# SPDX-License-Identifier: LGPL-2.1-or-later # *************************************************************************** # * (c) 2009 Yorik van Havre * # * (c) 2010 Ken Cline * # * (c) 2020 Eliud Cabrera Castillo * # * * # * This file is part of the FreeCAD CAx development system. * # * * # * This program is free software; you can redistribute it and/or modify * # * it under the terms of the GNU Lesser General Public License (LGPL) * # * as published by the Free Software Foundation; either version 2 of * # * the License, or (at your option) any later version. * # * for detail see the LICENCE text file. * # * * # * FreeCAD is distributed in the hope that it will be useful, * # * but WITHOUT ANY WARRANTY; without even the implied warranty of * # * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * # * GNU Library General Public License for more details. * # * * # * You should have received a copy of the GNU Library General Public * # * License along with FreeCAD; if not, write to the Free Software * # * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * # * USA * # * * # *************************************************************************** """Provides GUI tools to create BezCurve objects. In particular, a cubic Bézier curve is defined, as it is one of the most useful curves for many applications. See https://en.wikipedia.org/wiki/B%C3%A9zier_curve """ ## @package gui_beziers # \ingroup draftguitools # \brief Provides GUI tools to create BezCurve objects. ## \addtogroup draftguitools # @{ from PySide.QtCore import QT_TRANSLATE_NOOP import FreeCAD as App import FreeCADGui as Gui from draftguitools import gui_base_original from draftguitools import gui_lines from draftguitools import gui_tool_utils from draftguitools import gui_trackers as trackers from draftutils import gui_utils from draftutils import params from draftutils import todo from draftutils import utils from draftutils.messages import _err, _toolmsg from draftutils.translate import translate class BezCurve(gui_lines.Line): """Gui command for the Bézier Curve tool.""" def __init__(self): super().__init__(mode="wire") self.degree = None def GetResources(self): """Set icon, menu and tooltip.""" return { "Pixmap": "Draft_BezCurve", "Accel": "B, Z", "MenuText": QT_TRANSLATE_NOOP("Draft_BezCurve", "Bézier Curve"), "ToolTip": QT_TRANSLATE_NOOP( "Draft_BezCurve", "Creates an n-degree Bézier curve. The more points, the higher the degree.", ), } def Activated(self): """Execute when the command is called. Activate the specific Bézier curve tracker. """ super().Activated( name="BezCurve", icon="Draft_BezCurve", task_title=translate("draft", "Bézier Curve") ) if self.doc: self.bezcurvetrack = trackers.bezcurveTracker() def action(self, arg): """Handle the 3D scene events. This is installed as an EventCallback in the Inventor view by the `Activated` method of the parent class. Parameters ---------- arg: dict Dictionary with strings that indicates the type of event received from the 3D view. """ if arg["Type"] == "SoKeyboardEvent": if arg["Key"] == "ESCAPE": self.finish() return if not self.ui.mouse: return if arg["Type"] == "SoLocation2Event": # mouse movement detection self.point, ctrlPoint, info = gui_tool_utils.getPoint(self, arg, noTracker=True) # existing points + this pointer position self.bezcurvetrack.update(self.node + [self.point], degree=self.degree) gui_tool_utils.redraw3DView() return if arg["Type"] != "SoMouseButtonEvent": return if arg["State"] == "UP": self.obj.ViewObject.Selectable = True return if arg["State"] == "DOWN" and arg["Button"] == "BUTTON1": # Stop self.obj from being selected to avoid its display in the tree: self.obj.ViewObject.Selectable = False if arg["Position"] == self.pos: self.finish(cont=None) return if (not self.node) and (not self.support): # first point gui_tool_utils.getSupport(arg) self.point, ctrlPoint, info = gui_tool_utils.getPoint(self, arg, noTracker=True) if self.point: self.ui.redraw() self.pos = arg["Position"] self.node.append(self.point) # add point to "clicked list" # sb add a control point, # if mod(len(cpoints), 2) == 0 # then create 2 handle points? self.drawUpdate(self.point) if self.mode == "line" and len(self.node) == 2: self.finish(cont=None, closed=False) if len(self.node) > 2: # does this make sense for a BCurve? # DNC: allows one to close the curve # by placing ends close to each other # with tol = Draft tolerance # old code has been to insensitive if (self.point - self.node[0]).Length < utils.tolerance(): self.undolast() self.finish(cont=None, closed=True) def undolast(self): """Undo last line segment.""" if len(self.node) > 1: self.node.pop() self.bezcurvetrack.update(self.node, degree=self.degree) self.obj.Shape = self.updateShape(self.node) self.update_hints() def drawUpdate(self, point): """Draw and update to the curve.""" if len(self.node) == 1: self.bezcurvetrack.on() if self.planetrack: self.planetrack.set(self.node[0]) _toolmsg(translate("draft", "Pick next point")) else: self.obj.Shape = self.updateShape(self.node) _toolmsg(translate("draft", "Pick next point")) self.update_hints() def updateShape(self, pts): """Create shape for display during creation process.""" import Part edges = [] if len(pts) >= 2: # allow lower degree segment poles = pts[1:] else: poles = [] if self.degree: segpoleslst = [ poles[x : x + self.degree] for x in range(0, len(poles), (self.degree or 1)) ] else: segpoleslst = [pts] startpoint = pts[0] for segpoles in segpoleslst: c = Part.BezierCurve() # last segment may have lower degree c.increase(len(segpoles)) c.setPoles([startpoint] + segpoles) edges.append(Part.Edge(c)) startpoint = segpoles[-1] w = Part.Wire(edges) return w def finish(self, cont=False, closed=False): """Terminate the operation and close the curve if asked. Parameters ---------- cont: bool or None, optional Restart (continue) the command if `True`, or if `None` and `ui.continueMode` is `True`. closed: bool, optional Close the curve if `True`. """ self.end_callbacks(self.call) if self.ui and hasattr(self, "bezcurvetrack"): self.bezcurvetrack.finalize() if self.obj: # remove temporary object, if any old = self.obj.Name todo.ToDo.delay(self.doc.removeObject, old) if len(self.node) > 1: # The command to run is built as a series of text strings # to be committed through the `draftutils.todo.ToDo` class. try: rot, sup, pts, fil = self.getStrings() Gui.addModule("Draft") _cmd = "Draft.make_bezcurve" _cmd += "(" _cmd += "points, " _cmd += "closed=" + str(closed) + ", " _cmd += "support=" + sup + ", " _cmd += "degree=" + str(self.degree) _cmd += ")" _cmd_list = [ "points = " + pts, "bez = " + _cmd, "Draft.autogroup(bez)", "FreeCAD.ActiveDocument.recompute()", ] self.commit(translate("draft", "Create Bézier Curve"), _cmd_list) except Exception: _err("Draft: error delaying commit") # `Creator` is the grandfather class, the parent of `Line`; # we need to call it to perform final cleanup tasks. # # Calling it directly like this is a bit messy; maybe we need # another method that performs cleanup (superfinish) # that is not re-implemented by any of the child classes. gui_base_original.Creator.finish(self) if cont or (cont is None and self.ui and self.ui.continueMode): self.Activated() Gui.addCommand("Draft_BezCurve", BezCurve()) class CubicBezCurve(gui_lines.Line): """Gui command for the 3rd degree Bézier Curve tool. The EnableSelection parameter has an impact on SoMouseButtonEvents. If the mouse is over a highlighted object and EnableSelection is `True` the mouse up event is not detected. When this command is activated EnableSelection is therefore temporarily set to `False`. See: https://github.com/FreeCAD/FreeCAD/issues/6452 """ def __init__(self): super().__init__(mode="wire") self.degree = 3 self.old_EnableSelection = True def GetResources(self): """Set icon, menu and tooltip.""" return { "Pixmap": "Draft_CubicBezCurve", # "Accel": "B, Z", "MenuText": QT_TRANSLATE_NOOP("Draft_CubicBezCurve", "Cubic Bézier Curve"), "ToolTip": QT_TRANSLATE_NOOP( "Draft_CubicBezCurve", "Creates a Bézier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Clicking and dragging allows to define segments.\nControl points and properties of each knot can be edited after creation.", ), } def Activated(self): """Execute when the command is called. Activate the specific BezCurve tracker. """ self.old_EnableSelection = params.get_param_view("EnableSelection") params.set_param_view("EnableSelection", False) super().Activated( name="CubicBezCurve", icon="Draft_CubicBezCurve", task_title=translate("draft", "Cubic Bézier Curve"), ) if self.doc: self.bezcurvetrack = trackers.bezcurveTracker() def action(self, arg): """Handle the 3D scene events. This is installed as an EventCallback in the Inventor view by the `Activated` method of the parent class. Parameters ---------- arg: dict Dictionary with strings that indicates the type of event received from the 3D view. """ if arg["Type"] == "SoKeyboardEvent": if arg["Key"] == "ESCAPE": self.finish() return if not self.ui.mouse: return if arg["Type"] == "SoLocation2Event": # mouse movement detection self.point, ctrlPoint, info = gui_tool_utils.getPoint(self, arg, noTracker=True) if (len(self.node) - 1) % self.degree == 0 and len(self.node) > 2: prevctrl = 2 * self.node[-1] - self.point # Existing points + this pointer position self.bezcurvetrack.update( self.node[0:-2] + [prevctrl] + [self.node[-1]] + [self.point], degree=self.degree, ) else: # Existing points + this pointer position self.bezcurvetrack.update(self.node + [self.point], degree=self.degree) gui_tool_utils.redraw3DView() return if arg["Type"] != "SoMouseButtonEvent": return if arg["State"] == "DOWN" and arg["Button"] == "BUTTON1": if arg["Position"] == self.pos: if len(self.node) > 2: self.node = self.node[0:-2] else: self.node = [] return else: if (not self.node) and (not self.support): # first point gui_tool_utils.getSupport(arg) self.point, ctrlPoint, info = gui_tool_utils.getPoint(self, arg, noTracker=True) if self.point: self.ui.redraw() self.pos = arg["Position"] # add point to "clicked list" self.node.append(self.point) # sb add a control point, # if mod(len(cpoints), 2) == 0 # then create 2 handle points? self.drawUpdate(self.point) if self.mode == "line" and len(self.node) == 2: self.finish(cont=None, closed=False) # does this make sense for a BCurve? if len(self.node) > 2: # add point to "clicked list" self.node.append(self.point) self.drawUpdate(self.point) # DNC: allows one to close the curve # by placing ends close to each other # with tol = Draft tolerance # old code has been to insensitive _diff = (self.point - self.node[0]).Length if _diff < utils.tolerance() and len(self.node) >= 4: # self.undolast() self.node = self.node[0:-2] # close the curve with a smooth symmetric knot _sym = 2 * self.node[0] - self.node[1] self.node.append(_sym) self.finish(cont=None, closed=True) # Release the held button if arg["State"] == "UP" and arg["Button"] == "BUTTON1": if arg["Position"] == self.pos: self.node = self.node[0:-2] return else: if (not self.node) and (not self.support): # first point return if self.point: self.ui.redraw() self.pos = arg["Position"] # add point to "clicked list" self.node.append(self.point) # sb add a control point, # if mod(len(cpoints),2) == 0 # then create 2 handle points? self.drawUpdate(self.point) if self.mode == "line" and len(self.node) == 2: self.finish(cont=None, closed=False) # Does this make sense for a BCurve? if len(self.node) > 2: self.node[-3] = 2 * self.node[-2] - self.node[-1] self.drawUpdate(self.point) # DNC: allows one to close the curve # by placing ends close to each other # with tol = Draft tolerance # old code has been to insensitive def undolast(self): """Undo last line segment.""" if len(self.node) > 1: self.node.pop() self.bezcurvetrack.update(self.node, degree=self.degree) self.obj.Shape = self.updateShape(self.node) self.update_hints() def drawUpdate(self, point): """Create shape for display during creation process.""" if len(self.node) == 1: self.bezcurvetrack.on() if self.planetrack: self.planetrack.set(self.node[0]) _toolmsg(translate("draft", "Click and drag to define next knot")) elif (len(self.node) - 1) % self.degree == 1 and len(self.node) > 2: # is a knot self.obj.Shape = self.updateShape(self.node[:-1]) _toolmsg(translate("draft", "Click and drag to define next knot")) self.update_hints() def updateShape(self, pts): """Create shape for display during creation process.""" import Part # Not quite right. draws 1 big bez. sb segmented edges = [] if len(pts) >= 2: # allow lower degree segment poles = pts[1:] else: poles = [] if self.degree: segpoleslst = [ poles[x : x + self.degree] for x in range(0, len(poles), (self.degree or 1)) ] else: segpoleslst = [pts] startpoint = pts[0] for segpoles in segpoleslst: c = Part.BezierCurve() # last segment may have lower degree c.increase(len(segpoles)) c.setPoles([startpoint] + segpoles) edges.append(Part.Edge(c)) startpoint = segpoles[-1] w = Part.Wire(edges) return w def finish(self, cont=False, closed=False): """Terminate the operation and close the curve if asked. Parameters ---------- cont: bool or None, optional Restart (continue) the command if `True`, or if `None` and `ui.continueMode` is `True`. closed: bool, optional Close the curve if `True`. """ params.set_param_view("EnableSelection", self.old_EnableSelection) self.end_callbacks(self.call) if self.ui and hasattr(self, "bezcurvetrack"): self.bezcurvetrack.finalize() if self.obj: # remove temporary object, if any old = self.obj.Name todo.ToDo.delay(self.doc.removeObject, old) if closed is False: cleannd = (len(self.node) - 1) % self.degree if cleannd == 0: self.node = self.node[0:-3] if cleannd > 0: self.node = self.node[0:-cleannd] if len(self.node) > 1: try: # The command to run is built as a series of text strings # to be committed through the `draftutils.todo.ToDo` class. rot, sup, pts, fil = self.getStrings() Gui.addModule("Draft") _cmd = "Draft.make_bezcurve" _cmd += "(" _cmd += "points, " _cmd += "closed=" + str(closed) + ", " _cmd += "support=" + sup + ", " _cmd += "degree=" + str(self.degree) _cmd += ")" _cmd_list = [ "points = " + pts, "bez = " + _cmd, "Draft.autogroup(bez)", "FreeCAD.ActiveDocument.recompute()", ] self.commit(translate("draft", "Create Bézier Curve"), _cmd_list) except Exception: _err("Draft: error delaying commit") # `Creator` is the grandfather class, the parent of `Line`; # we need to call it to perform final cleanup tasks. # # Calling it directly like this is a bit messy; maybe we need # another method that performs cleanup (superfinish) # that is not re-implemented by any of the child classes. gui_base_original.Creator.finish(self) if cont or (cont is None and self.ui and self.ui.continueMode): self.Activated() def get_hints(self): if len(self.node) < 2: return [ Gui.InputHint( translate("draft", "%1 click and drag to define first point and knot"), Gui.UserInput.MouseLeft, ) ] return [ Gui.InputHint( translate("draft", "%1 click and drag to define next point and knot"), Gui.UserInput.MouseLeft, ) ] Gui.addCommand("Draft_CubicBezCurve", CubicBezCurve()) class BezierGroup: """Gui Command group for the Bézier curve tools.""" def GetResources(self): """Set icon, menu and tooltip.""" return { "MenuText": QT_TRANSLATE_NOOP("Draft_BezierTools", "Bézier Tools"), "ToolTip": QT_TRANSLATE_NOOP( "Draft_BezierTools", "Tools to create various types of Bézier curves" ), } def GetCommands(self): """Return a tuple of commands in the group.""" return ("Draft_CubicBezCurve", "Draft_BezCurve") def IsActive(self): """Return True when this command should be available.""" return bool(gui_utils.get_3d_view()) Gui.addCommand("Draft_BezierTools", BezierGroup()) ## @}