// SPDX-License-Identifier: LGPL-2.1-or-later /*************************************************************************** * Copyright (c) 2005 Imetric 3D GmbH * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef MESH_HELPERS_H #define MESH_HELPERS_H #include "Elements.h" namespace MeshCore { /** * Helper class for points. */ struct MeshExport MeshHelpPoint { inline void Set(FacetIndex ulCorner, FacetIndex ulFacet, const Base::Vector3f& rclPt); inline bool operator<(const MeshHelpPoint& rclObj) const; inline bool operator==(const MeshHelpPoint& rclObj) const; FacetIndex Index() const { return _ulInd >> 2; } FacetIndex Corner() const { return _ulInd & 3; } MeshPoint _clPt; FacetIndex _ulInd {FACET_INDEX_MAX}; }; /** * Helper class for list of points. */ struct MeshPointBuilder: public std::vector { inline void Add(FacetIndex ulCorner, FacetIndex ulFacet, const Base::Vector3f& rclPt); }; /** * Helper class for edges. */ struct MeshExport MeshHelpBuilderEdge { FacetIndex Side() const { return _ulFIndex & 3; } FacetIndex Index() const { return _ulFIndex >> 2; } inline void Set(PointIndex ulInd1, PointIndex ulInd2, FacetIndex ulSide, FacetIndex ulFInd); inline bool operator<(const MeshHelpBuilderEdge& rclObj) const; inline bool operator==(const MeshHelpBuilderEdge& rclObj) const; inline bool operator!=(const MeshHelpBuilderEdge& rclObj) const; FacetIndex _ulFIndex; // facet index PointIndex _aulInd[2]; // point index }; /** * Helper class to build up list of edges. */ struct MeshEdgeBuilder: public std::vector { using _TIterator = std::vector::iterator; inline void Add(PointIndex ulInd1, PointIndex ulInd2, FacetIndex ulSide, FacetIndex ulFInd); }; inline void MeshHelpPoint::Set(FacetIndex ulCorner, FacetIndex ulFacet, const Base::Vector3f& rclPt) { _ulInd = (ulFacet << 2) | ulCorner; _clPt = rclPt; } inline bool MeshHelpPoint::operator<(const MeshHelpPoint& rclObj) const { if (_clPt.x == rclObj._clPt.x) { if (_clPt.y == rclObj._clPt.y) { return _clPt.z < rclObj._clPt.z; } else { return _clPt.y < rclObj._clPt.y; } } else { return _clPt.x < rclObj._clPt.x; } } inline bool MeshHelpPoint::operator==(const MeshHelpPoint& rclObj) const { return Base::DistanceP2(_clPt, rclObj._clPt) < MeshDefinitions::_fMinPointDistanceP2; } inline void MeshPointBuilder::Add(FacetIndex ulCorner, FacetIndex ulFacet, const Base::Vector3f& rclPt) { MeshHelpPoint clObj; clObj.Set(ulCorner, ulFacet, rclPt); push_back(clObj); } inline void MeshHelpBuilderEdge::Set( PointIndex ulInd1, PointIndex ulInd2, FacetIndex ulSide, FacetIndex ulFInd ) { if (ulInd1 < ulInd2) { _aulInd[0] = ulInd1; _aulInd[1] = ulInd2; } else { _aulInd[0] = ulInd2; _aulInd[1] = ulInd1; } _ulFIndex = (ulFInd << 2) | ulSide; } inline bool MeshHelpBuilderEdge::operator<(const MeshHelpBuilderEdge& rclObj) const { if (_aulInd[0] == rclObj._aulInd[0]) { return _aulInd[1] < rclObj._aulInd[1]; } else { return _aulInd[0] < rclObj._aulInd[0]; } } inline bool MeshHelpBuilderEdge::operator==(const MeshHelpBuilderEdge& rclObj) const { return (_aulInd[0] == rclObj._aulInd[0]) && (_aulInd[1] == rclObj._aulInd[1]); } inline bool MeshHelpBuilderEdge::operator!=(const MeshHelpBuilderEdge& rclObj) const { return (_aulInd[0] != rclObj._aulInd[0]) || (_aulInd[1] != rclObj._aulInd[1]); } inline void MeshEdgeBuilder::Add(PointIndex ulInd1, PointIndex ulInd2, FacetIndex ulSide, FacetIndex ulFInd) { MeshHelpBuilderEdge clObj {}; clObj.Set(ulInd1, ulInd2, ulSide, ulFInd); push_back(clObj); } } // namespace MeshCore #endif // MESH_HELPERS_H