// SPDX-License-Identifier: LGPL-2.1-or-later /*************************************************************************** * Copyright (c) 2024 Shai Seger * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef __texture_loader_h__ #define __texture_loader_h__ #include #include #include namespace MillSim { struct TextureItem { int tx {}, ty {}; // texture location int w {}, h {}; // item size }; class TextureLoader { public: TextureLoader(std::string imgFolder, std::vector fileNames, int textureSize); ~TextureLoader(); unsigned int* GetRawData(); TextureItem* GetTextureItem(int i); protected: bool AddImage(TextureItem* guiItem, QImage& pixmap, unsigned int* buffPos, int stride); protected: unsigned int* mRawData = nullptr; std::string mImageFolder; }; } // namespace MillSim #endif // !__texture_loader_h__