// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2012 Imetric 3D GmbH *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef MESHCORE_CURVATURE_H
#define MESHCORE_CURVATURE_H
#include "Definitions.h"
#include
#include
namespace MeshCore
{
class MeshKernel;
class MeshRefPointToFacets;
/** Curvature information. */
struct MeshExport CurvatureInfo
{
float fMaxCurvature, fMinCurvature;
Base::Vector3f cMaxCurvDir, cMinCurvDir;
};
class MeshExport FacetCurvature
{
public:
FacetCurvature(const MeshKernel& kernel, const MeshRefPointToFacets& search, float, unsigned long);
CurvatureInfo Compute(FacetIndex index) const;
private:
const MeshKernel& myKernel;
const MeshRefPointToFacets& mySearch;
unsigned long myMinPoints;
float myRadius;
};
class MeshExport MeshCurvature
{
public:
explicit MeshCurvature(const MeshKernel& kernel);
MeshCurvature(const MeshKernel& kernel, std::vector segm);
float GetRadius() const
{
return myRadius;
}
void SetRadius(float r)
{
myRadius = r;
}
void ComputePerFace(bool parallel);
void ComputePerVertex();
const std::vector& GetCurvature() const
{
return myCurvature;
}
private:
const MeshKernel& myKernel;
unsigned long myMinPoints;
float myRadius;
std::vector mySegment;
std::vector myCurvature;
};
} // namespace MeshCore
#endif // MESHCORE_CURVATURE_H