// SPDX-License-Identifier: LGPL-2.1-or-later /*************************************************************************** * Copyright (c) 2024 Shai Seger * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef __mill_path_segment_h__ #define __mill_path_segment_h__ #include "MillMotion.h" #include "EndMill.h" #include "linmath.h" #include "MillPathLine.h" namespace MillSim { enum MotionType { MTVertical = 0, MTHorizontal, MTCurved }; bool IsVerticalMotion(MillMotion* m1, MillMotion* m2); class MillPathSegment { public: /// /// Create a mill path segment primitive /// /// Mill object /// Start point /// End point MillPathSegment(EndMill* endmill, MillMotion* from, MillMotion* to); virtual ~MillPathSegment(); virtual void AppendPathPoints(std::vector& pointsBuffer); virtual void render(int substep); virtual void GetHeadPosition(vec3 headPos); static float SetQuality(float quality, float maxStockDimension); // 1 minimum, 10 maximum public: EndMill* endmill = nullptr; bool isMultyPart; int numSimSteps; int indexInArray; int segmentIndex; protected: mat4x4 mShearMat; Shape mShape; float mXYDistance; float mXYZDistance; float mZDistance; float mXYAngle; float mStartAngRad; float mStepAngRad; float mStepDistance = 0; float mSweepAng; float mRadius = 0; float mArcDir = 0; bool mSmallRad = false; int mStepNumber = 0; static float mSmallRadStep; static float mResolution; vec3 mDiff; vec3 mStepLength = {0}; vec3 mCenter = {0}; vec3 mStartPos; vec3 mHeadPos = {0}; MotionType mMotionType; }; } // namespace MillSim #endif