// SPDX-License-Identifier: LGPL-2.1-or-later /*************************************************************************** * Copyright (c) 2022 Werner Mayer * * * * This file is part of the FreeCAD CAx development system. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Library General Public * * License as published by the Free Software Foundation; either * * version 2 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Library General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this library; see the file COPYING.LIB. If not, * * write to the Free Software Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307, USA * * * ***************************************************************************/ #ifndef MESH_IO_READER_3MF_H #define MESH_IO_READER_3MF_H #include #include #include #include #include #include #include namespace XERCES_CPP_NAMESPACE { class DOMDocument; class DOMElement; class DOMNode; class DOMNodeList; class DOMNamedNodeMap; class XercesDOMParser; } // namespace XERCES_CPP_NAMESPACE namespace zipios { class FileCollection; } namespace MeshCore { /** Loads the mesh object from data in 3MF format. */ class MeshExport Reader3MF { public: /*! * \brief Reader3MF * \param str * * Passes an input stream to the constructor. */ explicit Reader3MF(std::istream& str); /*! * \brief Reader3MF * \param filename * * Passes a file name to the constructor */ explicit Reader3MF(const std::string& filename); /*! * \brief Load the mesh from the input stream or file * \return true on success and false otherwise */ bool Load(); std::vector GetMeshIds() const; const MeshKernel& GetMesh(int id) const { return meshes.at(id).first; } const Base::Matrix4D& GetTransform(int id) const { return meshes.at(id).second; } private: struct Component { int id = -1; int objectId = -1; std::string path; Base::Matrix4D transform; }; static std::unique_ptr makeDomParser(); bool TryLoad(); bool LoadModel(std::istream&); bool LoadModel(std::istream&, const Component&); bool TryLoadModel(std::istream&, const Component&); bool LoadModel(XERCES_CPP_NAMESPACE::DOMDocument&, const Component&); bool LoadResourcesAndBuild(XERCES_CPP_NAMESPACE::DOMElement*, const Component&); bool LoadResources(XERCES_CPP_NAMESPACE::DOMNodeList*, const Component&); bool LoadBuild(XERCES_CPP_NAMESPACE::DOMNodeList*); bool LoadItems(XERCES_CPP_NAMESPACE::DOMNodeList*); void LoadItem(XERCES_CPP_NAMESPACE::DOMNamedNodeMap*); bool LoadObject(XERCES_CPP_NAMESPACE::DOMNodeList*, const Component&); void LoadComponents(XERCES_CPP_NAMESPACE::DOMNodeList*, int id); void LoadComponent(XERCES_CPP_NAMESPACE::DOMNodeList*, int id); void LoadComponent(XERCES_CPP_NAMESPACE::DOMNamedNodeMap*, int id); void LoadMesh(XERCES_CPP_NAMESPACE::DOMNodeList*, int id, const Component&); void LoadVertices(XERCES_CPP_NAMESPACE::DOMNodeList*, MeshPointArray&); void ReadVertices(XERCES_CPP_NAMESPACE::DOMNodeList*, MeshPointArray&); void LoadTriangles(XERCES_CPP_NAMESPACE::DOMNodeList*, MeshFacetArray&); void ReadTriangles(XERCES_CPP_NAMESPACE::DOMNodeList*, MeshFacetArray&); bool LoadMeshFromComponents(); std::optional ReadTransform(XERCES_CPP_NAMESPACE::DOMNode*); private: std::vector components; using MeshKernelAndTransform = std::pair; std::unordered_map meshes; std::unique_ptr file; std::unique_ptr zip; }; } // namespace MeshCore #endif // MESH_IO_READER_3MF_H