# SPDX-License-Identifier: LGPL-2.1-or-later # *************************************************************************** # * Copyright (c) 2009, 2010 Yorik van Havre * # * Copyright (c) 2009, 2010 Ken Cline * # * Copyright (c) 2020 FreeCAD Developers * # * * # * This program is free software; you can redistribute it and/or modify * # * it under the terms of the GNU Lesser General Public License (LGPL) * # * as published by the Free Software Foundation; either version 2 of * # * the License, or (at your option) any later version. * # * for detail see the LICENCE text file. * # * * # * This program is distributed in the hope that it will be useful, * # * but WITHOUT ANY WARRANTY; without even the implied warranty of * # * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * # * GNU Library General Public License for more details. * # * * # * You should have received a copy of the GNU Library General Public * # * License along with this program; if not, write to the Free Software * # * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * # * USA * # * * # *************************************************************************** """Provides functions to create Circle objects.""" ## @package make_circle # \ingroup draftmake # \brief Provides functions to create Circle objects. ## \addtogroup draftmake # @{ import math import FreeCAD as App import Part import DraftGeomUtils import DraftVecUtils import draftutils.utils as utils import draftutils.gui_utils as gui_utils from draftobjects.circle import Circle if App.GuiUp: from draftviewproviders.view_base import ViewProviderDraft def _get_normal(axis, ref_rot): local_axis = ref_rot.inverted().multVec(axis) x, y, z = [abs(coord) for coord in list(local_axis)] # Use local X, Y or Z axis for comparison: if z >= x and z >= y: local_comp_vec = App.Vector(0, 0, 1) elif y >= x and y >= z: local_comp_vec = App.Vector(0, -1, 0) # -Y to match the Front view else: local_comp_vec = App.Vector(1, 0, 0) comp_vec = ref_rot.multVec(local_comp_vec) axis = App.Vector(axis) # create independent copy if axis.getAngle(comp_vec) > math.pi / 2: axis = axis.negative() return axis def make_circle(radius, placement=None, face=None, startangle=None, endangle=None, support=None): """make_circle(radius, [placement], [face], [startangle], [endangle]) or make_circle(edge, [placement], [face]): Creates a circle object with given parameters. If startangle and endangle are provided and not equal, the object will be an arc instead of a full circle. Parameters ---------- radius: the radius of the circle or the shape of a circular edge If it is an edge, startangle and endangle are ignored. edge.Curve must be a Part.Circle. placement: optional If radius is an edge, placement is adjusted to match the geometry of the edge. The Z axis of the adjusted placement will be parallel to the (negative) edge axis. Its Base will match the edge center. face: Bool If face is False, the circle is shown as a wireframe, otherwise as a face. startangle: start angle of the circle (in degrees) Recalculated if not in the -360 to 360 range. endangle: end angle of the circle (in degrees) Recalculated if not in the -360 to 360 range. support: App::PropertyLinkSubList, optional It defaults to `None`. It is a list containing tuples to define the attachment of the new object. This parameter sets the `Support` property but it only really affects the position of the new object if its `MapMode` is set to other than `'Deactivated'`. """ if not App.ActiveDocument: App.Console.PrintError("No active document. Aborting\n") return if placement: utils.type_check([(placement, App.Placement)], "make_circle") if (isinstance(radius, Part.Edge) and len(radius.Vertexes) > 1) or startangle != endangle: name = "Arc" else: name = "Circle" obj = App.ActiveDocument.addObject("Part::Part2DObjectPython", name) Circle(obj) if face is not None: obj.MakeFace = face if isinstance(radius, Part.Edge) and DraftGeomUtils.geomType(radius) == "Circle": edge = radius obj.Radius = edge.Curve.Radius axis = edge.Curve.Axis ref_rot = App.Rotation() if placement is None else placement.Rotation normal = _get_normal(axis, ref_rot) ref_x_axis = ref_rot.multVec(App.Vector(1, 0, 0)) ref_y_axis = ref_rot.multVec(App.Vector(0, 1, 0)) rot = App.Rotation(ref_x_axis, ref_y_axis, normal, "ZXY") placement = App.Placement(edge.Curve.Center, rot) if len(edge.Vertexes) > 1: v1 = (edge.Vertexes[0].Point).sub(edge.Curve.Center) v2 = (edge.Vertexes[-1].Point).sub(edge.Curve.Center) if not axis.isEqual(normal, 1e-4): v1, v2 = v2, v1 x_axis = rot.multVec(App.Vector(1, 0, 0)) obj.FirstAngle = math.degrees(DraftVecUtils.angle(x_axis, v1, normal)) obj.LastAngle = math.degrees(DraftVecUtils.angle(x_axis, v2, normal)) else: obj.Radius = radius if (startangle is not None) and (endangle is not None): obj.FirstAngle = math.copysign(abs(startangle) % 360, startangle) obj.LastAngle = math.copysign(abs(endangle) % 360, endangle) obj.AttachmentSupport = support if placement: obj.Placement = placement if App.GuiUp: ViewProviderDraft(obj.ViewObject) gui_utils.format_object(obj) gui_utils.select(obj) return obj makeCircle = make_circle ## @}