUSED(resolution) std::string toolCmd = "T" + std::to_string(toolNumber); mMillSimulator->AddGcodeLine(toolCmd.c_str()); if (!mMillSimulator->ToolExists(toolNumber)) { mMillSimulator->AddTool(toolProfilePoints, toolNumber, diameter); } } void DlgCAMSimulator::hideEvent(QHideEvent* ev) { mMillSimulator->Clear(); doGlCleanup(); mAnimating = false; QWindow::hideEvent(ev); close(); mInstance = nullptr; } void DlgCAMSimulator::resizeEvent(QResizeEvent* event) { if (!mContext) { return; } QSize newSize = event->size(); int newWidth = newSize.width(); int newHeight = newSize.height(); if (mMillSimulator != nullptr) { mMillSimulator->UpdateWindowScale(newWidth, newHeight); } const qreal retinaScale = devicePixelRatio(); glViewport(0, 0, (int)(newWidth * retinaScale), (int)(newHeight * retinaScale)); } void DlgCAMSimulator::GetMeshData( const Part::TopoShape& tshape, float resolution, std::vector& verts, std::vector& indices ) { std::vector normalCount; int nVerts = 0; for (auto& shape : tshape.getSubTopoShapes(TopAbs_FACE)) { std::vector points; std::vector facets; shape.getFaces(points, facets, resolution); std::vector normals(points.size()); std::vector normalCount(points.size()); // copy triangle indices and calculate normals for (auto face : facets) { indices.push_back(face.I1 + nVerts); indices.push_back(face.I2 + nVerts); indices.push_back(face.I3 + nVerts); // calculate normal Base::Vector3d vAB = points[face.I2] - points[face.I1]; Base::Vector3d vAC = points[face.I3] - points[face.I1]; Base::Vector3d vNorm = vAB.Cross(vAC).Normalize(); normals[face.I1] += vNorm; normals[face.I2] += vNorm; normals[face.I3] += vNorm; normalCount[face.I1]++; normalCount[face.I2]++; normalCount[face.I3]++; } // copy points and set normals for (unsigned int i = 0; i < points.size(); i++) { Base::Vector3d& point = points[i]; Base::Vector3d& normal = normals[i]; int count = normalCount[i]; normal /= count; verts.push_back(Vertex(point.x, point.y, point.z, normal.x, normal.y, normal.z)); } nVerts = verts.size(); } } void DlgCAMSimulator::startSimulation(const Part::TopoShape& stock, float quality) { mQuality = quality; mNeedsInitialize = true; show(); checkInitialization(); SetStockShape(stock, 1); setAnimating(true); } void DlgCAMSimulator::initialize() { const qreal retinaScale = devicePixelRatio(); mMillSimulator->InitSimulation(mQuality, retinaScale); glViewport(0, 0, (int)(width() * retinaScale), (int)(height() * retinaScale)); } void DlgCAMSimulator::checkInitialization() { if (!mContext) { mLastContext = QOpenGLContext::currentContext(); mContext = new QOpenGLContext(this); mContext->setFormat(requestedFormat()); mContext->create(); QSurfaceFormat format; format.setSamples(16); format.setSwapInterval(2); mContext->setFormat(format); gOpenGlContext = mContext; mNeedsInitialize = true; } mContext->makeCurrent(this); if (mNeedsInitialize) { initializeOpenGLFunctions(); initialize(); mNeedsInitialize = false; } } void DlgCAMSimulator::doGlCleanup() { if (mLastContext != nullptr) { mLastContext->makeCurrent(this); } if (mContext != nullptr) { mContext->deleteLater(); mContext = nullptr; } } void DlgCAMSimulator::renderNow() { static unsigned int lastTime = 0; static int frameCount = 0; static int fps = 0; if (!isExposed()) { return; } checkInitialization(); frameCount++; unsigned int curtime = QDateTime::currentMSecsSinceEpoch(); unsigned int timediff = curtime - lastTime; if (timediff > 10000) { fps = frameCount * 1000 / timediff; // for debug only. not used otherwise. lastTime = curtime; frameCount = 0; } render(); mContext->swapBuffers(this); if (mAnimating) { renderLater(); } (void)fps; } void DlgCAMSimulator::setAnimating(bool animating) { mAnimating = animating; if (animating) { renderLater(); } } DlgCAMSimulator* DlgCAMSimulator::GetInstance() { if (mInstance == nullptr) { QSurfaceFormat format; format.setVersion(4, 1); // Request OpenGL 4.1 - for MacOS format.setProfile(QSurfaceFormat::CoreProfile); // Use the core profile = for MacOS int samples = Gui::View3DInventorViewer::getNumSamples(); if (samples > 1) { format.setSamples(samples); } format.setSwapInterval(2); format.setDepthBufferSize(24); format.setStencilBufferSize(8); mInstance = new DlgCAMSimulator(); mInstance->setFormat(format); mInstance->resize(MillSim::gWindowSizeW, MillSim::gWindowSizeH); mInstance->setModality(Qt::ApplicationModal); mInstance->setMinimumWidth(700); mInstance->setMinimumHeight(400); App::Document* doc = App::GetApplication().getActiveDocument(); mInstance->setTitle(tr("%1 - New CAM Simulator").arg(QString::fromUtf8(doc->getName()))); } return mInstance; } void DlgCAMSimulator::SetStockShape(const Part::TopoShape& shape, float resolution) { std::vector verts; std::vector indices; GetMeshData(shape, resolution, verts, indices); mMillSimulator->SetArbitraryStock(verts, indices); } void DlgCAMSimulator::SetBaseShape(const Part::TopoShape& tshape, float resolution) { std::vector verts; std::vector indices; GetMeshData(tshape, resolution, verts, indices); mMillSimulator->SetBaseObject(verts, indices); } DlgCAMSimulator* DlgCAMSimulator::mInstance = nullptr; //************************************************************************************************************ // stock //************************************************************************************************************ SimStock::SimStock(float px, float py, float pz, float lx, float ly, float lz, float res) : mPx(px) , mPy(py) , mPz(pz + 0.005 * lz) , mLx(lx) , mLy(ly) , mLz(1.01 * lz) { (void)res; } SimStock::~SimStock() {} } // namespace CAMSimulator