# SPDX-License-Identifier: LGPL-2.1-or-later # *************************************************************************** # * (c) 2009, 2010 Yorik van Havre * # * (c) 2009, 2010 Ken Cline * # * (c) 2020 Eliud Cabrera Castillo * # * * # * This file is part of the FreeCAD CAx development system. * # * * # * This program is free software; you can redistribute it and/or modify * # * it under the terms of the GNU Lesser General Public License (LGPL) * # * as published by the Free Software Foundation; either version 2 of * # * the License, or (at your option) any later version. * # * for detail see the LICENCE text file. * # * * # * FreeCAD is distributed in the hope that it will be useful, * # * but WITHOUT ANY WARRANTY; without even the implied warranty of * # * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * # * GNU Library General Public License for more details. * # * * # * You should have received a copy of the GNU Library General Public * # * License along with FreeCAD; if not, write to the Free Software * # * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * # * USA * # * * # *************************************************************************** """Provides GUI tools to create dimension objects. The objects can be simple linear dimensions that measure between two arbitrary points, or linear dimensions linked to an edge. It can also be radius or diameter dimensions that measure circles and circular arcs. And it can also be an angular dimension measuring the angle between two straight lines. """ ## @package gui_dimensions # \ingroup draftguitools # \brief Provides GUI tools to create dimension objects. import math import lazy_loader.lazy_loader as lz from PySide.QtCore import QT_TRANSLATE_NOOP import FreeCAD as App import FreeCADGui as Gui import Draft_rc import DraftVecUtils import draftguitools.gui_base_original as gui_base_original import draftguitools.gui_tool_utils as gui_tool_utils import draftguitools.gui_trackers as trackers import draftutils.gui_utils as gui_utils from draftutils.translate import translate from draftutils.messages import _toolmsg, _msg DraftGeomUtils = lz.LazyLoader("DraftGeomUtils", globals(), "DraftGeomUtils") # The module is used to prevent complaints from code checkers (flake8) True if Draft_rc.__name__ else False ## \addtogroup draftguitools # @{ class Dimension(gui_base_original.Creator): """Gui command for the Dimension tool. This includes at the moment linear, radial, diametrical, and angular dimensions depending on the selected object and the modifier key (ALT) used. Maybe in the future each type can be in its own class, and they can inherit their basic properties from a parent class. """ def __init__(self): super().__init__() self.max = 2 self.chain = None # Last chain's leg in ChainMode self.contMode = None self.dir = None self.featureName = "Dimension" def GetResources(self): """Set icon, menu and tooltip.""" return { "Pixmap": "Draft_Dimension", "Accel": "D, I", "MenuText": QT_TRANSLATE_NOOP("Draft_Dimension", "Dimension"), "ToolTip": QT_TRANSLATE_NOOP( "Draft_Dimension", "Creates a linear dimension for a straight edge, a circular edge, or 2 picked points, or an angular dimension for 2 straight edges", ), } def Activated(self, dir_vec=None): """Execute when the command is called.""" if self.chain and not self.contMode: self.finish() else: super().Activated(name=self.featureName) if self.ui: self.ui.pointUi(title=translate("draft", self.featureName), icon="Draft_Dimension") self.ui.continueCmd.show() self.ui.chainedModeCmd.show() self.ui.selectButton.show() self.altdown = False self.call = self.view.addEventCallback("SoEvent", self.action) self.dimtrack = trackers.dimTracker() self.arctrack = trackers.arcTracker() self.link = None self.dir = dir_vec self.edges = [] self.angles = [] self.angledata = None self.indices = [] self.center = None self.arcmode = False self.point1 = None self.point2 = None self.proj_point1 = None self.proj_point2 = None self.force = None self.info = None self.selectmode = False self.set_selection() _toolmsg(translate("draft", "Pick first point")) def set_selection(self): """Fill the nodes according to the selected geometry.""" sel = Gui.Selection.getSelectionEx() if ( len(sel) == 1 and len(sel[0].SubElementNames) == 1 and "Edge" in sel[0].SubElementNames[0] ): # The selection is just a single `Edge` sel_object = sel[0] edge = sel_object.SubObjects[0] # `n` is the edge number starting from 0 not from 1. # The reason is lists in Python start from 0, although # in the object's `Shape`, they start from 1 n = int(sel_object.SubElementNames[0].lstrip("Edge")) - 1 self.indices.append(n) if DraftGeomUtils.geomType(edge) == "Line": self.node.extend([edge.Vertexes[0].Point, edge.Vertexes[1].Point]) # Iterate over the vertices of the parent `Object`; # when the vertices match those of the selected `edge` # save the index of vertex in the parent object v1 = None v2 = None for i, v in enumerate(sel_object.Object.Shape.Vertexes): if v.Point == edge.Vertexes[0].Point: v1 = i if v.Point == edge.Vertexes[1].Point: v2 = i if v1 is not None and v2 is not None: # note that v1 or v2 can be zero self.link = [sel_object.Object, v1, v2] elif DraftGeomUtils.geomType(edge) == "Circle": self.node.extend([edge.Curve.Center, edge.Vertexes[0].Point]) self.edges = [edge] self.arcmode = "diameter" self.link = [sel_object.Object, n] def finish(self, cont=False): """Terminate the operation.""" self.end_callbacks(self.call) self.chain = None self.contMode = None self.dir = None if self.ui: self.dimtrack.finalize() self.arctrack.finalize() super().finish() def angle_dimension_normal(self, edge1, edge2): rot = App.Rotation( DraftGeomUtils.vec(edge1), DraftGeomUtils.vec(edge2), self.wp.axis, "XYZ" ) norm = rot.multVec(App.Vector(0, 0, 1)) vnorm = gui_utils.get_3d_view().getViewDirection() if vnorm.getAngle(norm) < math.pi / 2: norm = norm.negative() return norm def create_angle_dimension(self): """Create an angular dimension from a center and two angles.""" ang1 = math.degrees(self.angledata[1]) ang2 = math.degrees(self.angledata[0]) norm = self.angle_dimension_normal(self.edges[0], self.edges[1]) _cmd = "Draft.make_angular_dimension" _cmd += "(" _cmd += "center=" + DraftVecUtils.toString(self.center) + ", " _cmd += "angles=" _cmd += "[" _cmd += str(ang1) + ", " _cmd += str(ang2) _cmd += "], " _cmd += "dim_line=" + DraftVecUtils.toString(self.node[-1]) + ", " _cmd += "normal=" + DraftVecUtils.toString(norm) _cmd += ")" _cmd_list = [ "_dim_ = " + _cmd, "Draft.autogroup(_dim_)", "FreeCAD.ActiveDocument.recompute()", ] self.commit(translate("draft", "Create Dimension"), _cmd_list) def create_linear_dimension(self): """Create a simple linear dimension, not linked to an edge.""" _cmd = "Draft.make_linear_dimension" _cmd += "(" _cmd += DraftVecUtils.toString(self.node[0]) + ", " _cmd += DraftVecUtils.toString(self.node[1]) + ", " _cmd += "dim_line=" + DraftVecUtils.toString(self.node[2]) _cmd += ")" _cmd_list = [ "_dim_ = " + _cmd, "Draft.autogroup(_dim_)", "FreeCAD.ActiveDocument.recompute()", ] self.commit(translate("draft", "Create Dimension"), _cmd_list) def create_linear_dimension_obj(self, direction=None): """Create a linear dimension linked to an edge. The `link` attribute has indices of vertices as they appear in the list `Shape.Vertexes`, so they start as zero 0. The `LinearDimension` class, created by `make_linear_dimension_obj`, considers the vertices of a `Shape` which are numbered to start with 1, that is, `Vertex1`. Therefore the value in `link` has to be incremented by 1. """ _cmd = "Draft.make_linear_dimension_obj" _cmd += "(" _cmd += "FreeCAD.ActiveDocument." + self.link[0].Name + ", " _cmd += "i1=" + str(self.link[1] + 1) + ", " _cmd += "i2=" + str(self.link[2] + 1) + ", " _cmd += "dim_line=" + DraftVecUtils.toString(self.node[2]) _cmd += ")" _cmd_list = ["_dim_ = " + _cmd] dir_u = DraftVecUtils.toString(self.wp.u) dir_v = DraftVecUtils.toString(self.wp.v) if direction == "X": _cmd_list += ["_dim_.Direction = " + dir_u] elif direction == "Y": _cmd_list += ["_dim_.Direction = " + dir_v] _cmd_list += ["Draft.autogroup(_dim_)", "FreeCAD.ActiveDocument.recompute()"] self.commit(translate("draft", "Create Dimension"), _cmd_list) def create_radial_dimension_obj(self): """Create a radial dimension linked to a circular edge.""" _cmd = "Draft.make_radial_dimension_obj" _cmd += "(" _cmd += "FreeCAD.ActiveDocument." + self.link[0].Name + ", " _cmd += "index=" + str(self.link[1] + 1) + ", " _cmd += 'mode="' + str(self.arcmode) + '", ' _cmd += "dim_line=" + DraftVecUtils.toString(self.node[2]) _cmd += ")" _cmd_list = [ "_dim_ = " + _cmd, "Draft.autogroup(_dim_)", "FreeCAD.ActiveDocument.recompute()", ] self.commit(translate("draft", "Create Dimension"), _cmd_list) def createObject(self): """Create the actual object in the current document.""" Gui.addModule("Draft") if self.angledata: # Angle dimension, with two angles provided self.create_angle_dimension() elif self.link and not self.arcmode: # Linear dimension, linked to a straight edge if self.force == 1: self.create_linear_dimension_obj("Y") elif self.force == 2: self.create_linear_dimension_obj("X") else: self.create_linear_dimension_obj() elif self.arcmode: # Radius or dimeter dimension, linked to a circular edge self.create_radial_dimension_obj() else: # Linear dimension, not linked to any edge self.create_linear_dimension() if self.ui.chainedMode or self.ui.continueMode: if self.ui.chainedMode: self.chain = self.node[2] if not self.dir: if self.link: v1 = self.link[0].Shape.Vertexes[self.link[1]].Point v2 = self.link[0].Shape.Vertexes[self.link[2]].Point self.dir = v2.sub(v1) else: self.dir = self.node[1].sub(self.node[0]) self.node = [self.node[1]] self.link = None def selectEdge(self): """Toggle the select mode to the opposite state.""" self.selectmode = not self.selectmode def action(self, arg): """Handle the 3D scene events. This is installed as an EventCallback in the Inventor view. Parameters ---------- arg: dict Dictionary with strings that indicates the type of event received from the 3D view. """ if arg["Type"] == "SoKeyboardEvent": if arg["Key"] == "ESCAPE": self.finish() elif arg["Type"] == "SoLocation2Event": # mouse movement detection shift = gui_tool_utils.hasMod(arg, gui_tool_utils.get_mod_constrain_key()) if self.arcmode or self.point2: gui_tool_utils.setMod(arg, gui_tool_utils.get_mod_constrain_key(), False) (self.point, ctrlPoint, self.info) = gui_tool_utils.getPoint( self, arg, noTracker=(len(self.node) > 0) ) if ( gui_tool_utils.hasMod(arg, gui_tool_utils.get_mod_alt_key()) or self.selectmode ) and (len(self.node) < 3): self.dimtrack.off() if not self.altdown: self.altdown = True self.ui.switchUi(True) if hasattr(Gui, "Snapper"): Gui.Snapper.setSelectMode(True) snapped = self.view.getObjectInfo((arg["Position"][0], arg["Position"][1])) if snapped: ob = self.doc.getObject(snapped["Object"]) if "Edge" in snapped["Component"]: num = int(snapped["Component"].lstrip("Edge")) - 1 ed = ob.Shape.Edges[num] v1 = ed.Vertexes[0].Point v2 = ed.Vertexes[-1].Point self.dimtrack.update([v1, v2, self.chain]) else: if self.node and (len(self.edges) < 2): self.dimtrack.on() if len(self.edges) == 2: # angular dimension self.dimtrack.off() vnorm = gui_utils.get_3d_view().getViewDirection() anorm = self.arctrack.normal # Code below taken from WorkingPlane.projectPoint: cos = vnorm.dot(anorm) delta_ax_proj = (self.point - self.center).dot(anorm) proj = self.point - delta_ax_proj / cos * vnorm self.point = proj r = self.point.sub(self.center) self.arctrack.setRadius(r.Length) a = self.arctrack.getAngle(self.point) pair = DraftGeomUtils.getBoundaryAngles(a, self.angles) if not (pair[0] < a < pair[1]): self.angledata = [4 * math.pi - pair[0], 2 * math.pi - pair[1]] else: self.angledata = [2 * math.pi - pair[0], 2 * math.pi - pair[1]] self.arctrack.setStartAngle(self.angledata[0]) self.arctrack.setEndAngle(self.angledata[1]) if self.altdown: self.altdown = False self.ui.switchUi(False) if hasattr(Gui, "Snapper"): Gui.Snapper.setSelectMode(False) if self.node and self.dir and len(self.node) < 2: _p = DraftVecUtils.project(self.point.sub(self.node[0]), self.dir) self.point = self.node[0].add(_p) if len(self.node) == 2: if self.arcmode and self.edges: cen = self.edges[0].Curve.Center rad = self.edges[0].Curve.Radius baseray = self.point.sub(cen) v2 = DraftVecUtils.scaleTo(baseray, rad) v1 = v2.negative() if shift: self.node = [cen, cen.add(v2)] self.arcmode = "radius" else: self.node = [cen.add(v1), cen.add(v2)] self.arcmode = "diameter" self.dimtrack.update(self.node) # Draw constraint tracker line. if shift and (not self.arcmode): if len(self.node) == 2: if not self.point1: self.point1 = self.node[0] if not self.point2: self.point2 = self.node[1] # else: # self.node[1] = self.point2 self.set_constraint_node() else: self.force = None self.proj_point1 = None self.proj_point2 = None if self.point1: self.node[0] = self.point1 if self.point2 and (len(self.node) > 1): self.node[1] = self.point2 # self.point2 = None # update the dimline if self.node and not self.arcmode: self.dimtrack.update(self.node + [self.point] + [self.chain]) gui_tool_utils.redraw3DView() elif arg["Type"] == "SoMouseButtonEvent": if (arg["State"] == "DOWN") and (arg["Button"] == "BUTTON1"): if self.point: self.ui.redraw() if (not self.node) and (not self.support): gui_tool_utils.getSupport(arg) if ( gui_tool_utils.hasMod(arg, gui_tool_utils.get_mod_alt_key()) or self.selectmode ) and (len(self.node) < 3): # print("snapped: ",self.info) if self.info: ob = self.doc.getObject(self.info["Object"]) if "Edge" in self.info["Component"]: num = int(self.info["Component"].lstrip("Edge")) - 1 ed = ob.Shape.Edges[num] v1 = ed.Vertexes[0].Point v2 = ed.Vertexes[-1].Point i1 = i2 = None for i in range(len(ob.Shape.Vertexes)): if v1 == ob.Shape.Vertexes[i].Point: i1 = i if v2 == ob.Shape.Vertexes[i].Point: i2 = i if (i1 is not None) and (i2 is not None): self.indices.append(num) if not self.edges: # nothing snapped yet, we treat it # as a normal edge-snapped dimension self.node = [v1, v2] self.link = [ob, i1, i2] self.edges.append(ed) if DraftGeomUtils.geomType(ed) == "Circle": # snapped edge is an arc self.arcmode = "diameter" self.link = [ob, num] else: # there is already a snapped edge, # so we start angular dimension self.edges.append(ed) # self.node now has the 4 endpoints self.node.extend([v1, v2]) c = DraftGeomUtils.findIntersection( self.node[0], self.node[1], self.node[2], self.node[3], True, True, ) if c: # print("centers:",c) self.center = c[0] self.arctrack.setCenter(self.center) self.arctrack.normal = self.angle_dimension_normal( self.edges[0], self.edges[1] ) self.arctrack.on() for e in self.edges: if ( e.Length < 0.00003 ): # Edge must be long enough for the tolerance of 0.00001mm to make sense. _msg(translate("draft", "Edge too short!")) self.finish() return for i in [0, 1]: pt = e.Vertexes[i].Point if pt.isEqual( self.center, 0.00001 ): # A relatively high tolerance is required. pt = e.Vertexes[ i - 1 ].Point # Use the other point instead. self.angles.append(self.arctrack.getAngle(pt)) self.link = [self.link[0], ob] else: _msg(translate("draft", "Edges do not intersect!")) self.finish() return self.dimtrack.on() else: self.node.append(self.point) self.selectmode = False # print("node", self.node) self.dimtrack.update(self.node) if len(self.node) == 2: self.point2 = self.node[1] if len(self.node) == 1: self.dimtrack.on() if self.planetrack: self.planetrack.set(self.node[0]) elif len(self.node) == 2 and self.chain: self.node.append(self.chain) self.createObject() if not self.chain: self.finish() elif len(self.node) == 3: # for unlinked arc mode: # if self.arcmode: # v = self.node[1].sub(self.node[0]) # v.multiply(0.5) # cen = self.node[0].add(v) # self.node = [self.node[0], self.node[1], cen] self.createObject() if self.ui.continueMode: self.contMode = True self.Activated() elif not self.chain: self.finish() elif self.angledata: self.node.append(self.point) self.createObject() self.finish() def numericInput(self, numx, numy, numz): """Validate the entry fields in the user interface. This function is called by the toolbar or taskpanel interface when valid x, y, and z have been entered in the input fields. """ self.point = App.Vector(numx, numy, numz) self.node.append(self.point) self.dimtrack.update(self.node) if len(self.node) == 1: self.dimtrack.on() elif len(self.node) == 3: self.createObject() if not self.chain: self.finish() def set_constraint_node(self): """Set constrained nodes for vertical or horizontal dimension by projecting on the working plane. """ if not self.proj_point1 or not self.proj_point2: self.proj_point1 = self.wp.project_point(self.node[0]) self.proj_point2 = self.wp.project_point(self.node[1]) proj_u = self.wp.u.dot(self.proj_point2 - self.proj_point1) proj_v = self.wp.v.dot(self.proj_point2 - self.proj_point1) active_view = Gui.ActiveDocument.ActiveView cursor = active_view.getCursorPos() cursor_point = active_view.getPoint(cursor) self.point = self.wp.project_point(cursor_point) if not self.force: ref_point = self.point - (self.proj_point2 + self.proj_point1) * 1 / 2 ref_angle = abs(ref_point.getAngle(self.wp.u)) if (ref_angle > math.pi / 4) and (ref_angle <= 0.75 * math.pi): self.force = 2 else: self.force = 1 if self.force == 1: self.node[0] = self.proj_point1 self.node[1] = self.proj_point1 + self.wp.v * proj_v elif self.force == 2: self.node[0] = self.proj_point1 self.node[1] = self.proj_point1 + self.wp.u * proj_u Gui.addCommand("Draft_Dimension", Dimension()) ## @}