// SPDX-License-Identifier: LGPL-2.1-or-later /*************************************************************************** * Copyright (c) 2023 David Carter * * * * This file is part of FreeCAD. * * * * FreeCAD is free software: you can redistribute it and/or modify it * * under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation, either version 2.1 of the * * License, or (at your option) any later version. * * * * FreeCAD is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with FreeCAD. If not, see * * . * * * **************************************************************************/ #include #include #include #include #include #include #include "DlgSettingsDefaultMaterial.h" #include "DlgSettingsMaterial.h" #include "Workbench.h" #include "WorkbenchManipulator.h" #include "MaterialTreeWidget.h" #include "MaterialTreeWidgetPy.h" #if defined(BUILD_MATERIAL_EXTERNAL) #include "DlgSettingsExternal.h" #endif // use a different name to CreateCommand() void CreateMaterialCommands(); void loadMaterialResource() { // add resources and reloads the translators Q_INIT_RESOURCE(Material); Q_INIT_RESOURCE(Material_translation); Gui::Translator::instance()->refresh(); } namespace MatGui { class Module: public Py::ExtensionModule { public: Module() : Py::ExtensionModule("MatGui") { initialize("This module is the MatGui module."); // register with Python } ~Module() = default; private: }; PyObject* initModule() { return Base::Interpreter().addModule(new Module); } } // namespace MatGui PyMOD_INIT_FUNC(MatGui) { if (!Gui::Application::Instance) { PyErr_SetString(PyExc_ImportError, "Cannot load Gui module in console application."); PyMOD_Return(nullptr); } // load needed modules try { Base::Interpreter().runString("import Materials"); } catch (const Base::Exception& e) { PyErr_SetString(PyExc_ImportError, e.what()); PyMOD_Return(nullptr); } PyObject* matGuiModule = MatGui::initModule(); Base::Console().log("Loading GUI of Material module… done\n"); MatGui::Workbench ::init(); auto manip = std::make_shared(); Gui::WorkbenchManipulator::installManipulator(manip); // instantiating the commands CreateMaterialCommands(); // register preferences pages on Material, the order here will be the order of the tabs in pref // widget Gui::Dialog::DlgPreferencesImp::setGroupData("Material", "Material", QObject::tr("Material Workbench")); new Gui::PrefPageProducer( QT_TRANSLATE_NOOP("QObject", "Material")); new Gui::PrefPageProducer( QT_TRANSLATE_NOOP("QObject", "Material")); #if defined(BUILD_MATERIAL_EXTERNAL) new Gui::PrefPageProducer( QT_TRANSLATE_NOOP("QObject", "Material")); #endif // add resources and reloads the translators loadMaterialResource(); Base::Interpreter().addType(&MatGui::MaterialTreeWidgetPy::Type, matGuiModule, "MaterialTreeWidget"); // Initialize types MatGui::MaterialTreeWidget::init(); // Add custom widgets new Gui::WidgetProducer; PyMOD_Return(matGuiModule); }