// SPDX-License-Identifier: LGPL-2.1-or-later /*************************************************************************** * Copyright (c) 2023 David Carter * * * * This file is part of FreeCAD. * * * * FreeCAD is free software: you can redistribute it and/or modify it * * under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation, either version 2.1 of the * * License, or (at your option) any later version. * * * * FreeCAD is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with FreeCAD. If not, see * * . * * * **************************************************************************/ #include #include "DlgSettingsDefaultMaterial.h" #include "ui_DlgSettingsDefaultMaterial.h" using namespace MatGui; DlgSettingsDefaultMaterial::DlgSettingsDefaultMaterial(QWidget* parent) : PreferencePage(parent) , ui(new Ui_DlgSettingsDefaultMaterial) { ui->setupUi(this); ui->widgetMaterial->setParamGrpPath("Mod/Material"); ui->widgetMaterial->setEntryName("DefaultMaterial"); setupFilters(); } void DlgSettingsDefaultMaterial::setupFilters() { // Create a filter to only include current format materials // that contain at a minimum the Density model auto filterList = std::make_shared>>(); auto filter = std::make_shared(); filter->setName(tr("Physical")); filter->addRequiredComplete(Materials::ModelUUIDs::ModelUUID_Mechanical_Density); filterList->push_back(filter); ui->widgetMaterial->setIncludeFavorites(false); ui->widgetMaterial->setIncludeRecent(false); ui->widgetMaterial->setIncludeEmptyFolders(false); ui->widgetMaterial->setIncludeLegacy(false); ui->widgetMaterial->setFilter(filterList); } void DlgSettingsDefaultMaterial::saveSettings() { ui->widgetMaterial->onSave(); } void DlgSettingsDefaultMaterial::loadSettings() { ui->widgetMaterial->onRestore(); } /** * Sets the strings of the subwidgets using the current language. */ void DlgSettingsDefaultMaterial::changeEvent(QEvent* e) { if (e->type() == QEvent::LanguageChange) { ui->retranslateUi(this); } else { QWidget::changeEvent(e); } } #include "moc_DlgSettingsDefaultMaterial.cpp"